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- added Gez's patch to fix map checksum calculation.
SVN r3970 (trunk)
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parent
5627a7ebd7
commit
7aa4c55bfc
2 changed files with 2 additions and 2 deletions
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@ -302,7 +302,7 @@ MapData *P_OpenMapData(const char * mapname)
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// This case can only happen if the lump is inside a real WAD file.
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// This case can only happen if the lump is inside a real WAD file.
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// As such any special handling for other types of lumps is skipped.
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// As such any special handling for other types of lumps is skipped.
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map->MapLumps[0].Reader = Wads.ReopenLumpNum(lump_name);
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map->MapLumps[0].Reader = map->file = Wads.ReopenLumpNum(lump_name);
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map->Encrypted = Wads.IsEncryptedFile(lump_name);
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map->Encrypted = Wads.IsEncryptedFile(lump_name);
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if (map->Encrypted)
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if (map->Encrypted)
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@ -285,7 +285,7 @@ F481922F4881F74760F3C0437FD5EDD0 // map03
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clearlinespecial 1108
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clearlinespecial 1108
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}
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}
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D41D8CD98F00B204E9800998ECF8427E // Khorus, map08
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5B862477519B21B30059A466F2FF6460 // Khorus, map08
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{
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{
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// This map uses a voodoo conveyor with slanted walls to shunt the
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// This map uses a voodoo conveyor with slanted walls to shunt the
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// voodoo doll into side areas. For some reason, this voodoo doll
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// voodoo doll into side areas. For some reason, this voodoo doll
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