- Clear the shootable flag in P_ExplodeMissile().

SVN r3827 (trunk)
This commit is contained in:
Randy Heit 2012-08-14 02:50:29 +00:00
parent 86ef939f82
commit 7a8ccaad97
1 changed files with 1 additions and 0 deletions

View File

@ -1159,6 +1159,7 @@ void P_ExplodeMissile (AActor *mo, line_t *line, AActor *target)
}
mo->velx = mo->vely = mo->velz = 0;
mo->effects = 0; // [RH]
mo->flags &= ~MF_SHOOTABLE;
FState *nextstate=NULL;