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- define _WIN32_WINNT to 0x600 (Vista) in the CMake project instead of littering all files with inconsistent settings for the target version.
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parent
f50e402e92
commit
79ad3e6203
15 changed files with 1 additions and 19 deletions
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@ -219,7 +219,7 @@ if( MSVC )
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set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC /MTd" )
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set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC /MTd" )
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# Disable warnings for unsecure CRT functions from VC8+
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# Disable warnings for unsecure CRT functions from VC8+
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996 /DUNICODE /D_UNICODE" )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996 /DUNICODE /D_UNICODE /D_WIN32_WINNT=0x0600" )
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# The CMake configurations set /GR and /MD by default, which conflict with our settings.
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# The CMake configurations set /GR and /MD by default, which conflict with our settings.
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )
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@ -12,7 +12,6 @@ void D_ConfirmSendStats()
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#else // !NO_SEND_STATS
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#else // !NO_SEND_STATS
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#if defined(_WIN32)
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#if defined(_WIN32)
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#define _WIN32_WINNT 0x0501
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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#include <winsock2.h>
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#include <winsock2.h>
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@ -32,7 +32,6 @@
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**
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**
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*/
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*/
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#define _WIN32_WINNT 0x0501
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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#include <mmsystem.h>
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#include <mmsystem.h>
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@ -35,7 +35,6 @@
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**
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**
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*/
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*/
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#define _WIN32_WINNT 0x0400
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#include "helperthread.h"
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#include "helperthread.h"
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//==========================================================================
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//==========================================================================
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@ -32,7 +32,6 @@
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**
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**
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*/
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*/
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#define _WIN32_WINNT 0x0400
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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#include <mmsystem.h>
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#include <mmsystem.h>
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@ -35,7 +35,6 @@
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// HEADER FILES ------------------------------------------------------------
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// HEADER FILES ------------------------------------------------------------
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <windows.h>
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#include <richedit.h>
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#include <richedit.h>
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#include <tlhelp32.h>
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#include <tlhelp32.h>
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@ -35,7 +35,6 @@
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define DIRECTINPUT_VERSION 0x800
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#define DIRECTINPUT_VERSION 0x800
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <windows.h>
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#include <dinput.h>
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#include <dinput.h>
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#ifndef __GNUC__
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#ifndef __GNUC__
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@ -35,11 +35,6 @@
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// DI3 only supports up to 4 mouse buttons, and I want the joystick to
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// DI3 only supports up to 4 mouse buttons, and I want the joystick to
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// be read using DirectInput instead of winmm.
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// be read using DirectInput instead of winmm.
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#define DIRECTINPUT_VERSION 0x800
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#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
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#define _WIN32_WINNT 0x0501 // Support the mouse wheel and session notification.
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#endif
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define __BYTEBOOL__
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#define __BYTEBOOL__
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#ifndef __GNUC__
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#ifndef __GNUC__
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@ -35,7 +35,6 @@
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define DIRECTINPUT_VERSION 0x800
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#define DIRECTINPUT_VERSION 0x800
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <windows.h>
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#include <dinput.h>
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#include <dinput.h>
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@ -35,7 +35,6 @@
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// HEADER FILES ------------------------------------------------------------
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// HEADER FILES ------------------------------------------------------------
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <windows.h>
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#include <mmsystem.h>
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#include <mmsystem.h>
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#include <objbase.h>
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#include <objbase.h>
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@ -35,7 +35,6 @@
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define DIRECTINPUT_VERSION 0x800
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#define DIRECTINPUT_VERSION 0x800
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <windows.h>
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#include <dinput.h>
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#include <dinput.h>
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@ -34,7 +34,6 @@
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// HEADER FILES ------------------------------------------------------------
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// HEADER FILES ------------------------------------------------------------
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <windows.h>
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#include "i_input.h"
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#include "i_input.h"
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@ -33,7 +33,6 @@
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**
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**
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*/
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*/
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#define _WIN32_WINNT 0x0600
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#include <windows.h>
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#include <windows.h>
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#include <lmcons.h>
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#include <lmcons.h>
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#include <shlobj.h>
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#include <shlobj.h>
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@ -36,7 +36,6 @@
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// HEADER FILES ------------------------------------------------------------
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// HEADER FILES ------------------------------------------------------------
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <windows.h>
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#include <xinput.h>
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#include <xinput.h>
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#include <limits.h>
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#include <limits.h>
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@ -35,7 +35,6 @@
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// HEADER FILES ------------------------------------------------------------
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// HEADER FILES ------------------------------------------------------------
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define _WIN32_WINNT 0x0501 // required to get the MARQUEE defines
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#include <windows.h>
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#include <windows.h>
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#include <commctrl.h>
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#include <commctrl.h>
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#include "resource.h"
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#include "resource.h"
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