mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 06:53:40 +00:00
- write into stream buffers before opening the next render pass
This commit is contained in:
parent
d31dbf14e4
commit
774955dbc4
1 changed files with 2 additions and 2 deletions
|
@ -168,13 +168,13 @@ void VkRenderState::Apply(int dt)
|
|||
mApplyCount = 0;
|
||||
}
|
||||
|
||||
ApplyStreamData();
|
||||
ApplyMatrices();
|
||||
ApplyRenderPass(dt);
|
||||
ApplyScissor();
|
||||
ApplyViewport();
|
||||
ApplyStencilRef();
|
||||
ApplyDepthBias();
|
||||
ApplyStreamData();
|
||||
ApplyMatrices();
|
||||
ApplyPushConstants();
|
||||
ApplyVertexBuffers();
|
||||
ApplyDynamicSet();
|
||||
|
|
Loading…
Reference in a new issue