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- typo in Lostsoul definition.
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@ -102,7 +102,7 @@ extend class Actor
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A_PlaySound(AttackSound, CHAN_VOICE);
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A_FaceTarget();
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VelFromAngle(skullspeed);
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Vel.Z = (target.pos.Z + target.Height/2 - Vel.Z) / DistanceBySpeed(target, speed);
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Vel.Z = (target.pos.Z + target.Height/2 - pos.Z) / DistanceBySpeed(target, speed);
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}
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void A_BetaSkullAttack()
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