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- fix missing type check when using Push or Insert for typed arrays
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2 changed files with 15 additions and 0 deletions
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@ -8248,7 +8248,9 @@ FxExpression *FxMemberFunctionCall::Resolve(FCompileContext& ctx)
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{
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auto elementType = static_cast<PDynArray*>(Self->ValueType)->ElementType;
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Self->ValueType = static_cast<PDynArray*>(Self->ValueType)->BackingType;
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bool isDynArrayObj = elementType->isObjectPointer();
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// this requires some added type checks for the passed types.
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int idx = 0;
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for (auto &a : ArgList)
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{
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a = a->Resolve(ctx);
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@ -8257,6 +8259,16 @@ FxExpression *FxMemberFunctionCall::Resolve(FCompileContext& ctx)
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delete this;
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return nullptr;
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}
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if (isDynArrayObj && ((MethodName == NAME_Push && idx == 0) || (MethodName == NAME_Insert && idx == 1)))
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{
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// The DynArray_Obj declaration in dynarrays.txt doesn't support generics yet. Check the type here as if it did.
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if (!static_cast<PObjectPointer*>(elementType)->PointedClass()->IsAncestorOf(static_cast<PObjectPointer*>(a->ValueType)->PointedClass()))
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{
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ScriptPosition.Message(MSG_ERROR, "Type mismatch in function argument");
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delete this;
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return nullptr;
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}
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}
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if (a->IsDynamicArray())
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{
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// Copy and Move must turn their parameter into a pointer to the backing struct type.
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@ -8296,6 +8308,7 @@ FxExpression *FxMemberFunctionCall::Resolve(FCompileContext& ctx)
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return nullptr;
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}
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}
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idx++;
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}
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}
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}
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