- fixed compilation of optimized GCC and Clang targets

This commit is contained in:
alexey.lysiuk 2020-04-12 11:03:25 +03:00
parent f0ca7fb213
commit 72c8df530f
4 changed files with 4 additions and 0 deletions

View file

@ -49,6 +49,7 @@
#include "a_keys.h"
#include "d_net.h"
#include "serializer.h"
#include "serialize_obj.h"
#include "r_utility.h"
#include "a_morph.h"
#include "g_levellocals.h"

View file

@ -46,6 +46,7 @@
#include "teaminfo.h"
#include "d_net.h"
#include "serializer_doom.h"
#include "serialize_obj.h"
#include "d_player.h"
#include "filesystem.h"
#include "vm.h"

View file

@ -63,6 +63,7 @@
#include "po_man.h"
#include "actorptrselect.h"
#include "serializer_doom.h"
#include "serialize_obj.h"
#include "decallib.h"
#include "p_terrain.h"
#include "version.h"

View file

@ -89,6 +89,7 @@
#include "p_spec.h"
#include "p_checkposition.h"
#include "serializer_doom.h"
#include "serialize_obj.h"
#include "r_utility.h"
#include "thingdef.h"
#include "d_player.h"