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- SBARINFO patch: Enable forcescaled with fullscreenoffsets.
SVN r1677 (trunk)
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861a955cef
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2 changed files with 6 additions and 0 deletions
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@ -1,4 +1,5 @@
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June 22, 2009
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- SBARINFO patch: Enable forcescaled with fullscreenoffsets.
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- Fixed: Since UDMF allows for fractional vertex coordinates, it is no longer
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safe for P_AlignPlane() to truncate coordinates when searching for the
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furthest vertex from the line.
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@ -265,10 +265,13 @@ void DSBarInfo::Draw (EHudState state)
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{
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hud = STBAR_NONE;
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}
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bool oldhud_scale = hud_scale;
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if(script->huds[hud].forceScaled) //scale the statusbar
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{
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SetScaled(true, true);
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setsizeneeded = true;
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if(script->huds[hud].fullScreenOffsets)
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hud_scale = true;
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}
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doCommands(script->huds[hud], 0, 0, script->huds[hud].alpha);
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if(CPlayer->inventorytics > 0 && !(level.flags & LEVEL_NOINVENTORYBAR))
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@ -301,6 +304,8 @@ void DSBarInfo::Draw (EHudState state)
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doCommands(script->huds[popbar], script->popups[currentPopup-1].getXOffset(), script->popups[currentPopup-1].getYOffset(),
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script->popups[currentPopup-1].getAlpha(script->huds[popbar].alpha));
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}
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if(script->huds[hud].forceScaled && script->huds[hud].fullScreenOffsets)
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hud_scale = oldhud_scale;
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}
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void DSBarInfo::NewGame ()
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