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Simplify some branching
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parent
7f3be7bf14
commit
6e64545725
1 changed files with 18 additions and 33 deletions
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@ -1312,51 +1312,36 @@ sfxinfo_t *S_LoadSound(sfxinfo_t *sfx)
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int size = Wads.LumpLength(sfx->lumpnum);
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int size = Wads.LumpLength(sfx->lumpnum);
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if (size > 0)
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if (size > 0)
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{
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{
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BYTE *sfxdata;
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BYTE *sfxstart;
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FWadLump wlump = Wads.OpenLumpNum(sfx->lumpnum);
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FWadLump wlump = Wads.OpenLumpNum(sfx->lumpnum);
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sfxstart = sfxdata = new BYTE[size];
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BYTE *sfxdata = new BYTE[size];
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wlump.Read(sfxdata, size);
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wlump.Read(sfxdata, size);
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SDWORD len = LittleLong(((SDWORD *)sfxdata)[1]);
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SDWORD dmxlen = LittleLong(((SDWORD *)sfxdata)[1]);
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// If the sound is voc, use the custom loader.
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// If the sound is voc, use the custom loader.
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if (strncmp ((const char *)sfxstart, "Creative Voice File", 19) == 0)
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{
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sfx->data = GSnd->LoadSoundVoc(sfxstart, size);
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}
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// If the sound is raw, just load it as such.
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// If the sound is raw, just load it as such.
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// Otherwise, try the sound as DMX format.
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// Otherwise, try the sound as DMX format.
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// If that fails, let the sound system try and figure it out.
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// If that fails, let the sound system try and figure it out.
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else if (sfx->bLoadRAW ||
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if (strncmp ((const char *)sfxdata, "Creative Voice File", 19) == 0)
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(((BYTE *)sfxdata)[0] == 3 && ((BYTE *)sfxdata)[1] == 0 && len <= size - 8))
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{
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{
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int frequency;
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sfx->data = GSnd->LoadSoundVoc(sfxdata, size);
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}
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if (sfx->bLoadRAW)
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else if (sfx->bLoadRAW)
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{
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{
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len = Wads.LumpLength (sfx->lumpnum);
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int frequency = (sfx->bForce22050 ? 22050 : 11025);
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frequency = (sfx->bForce22050 ? 22050 : 11025);
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sfx->data = GSnd->LoadSoundRaw(sfxdata, size, frequency, 1, 8, sfx->LoopStart);
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}
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}
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else
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else if (((BYTE *)sfxdata)[0] == 3 && ((BYTE *)sfxdata)[1] == 0 && dmxlen <= size - 8)
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{
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{
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frequency = LittleShort(((WORD *)sfxdata)[1]);
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int frequency = LittleShort(((WORD *)sfxdata)[1]);
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if (frequency == 0)
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if (frequency == 0) frequency = 11025;
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{
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sfx->data = GSnd->LoadSoundRaw(sfxdata+8, dmxlen, frequency, 1, 8, sfx->LoopStart);
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frequency = 11025;
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}
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sfxstart = sfxdata + 8;
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}
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sfx->data = GSnd->LoadSoundRaw(sfxstart, len, frequency, 1, 8, sfx->LoopStart);
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}
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}
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else
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else
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{
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{
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sfx->data = GSnd->LoadSound(sfxstart, size);
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sfx->data = GSnd->LoadSound(sfxdata, size);
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}
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if (sfxdata != NULL)
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{
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delete[] sfxdata;
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}
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}
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delete[] sfxdata;
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}
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}
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if (!sfx->data.isValid())
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if (!sfx->data.isValid())
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