- fixed: Bots did not trigger PlayerEntered events

This commit is contained in:
Rachael Alexanderson 2019-04-06 08:14:34 -04:00
parent 47a52e6a7b
commit 6cc5ddd129

View file

@ -394,6 +394,7 @@ bool FCajunMaster::DoAddBot (FLevelLocals *Level, uint8_t *info, botskill_t skil
else
Printf ("%s joined the game\n", players[bnum].userinfo.GetName());
Level->localEventManager->PlayerEntered(bnum, false);
Level->DoReborn (bnum, true);
return true;
}