mirror of
https://github.com/ZDoom/gzdoom-gles.git
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Add Rt drawers
This commit is contained in:
parent
f4172782ed
commit
6a3ae2ce45
3 changed files with 904 additions and 54 deletions
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@ -202,43 +202,85 @@ namespace swrenderer
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void Execute(DrawerThread *thread) override;
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};
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//class RtInitColsPalCommand : public DrawerCommand { public: void Execute(DrawerThread *thread) override; };
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//class DrawColumnHorizPalCommand : public DrawerCommand { public: void Execute(DrawerThread *thread) override; };
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class FillColumnHorizPalCommand : public DrawerCommand
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class RtInitColsPalCommand : public DrawerCommand
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{
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public:
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RtInitColsPalCommand(uint8_t *buff);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "RtInitColsPalCommand"; }
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private:
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uint8_t *buff;
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};
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class PalColumnHorizCommand : public DrawerCommand
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{
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public:
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PalColumnHorizCommand();
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protected:
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const uint8_t *_source;
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fixed_t _iscale;
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fixed_t _texturefrac;
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int _count;
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int _color;
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int _x;
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int _yl;
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};
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class DrawColumnHorizPalCommand : public PalColumnHorizCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "FillColumnHorizPalCommand"; }
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};
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class FillColumnHorizPalCommand : public PalColumnHorizCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "FillColumnHorizPalCommand"; }
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};
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class PalRtCommand : public DrawerCommand
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{
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public:
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PalRtCommand(int hx, int sx, int yl, int yh);
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FString DebugInfo() override { return "PalRtCommand"; }
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protected:
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int hx, sx, yl, yh;
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uint8_t *_destorg;
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int _pitch;
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const uint8_t *_colormap;
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const uint32_t *_srcblend;
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const uint32_t *_destblend;
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const uint8_t *_translation;
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int _color;
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};
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class DrawColumnRt1CopyPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4CopyPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1PalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4PalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1TranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4TranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1AddPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4AddPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1AddTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4AddTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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//class DrawColumnRt1AddTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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//class DrawColumnRt4AddTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1ShadedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4ShadedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1AddClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4AddClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1AddClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4AddClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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//class DrawColumnRt1AddClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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//class DrawColumnRt4AddClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1SubClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4SubClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1SubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4SubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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//class DrawColumnRt1SubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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//class DrawColumnRt4SubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1RevSubClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4RevSubClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1RevSubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4RevSubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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//class DrawColumnRt1RevSubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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//class DrawColumnRt4RevSubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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}
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@ -622,7 +622,10 @@ namespace swrenderer
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for (int y = 3; y >= 0; y--)
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horizspan[y] = dc_ctspan[y] = &dc_tspans[y][0];
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DrawerCommandQueue::QueueCommand<RtInitColsRGBACommand>(buffer);
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if (r_swtruecolor)
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DrawerCommandQueue::QueueCommand<RtInitColsRGBACommand>(buffer);
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else
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DrawerCommandQueue::QueueCommand<RtInitColsPalCommand>(buffer);
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}
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void rt_span_coverage(int x, int start, int stop)
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@ -861,10 +864,17 @@ namespace swrenderer
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(*span)[1] = dc_yh;
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*span += 2;
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if (drawer_needs_pal_input || !r_swtruecolor)
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DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint8_t>>();
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if (r_swtruecolor)
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{
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if (drawer_needs_pal_input)
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DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint8_t>>();
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else
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DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint32_t>>();
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint32_t>>();
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{
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DrawerCommandQueue::QueueCommand<DrawColumnHorizPalCommand>();
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}
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}
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// Copies one span at hx to the screen at sx.
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@ -879,11 +889,18 @@ namespace swrenderer
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// Copies all four spans to the screen starting at sx.
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void rt_copy4cols(int sx, int yl, int yh)
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{
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// To do: we could do this with SSE using __m128i
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rt_copy1col(0, sx, yl, yh);
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rt_copy1col(1, sx + 1, yl, yh);
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rt_copy1col(2, sx + 2, yl, yh);
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rt_copy1col(3, sx + 3, yl, yh);
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if (r_swtruecolor)
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{
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// To do: we could do this with SSE using __m128i
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rt_copy1col(0, sx, yl, yh);
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rt_copy1col(1, sx + 1, yl, yh);
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rt_copy1col(2, sx + 2, yl, yh);
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rt_copy1col(3, sx + 3, yl, yh);
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}
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else
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4CopyPalCommand>(0, sx, yl, yh);
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}
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}
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// Maps one span at hx to the screen at sx.
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@ -944,18 +961,28 @@ namespace swrenderer
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void rt_tlateadd1col(int hx, int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnRt1AddTranslatedPalCommand>(hx, sx, yl, yh);
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedPalCommand>(hx, sx, yl, yh);
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rt_add1col(hx, sx, yl, yh);
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}
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}
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// Translates and adds all four spans to the screen starting at sx without clamping.
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void rt_tlateadd4cols(int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnRt4AddTranslatedPalCommand>(0, sx, yl, yh);
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedPalCommand>(0, sx, yl, yh);
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rt_add4cols(sx, yl, yh);
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}
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}
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// Shades one span at hx to the screen at sx.
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@ -998,18 +1025,28 @@ namespace swrenderer
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void rt_tlateaddclamp1col(int hx, int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedPalCommand>(hx, sx, yl, yh);
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedPalCommand>(hx, sx, yl, yh);
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rt_addclamp1col(hx, sx, yl, yh);
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}
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}
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// Translates and adds all four spans to the screen starting at sx with clamping.
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void rt_tlateaddclamp4cols(int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedPalCommand>(0, sx, yl, yh);
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedPalCommand>(0, sx, yl, yh);
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rt_addclamp4cols(sx, yl, yh);
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}
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}
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// Subtracts one span at hx to the screen at sx with clamping.
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@ -1034,18 +1071,28 @@ namespace swrenderer
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void rt_tlatesubclamp1col(int hx, int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampTranslatedPalCommand>(hx, sx, yl, yh);
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedPalCommand>(hx, sx, yl, yh);
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rt_subclamp1col(hx, sx, yl, yh);
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}
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}
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// Translates and subtracts all four spans to the screen starting at sx with clamping.
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void rt_tlatesubclamp4cols(int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampTranslatedLLVMCommand>(0, sx, yl, yh);
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampTranslatedPalCommand>(0, sx, yl, yh);
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedPalCommand>(0, sx, yl, yh);
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rt_subclamp4cols(sx, yl, yh);
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}
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}
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// Subtracts one span at hx from the screen at sx with clamping.
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@ -1070,18 +1117,28 @@ namespace swrenderer
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void rt_tlaterevsubclamp1col(int hx, int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampTranslatedPalCommand>(hx, sx, yl, yh);
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedPalCommand>(hx, sx, yl, yh);
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rt_revsubclamp1col(hx, sx, yl, yh);
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}
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}
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// Translates and subtracts all four spans from the screen starting at sx with clamping.
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void rt_tlaterevsubclamp4cols(int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampTranslatedLLVMCommand>(0, sx, yl, yh);
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}
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else
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DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampTranslatedPalCommand>(0, sx, yl, yh);
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedPalCommand>(0, sx, yl, yh);
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rt_revsubclamp4cols(sx, yl, yh);
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}
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}
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uint32_t vlinec1()
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@ -1,3 +1,42 @@
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/*
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** r_drawt.cpp
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** Faster column drawers for modern processors
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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** These functions stretch columns into a temporary buffer and then
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** map them to the screen. On modern machines, this is faster than drawing
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** them directly to the screen.
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**
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** Will I be able to even understand any of this if I come back to it later?
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** Let's hope so. :-)
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*/
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#include "templates.h"
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#include "doomtype.h"
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@ -9,105 +48,817 @@
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#include "v_video.h"
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#include "r_draw_pal.h"
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// I should have commented this stuff better.
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//
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// dc_temp is the buffer R_DrawColumnHoriz writes into.
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// dc_tspans points into it.
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// dc_ctspan points into dc_tspans.
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// horizspan also points into dc_tspans.
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// dc_ctspan is advanced while drawing into dc_temp.
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// horizspan is advanced up to dc_ctspan when drawing from dc_temp to the screen.
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namespace swrenderer
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{
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PalRtCommand::PalRtCommand(int hx, int sx, int yl, int yh)
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RtInitColsPalCommand::RtInitColsPalCommand(uint8_t *buff) : buff(buff)
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{
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}
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void RtInitColsPalCommand::Execute(DrawerThread *thread)
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{
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thread->dc_temp = buff == nullptr ? thread->dc_temp_buff : buff;
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}
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/////////////////////////////////////////////////////////////////////
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PalColumnHorizCommand::PalColumnHorizCommand()
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{
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using namespace drawerargs;
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_source = dc_source;
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_iscale = dc_iscale;
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_texturefrac = dc_texturefrac;
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_count = dc_count;
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_color = dc_color;
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_x = dc_x;
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_yl = dc_yl;
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}
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void DrawColumnHorizPalCommand::Execute(DrawerThread *thread)
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{
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int count = _count;
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uint8_t *dest;
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fixed_t fracstep;
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fixed_t frac;
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if (count <= 0)
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return;
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{
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int x = _x & 3;
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dest = &thread->dc_temp[x + 4 * _yl];
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}
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fracstep = _iscale;
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frac = _texturefrac;
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||||
|
||||
const uint8_t *source = _source;
|
||||
|
||||
if (count & 1) {
|
||||
*dest = source[frac >> FRACBITS]; dest += 4; frac += fracstep;
|
||||
}
|
||||
if (count & 2) {
|
||||
dest[0] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[4] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest += 8;
|
||||
}
|
||||
if (count & 4) {
|
||||
dest[0] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[4] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[8] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[12] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest += 16;
|
||||
}
|
||||
count >>= 3;
|
||||
if (!count) return;
|
||||
|
||||
do
|
||||
{
|
||||
dest[0] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[4] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[8] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[12] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[16] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[20] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[24] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest[28] = source[frac >> FRACBITS]; frac += fracstep;
|
||||
dest += 32;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void FillColumnHorizPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
int count = _count;
|
||||
uint8_t color = _color;
|
||||
uint8_t *dest;
|
||||
|
||||
if (count <= 0)
|
||||
return;
|
||||
|
||||
{
|
||||
int x = _x & 3;
|
||||
dest = &thread->dc_temp[x + 4 * _yl];
|
||||
}
|
||||
|
||||
if (count & 1) {
|
||||
*dest = color;
|
||||
dest += 4;
|
||||
}
|
||||
if (!(count >>= 1))
|
||||
return;
|
||||
do {
|
||||
dest[0] = color; dest[4] = color;
|
||||
dest += 8;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
PalRtCommand::PalRtCommand(int hx, int sx, int yl, int yh) : hx(hx), sx(sx), yl(yl), yh(yh)
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
_destorg = dc_destorg;
|
||||
_pitch = dc_pitch;
|
||||
_colormap = dc_colormap;
|
||||
_srcblend = dc_srcblend;
|
||||
_destblend = dc_destblend;
|
||||
_translation = dc_translation;
|
||||
_color = dc_color;
|
||||
}
|
||||
|
||||
void DrawColumnRt1CopyPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4 + hx];
|
||||
pitch = _pitch;
|
||||
|
||||
if (count & 1) {
|
||||
*dest = *source;
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
}
|
||||
if (count & 2) {
|
||||
dest[0] = source[0];
|
||||
dest[pitch] = source[4];
|
||||
source += 8;
|
||||
dest += pitch*2;
|
||||
}
|
||||
if (!(count >>= 2))
|
||||
return;
|
||||
|
||||
do {
|
||||
dest[0] = source[0];
|
||||
dest[pitch] = source[4];
|
||||
dest[pitch*2] = source[8];
|
||||
dest[pitch*3] = source[12];
|
||||
source += 16;
|
||||
dest += pitch*4;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt4CopyPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
int *source;
|
||||
int *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = (int *)(ylookup[yl] + sx + _destorg);
|
||||
source = (int *)(&thread->dc_temp[yl*4]);
|
||||
pitch = _pitch/sizeof(int);
|
||||
|
||||
if (count & 1) {
|
||||
*dest = *source;
|
||||
source += 4/sizeof(int);
|
||||
dest += pitch;
|
||||
}
|
||||
if (!(count >>= 1))
|
||||
return;
|
||||
|
||||
do {
|
||||
dest[0] = source[0];
|
||||
dest[pitch] = source[4/sizeof(int)];
|
||||
source += 8/sizeof(int);
|
||||
dest += pitch*2;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt1PalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
colormap = _colormap;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4 + hx];
|
||||
pitch = _pitch;
|
||||
|
||||
if (count & 1) {
|
||||
*dest = colormap[*source];
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
}
|
||||
if (!(count >>= 1))
|
||||
return;
|
||||
|
||||
do {
|
||||
dest[0] = colormap[source[0]];
|
||||
dest[pitch] = colormap[source[4]];
|
||||
source += 8;
|
||||
dest += pitch*2;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt4PalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
colormap = _colormap;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4];
|
||||
pitch = _pitch;
|
||||
|
||||
if (count & 1) {
|
||||
dest[0] = colormap[source[0]];
|
||||
dest[1] = colormap[source[1]];
|
||||
dest[2] = colormap[source[2]];
|
||||
dest[3] = colormap[source[3]];
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
}
|
||||
if (!(count >>= 1))
|
||||
return;
|
||||
|
||||
do {
|
||||
dest[0] = colormap[source[0]];
|
||||
dest[1] = colormap[source[1]];
|
||||
dest[2] = colormap[source[2]];
|
||||
dest[3] = colormap[source[3]];
|
||||
dest[pitch] = colormap[source[4]];
|
||||
dest[pitch+1] = colormap[source[5]];
|
||||
dest[pitch+2] = colormap[source[6]];
|
||||
dest[pitch+3] = colormap[source[7]];
|
||||
source += 8;
|
||||
dest += pitch*2;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt1TranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
int count = yh - yl + 1;
|
||||
uint8_t *source = &thread->dc_temp[yl*4 + hx];
|
||||
const uint8_t *translation = _translation;
|
||||
|
||||
// Things we do to hit the compiler's optimizer with a clue bat:
|
||||
// 1. Parallelism is explicitly spelled out by using a separate
|
||||
// C instruction for each assembly instruction. GCC lets me
|
||||
// have four temporaries, but VC++ spills to the stack with
|
||||
// more than two. Two is probably optimal, anyway.
|
||||
// 2. The results of the translation lookups are explicitly
|
||||
// stored in byte-sized variables. This causes the VC++ code
|
||||
// to use byte mov instructions in most cases; for apparently
|
||||
// random reasons, it will use movzx for some places. GCC
|
||||
// ignores this and uses movzx always.
|
||||
|
||||
// Do 8 rows at a time.
|
||||
for (int count8 = count >> 3; count8; --count8)
|
||||
{
|
||||
int c0, c1;
|
||||
uint8_t b0, b1;
|
||||
|
||||
c0 = source[0]; c1 = source[4];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[0] = b0; source[4] = b1;
|
||||
|
||||
c0 = source[8]; c1 = source[12];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[8] = b0; source[12] = b1;
|
||||
|
||||
c0 = source[16]; c1 = source[20];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[16] = b0; source[20] = b1;
|
||||
|
||||
c0 = source[24]; c1 = source[28];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[24] = b0; source[28] = b1;
|
||||
|
||||
source += 32;
|
||||
}
|
||||
// Finish by doing 1 row at a time.
|
||||
for (count &= 7; count; --count, source += 4)
|
||||
{
|
||||
source[0] = translation[source[0]];
|
||||
}
|
||||
}
|
||||
|
||||
void DrawColumnRt4TranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
int count = yh - yl + 1;
|
||||
uint8_t *source = &thread->dc_temp[yl*4];
|
||||
const uint8_t *translation = _translation;
|
||||
int c0, c1;
|
||||
uint8_t b0, b1;
|
||||
|
||||
// Do 2 rows at a time.
|
||||
for (int count8 = count >> 1; count8; --count8)
|
||||
{
|
||||
c0 = source[0]; c1 = source[1];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[0] = b0; source[1] = b1;
|
||||
|
||||
c0 = source[2]; c1 = source[3];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[2] = b0; source[3] = b1;
|
||||
|
||||
c0 = source[4]; c1 = source[5];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[4] = b0; source[5] = b1;
|
||||
|
||||
c0 = source[6]; c1 = source[7];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[6] = b0; source[7] = b1;
|
||||
|
||||
source += 8;
|
||||
}
|
||||
// Do the final row if count was odd.
|
||||
if (count & 1)
|
||||
{
|
||||
c0 = source[0]; c1 = source[1];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[0] = b0; source[1] = b1;
|
||||
|
||||
c0 = source[2]; c1 = source[3];
|
||||
b0 = translation[c0]; b1 = translation[c1];
|
||||
source[2] = b0; source[3] = b1;
|
||||
}
|
||||
}
|
||||
|
||||
void DrawColumnRt1AddPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
const uint32_t *fg2rgb = _srcblend;
|
||||
const uint32_t *bg2rgb = _destblend;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4 + hx];
|
||||
pitch = _pitch;
|
||||
colormap = _colormap;
|
||||
|
||||
do {
|
||||
uint32_t fg = colormap[*source];
|
||||
uint32_t bg = *dest;
|
||||
|
||||
fg = fg2rgb[fg];
|
||||
bg = bg2rgb[bg];
|
||||
fg = (fg+bg) | 0x1f07c1f;
|
||||
*dest = RGB32k.All[fg & (fg>>15)];
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt4AddPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
void DrawColumnRt1AddTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
void DrawColumnRt4AddTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint32_t *fg2rgb = _srcblend;
|
||||
const uint32_t *bg2rgb = _destblend;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4];
|
||||
pitch = _pitch;
|
||||
colormap = _colormap;
|
||||
|
||||
do {
|
||||
uint32_t fg = colormap[source[0]];
|
||||
uint32_t bg = dest[0];
|
||||
fg = fg2rgb[fg];
|
||||
bg = bg2rgb[bg];
|
||||
fg = (fg+bg) | 0x1f07c1f;
|
||||
dest[0] = RGB32k.All[fg & (fg>>15)];
|
||||
|
||||
fg = colormap[source[1]];
|
||||
bg = dest[1];
|
||||
fg = fg2rgb[fg];
|
||||
bg = bg2rgb[bg];
|
||||
fg = (fg+bg) | 0x1f07c1f;
|
||||
dest[1] = RGB32k.All[fg & (fg>>15)];
|
||||
|
||||
|
||||
fg = colormap[source[2]];
|
||||
bg = dest[2];
|
||||
fg = fg2rgb[fg];
|
||||
bg = bg2rgb[bg];
|
||||
fg = (fg+bg) | 0x1f07c1f;
|
||||
dest[2] = RGB32k.All[fg & (fg>>15)];
|
||||
|
||||
fg = colormap[source[3]];
|
||||
bg = dest[3];
|
||||
fg = fg2rgb[fg];
|
||||
bg = bg2rgb[bg];
|
||||
fg = (fg+bg) | 0x1f07c1f;
|
||||
dest[3] = RGB32k.All[fg & (fg>>15)];
|
||||
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt1ShadedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
uint32_t *fgstart;
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
fgstart = &Col2RGB8[0][_color];
|
||||
colormap = _colormap;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4 + hx];
|
||||
pitch = _pitch;
|
||||
|
||||
do {
|
||||
uint32_t val = colormap[*source];
|
||||
uint32_t fg = fgstart[val<<8];
|
||||
val = (Col2RGB8[64-val][*dest] + fg) | 0x1f07c1f;
|
||||
*dest = RGB32k.All[val & (val>>15)];
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt4ShadedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
uint32_t *fgstart;
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
fgstart = &Col2RGB8[0][_color];
|
||||
colormap = _colormap;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4];
|
||||
pitch = _pitch;
|
||||
|
||||
do {
|
||||
uint32_t val;
|
||||
|
||||
val = colormap[source[0]];
|
||||
val = (Col2RGB8[64-val][dest[0]] + fgstart[val<<8]) | 0x1f07c1f;
|
||||
dest[0] = RGB32k.All[val & (val>>15)];
|
||||
|
||||
val = colormap[source[1]];
|
||||
val = (Col2RGB8[64-val][dest[1]] + fgstart[val<<8]) | 0x1f07c1f;
|
||||
dest[1] = RGB32k.All[val & (val>>15)];
|
||||
|
||||
val = colormap[source[2]];
|
||||
val = (Col2RGB8[64-val][dest[2]] + fgstart[val<<8]) | 0x1f07c1f;
|
||||
dest[2] = RGB32k.All[val & (val>>15)];
|
||||
|
||||
val = colormap[source[3]];
|
||||
val = (Col2RGB8[64-val][dest[3]] + fgstart[val<<8]) | 0x1f07c1f;
|
||||
dest[3] = RGB32k.All[val & (val>>15)];
|
||||
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt1AddClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
const uint32_t *fg2rgb = _srcblend;
|
||||
const uint32_t *bg2rgb = _destblend;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4 + hx];
|
||||
pitch = _pitch;
|
||||
colormap = _colormap;
|
||||
|
||||
do {
|
||||
uint32_t a = fg2rgb[colormap[*source]] + bg2rgb[*dest];
|
||||
uint32_t b = a;
|
||||
|
||||
a |= 0x01f07c1f;
|
||||
b &= 0x40100400;
|
||||
a &= 0x3fffffff;
|
||||
b = b - (b >> 5);
|
||||
a |= b;
|
||||
*dest = RGB32k.All[(a>>15) & a];
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt4AddClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
void DrawColumnRt1AddClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
void DrawColumnRt4AddClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4];
|
||||
pitch = _pitch;
|
||||
colormap = _colormap;
|
||||
|
||||
const uint32_t *fg2rgb = _srcblend;
|
||||
const uint32_t *bg2rgb = _destblend;
|
||||
|
||||
do {
|
||||
uint32_t a = fg2rgb[colormap[source[0]]] + bg2rgb[dest[0]];
|
||||
uint32_t b = a;
|
||||
|
||||
a |= 0x01f07c1f;
|
||||
b &= 0x40100400;
|
||||
a &= 0x3fffffff;
|
||||
b = b - (b >> 5);
|
||||
a |= b;
|
||||
dest[0] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = fg2rgb[colormap[source[1]]] + bg2rgb[dest[1]];
|
||||
b = a;
|
||||
a |= 0x01f07c1f;
|
||||
b &= 0x40100400;
|
||||
a &= 0x3fffffff;
|
||||
b = b - (b >> 5);
|
||||
a |= b;
|
||||
dest[1] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = fg2rgb[colormap[source[2]]] + bg2rgb[dest[2]];
|
||||
b = a;
|
||||
a |= 0x01f07c1f;
|
||||
b &= 0x40100400;
|
||||
a &= 0x3fffffff;
|
||||
b = b - (b >> 5);
|
||||
a |= b;
|
||||
dest[2] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = fg2rgb[colormap[source[3]]] + bg2rgb[dest[3]];
|
||||
b = a;
|
||||
a |= 0x01f07c1f;
|
||||
b &= 0x40100400;
|
||||
a &= 0x3fffffff;
|
||||
b = b - (b >> 5);
|
||||
a |= b;
|
||||
dest[3] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt1SubClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
const uint32_t *fg2rgb = _srcblend;
|
||||
const uint32_t *bg2rgb = _destblend;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4 + hx];
|
||||
pitch = _pitch;
|
||||
colormap = _colormap;
|
||||
|
||||
do {
|
||||
uint32_t a = (fg2rgb[colormap[*source]] | 0x40100400) - bg2rgb[*dest];
|
||||
uint32_t b = a;
|
||||
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
*dest = RGB32k.All[(a>>15) & a];
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt4SubClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
void DrawColumnRt1SubClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
void DrawColumnRt4SubClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint32_t *fg2rgb = _srcblend;
|
||||
const uint32_t *bg2rgb = _destblend;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4];
|
||||
pitch = _pitch;
|
||||
colormap = _colormap;
|
||||
|
||||
do {
|
||||
uint32_t a = (fg2rgb[colormap[source[0]]] | 0x40100400) - bg2rgb[dest[0]];
|
||||
uint32_t b = a;
|
||||
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
dest[0] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = (fg2rgb[colormap[source[1]]] | 0x40100400) - bg2rgb[dest[1]];
|
||||
b = a;
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
dest[1] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = (fg2rgb[colormap[source[2]]] | 0x40100400) - bg2rgb[dest[2]];
|
||||
b = a;
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
dest[2] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = (fg2rgb[colormap[source[3]]] | 0x40100400) - bg2rgb[dest[3]];
|
||||
b = a;
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
dest[3] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt1RevSubClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
const uint32_t *fg2rgb = _srcblend;
|
||||
const uint32_t *bg2rgb = _destblend;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4 + hx];
|
||||
pitch = _pitch;
|
||||
colormap = _colormap;
|
||||
|
||||
do {
|
||||
uint32_t a = (bg2rgb[*dest] | 0x40100400) - fg2rgb[colormap[*source]];
|
||||
uint32_t b = a;
|
||||
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
*dest = RGB32k.All[(a>>15) & a];
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
||||
void DrawColumnRt4RevSubClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
const uint8_t *colormap;
|
||||
uint8_t *source;
|
||||
uint8_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
|
||||
void DrawColumnRt1RevSubClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
count = yh-yl;
|
||||
if (count < 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
void DrawColumnRt4RevSubClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
const uint32_t *fg2rgb = _srcblend;
|
||||
const uint32_t *bg2rgb = _destblend;
|
||||
dest = ylookup[yl] + sx + _destorg;
|
||||
source = &thread->dc_temp[yl*4];
|
||||
pitch = _pitch;
|
||||
colormap = _colormap;
|
||||
|
||||
do {
|
||||
uint32_t a = (bg2rgb[dest[0]] | 0x40100400) - fg2rgb[colormap[source[0]]];
|
||||
uint32_t b = a;
|
||||
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
dest[0] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = (bg2rgb[dest[1]] | 0x40100400) - fg2rgb[colormap[source[1]]];
|
||||
b = a;
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
dest[1] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = (bg2rgb[dest[2]] | 0x40100400) - fg2rgb[colormap[source[2]]];
|
||||
b = a;
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
dest[2] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
a = (bg2rgb[dest[3]] | 0x40100400) - fg2rgb[colormap[source[3]]];
|
||||
b = a;
|
||||
b &= 0x40100400;
|
||||
b = b - (b >> 5);
|
||||
a &= b;
|
||||
a |= 0x01f07c1f;
|
||||
dest[3] = RGB32k.All[(a>>15) & a];
|
||||
|
||||
source += 4;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue