Add normals to decals

This commit is contained in:
Magnus Norddahl 2016-10-13 18:04:00 +02:00
parent 1b7c42f45f
commit 660a45a0e0

View file

@ -316,6 +316,8 @@ void GLWall::DrawDecal(DBaseDecal *decal)
gl_RenderState.SetFog(0,-1);
}
gl_RenderState.SetNormal(glseg.Normal());
FQuadDrawer qd;
for (i = 0; i < 4; i++)
{