mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 05:31:00 +00:00
- moved the various music format files into their own directory.
This commit is contained in:
parent
95b181e618
commit
5eb9587135
13 changed files with 220 additions and 139 deletions
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@ -899,17 +899,7 @@ set( FASTMATH_SOURCES
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sound/i_music.cpp
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sound/i_sound.cpp
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sound/mpg123_decoder.cpp
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sound/music_cd.cpp
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sound/music_dumb.cpp
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sound/music_gme.cpp
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sound/music_mus_midiout.cpp
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sound/music_smf_midiout.cpp
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sound/music_hmi_midiout.cpp
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sound/music_xmi_midiout.cpp
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sound/music_midistream.cpp
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sound/music_midi_base.cpp
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sound/music_mus_opl.cpp
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sound/music_stream.cpp
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sound/oalsound.cpp
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sound/sndfile_decoder.cpp
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sound/mididevices/music_timiditypp_mididevice.cpp
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@ -1245,6 +1235,16 @@ set (PCH_SOURCES
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sound/mididevices/music_softsynth_mididevice.cpp
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sound/mididevices/music_timidity_mididevice.cpp
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sound/mididevices/music_wildmidi_mididevice.cpp
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sound/musicformats/music_cd.cpp
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sound/musicformats/music_dumb.cpp
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sound/musicformats/music_gme.cpp
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sound/musicformats/music_mus_midiout.cpp
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sound/musicformats/music_smf_midiout.cpp
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sound/musicformats/music_hmi_midiout.cpp
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sound/musicformats/music_xmi_midiout.cpp
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sound/musicformats/music_midistream.cpp
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sound/musicformats/music_opl.cpp
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sound/musicformats/music_stream.cpp
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sound/oplsynth/fmopl.cpp
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sound/oplsynth/mlopl.cpp
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sound/oplsynth/mlopl_io.cpp
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@ -1445,6 +1445,7 @@ source_group("Audio Files\\OPL Synth\\DOSBox" FILES sound/oplsynth/dosbox/opl.cp
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source_group("Audio Files\\Timidity" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/timidity/.+")
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source_group("Audio Files\\WildMidi" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/wildmidi/.+")
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source_group("Audio Files\\MIDI Devices" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/mididevices/.+")
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source_group("Audio Files\\Music formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/musicformats/.+")
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source_group("External\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/math/.+")
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source_group("External\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rapidjson/.+")
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source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
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@ -1,115 +0,0 @@
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#include "i_musicinterns.h"
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void StreamSong::Play (bool looping, int subsong)
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{
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m_Status = STATE_Stopped;
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m_Looping = looping;
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if (m_Stream->Play (m_Looping, 1))
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{
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if (subsong != 0)
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{
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m_Stream->SetOrder (subsong);
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}
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m_Status = STATE_Playing;
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}
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}
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void StreamSong::Pause ()
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{
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if (m_Status == STATE_Playing && m_Stream != NULL)
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{
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if (m_Stream->SetPaused (true))
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m_Status = STATE_Paused;
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}
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}
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void StreamSong::Resume ()
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{
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if (m_Status == STATE_Paused && m_Stream != NULL)
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{
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if (m_Stream->SetPaused (false))
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m_Status = STATE_Playing;
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}
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}
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void StreamSong::Stop ()
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{
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if (m_Status != STATE_Stopped && m_Stream)
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{
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m_Stream->Stop ();
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}
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m_Status = STATE_Stopped;
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}
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StreamSong::~StreamSong ()
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{
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Stop ();
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if (m_Stream != NULL)
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{
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delete m_Stream;
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m_Stream = NULL;
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}
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}
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StreamSong::StreamSong (FileReader *reader)
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{
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m_Stream = GSnd->OpenStream (reader, SoundStream::Loop);
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}
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StreamSong::StreamSong (const char *url)
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{
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m_Stream = GSnd->OpenStream (url, SoundStream::Loop);
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}
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bool StreamSong::IsPlaying ()
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{
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if (m_Status != STATE_Stopped)
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{
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if (m_Stream->IsEnded())
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{
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Stop();
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return false;
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}
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return true;
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}
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return false;
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}
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//
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// StreamSong :: SetPosition
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//
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// Sets the position in ms.
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bool StreamSong::SetPosition(unsigned int pos)
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{
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if (m_Stream != NULL)
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{
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return m_Stream->SetPosition(pos);
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}
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else
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{
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return false;
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}
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}
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bool StreamSong::SetSubsong(int subsong)
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{
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if (m_Stream != NULL)
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{
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return m_Stream->SetOrder(subsong);
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}
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else
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{
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return false;
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}
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}
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FString StreamSong::GetStats()
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{
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if (m_Stream != NULL)
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{
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return m_Stream->GetStats();
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}
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return "No song loaded\n";
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}
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@ -3,20 +3,34 @@
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** Alternative module player, using a modified DUMB for decoding.
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** Based on the Foobar2000 component foo_dumb, version 0.9.8.4.
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**
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** I tried doing this as an FMOD codec, but the built-in codecs
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** take precedence over user-created ones, so this never saw any
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** of the files.
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**---------------------------------------------------------------------------
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** Copyright 2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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** Note that if the replayer isn't fast enough to provide data
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** for the stream in a timely manner, you'll hear random data at
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** those points. I mention this because the debug version of DUMB
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** is *MUCH, MUCH, MUCH* slower than the release version. If your
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** processor only has a single core, you probably shouldn't even
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** use the debug version of DUMB. Unfortunately, when I tried
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** linking the debug build of ZDoom against a release build of DUMB,
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** there were some files that would not load, even though they
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** loaded fine when the DUMB build type matched the ZDoom build type.
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** (Applies to Visual C++, GCC should be fine, I think.)
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*/
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// HEADER FILES ------------------------------------------------------------
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@ -1,3 +1,36 @@
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/*
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** music_opl.cpp
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** Plays raw OPL formats
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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*/
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#include "i_musicinterns.h"
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#include "oplsynth/muslib.h"
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#include "oplsynth/opl.h"
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src/sound/musicformats/music_stream.cpp
Normal file
148
src/sound/musicformats/music_stream.cpp
Normal file
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/*
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** music_stream.cpp
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** Wrapper around the sound system's streaming feature for music.
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**
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**---------------------------------------------------------------------------
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** Copyright 2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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*/
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#include "i_musicinterns.h"
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void StreamSong::Play (bool looping, int subsong)
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{
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m_Status = STATE_Stopped;
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m_Looping = looping;
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if (m_Stream->Play (m_Looping, 1))
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{
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if (subsong != 0)
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{
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m_Stream->SetOrder (subsong);
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}
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m_Status = STATE_Playing;
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}
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}
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void StreamSong::Pause ()
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{
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if (m_Status == STATE_Playing && m_Stream != NULL)
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{
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if (m_Stream->SetPaused (true))
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m_Status = STATE_Paused;
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}
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}
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void StreamSong::Resume ()
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{
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if (m_Status == STATE_Paused && m_Stream != NULL)
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{
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if (m_Stream->SetPaused (false))
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m_Status = STATE_Playing;
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}
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}
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void StreamSong::Stop ()
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{
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if (m_Status != STATE_Stopped && m_Stream)
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{
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m_Stream->Stop ();
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}
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m_Status = STATE_Stopped;
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}
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StreamSong::~StreamSong ()
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{
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Stop ();
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if (m_Stream != NULL)
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{
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delete m_Stream;
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m_Stream = NULL;
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}
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}
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StreamSong::StreamSong (FileReader *reader)
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{
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m_Stream = GSnd->OpenStream (reader, SoundStream::Loop);
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}
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StreamSong::StreamSong (const char *url)
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{
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m_Stream = GSnd->OpenStream (url, SoundStream::Loop);
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}
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bool StreamSong::IsPlaying ()
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{
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if (m_Status != STATE_Stopped)
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{
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if (m_Stream->IsEnded())
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{
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Stop();
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return false;
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}
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return true;
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}
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return false;
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}
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//
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// StreamSong :: SetPosition
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//
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// Sets the position in ms.
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bool StreamSong::SetPosition(unsigned int pos)
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{
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if (m_Stream != NULL)
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{
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return m_Stream->SetPosition(pos);
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}
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else
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{
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return false;
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}
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}
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bool StreamSong::SetSubsong(int subsong)
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{
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if (m_Stream != NULL)
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{
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return m_Stream->SetOrder(subsong);
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}
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else
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{
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return false;
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}
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}
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FString StreamSong::GetStats()
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{
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if (m_Stream != NULL)
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{
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return m_Stream->GetStats();
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}
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return "No song loaded\n";
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}
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@ -35,7 +35,7 @@
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#include <errno.h>
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#include "../files.h"
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#include "files.h"
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#include "wm_error.h"
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#include "file_io.h"
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#include "pathexpander.h"
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