This commit is contained in:
Christoph Oelckers 2014-01-26 14:33:04 +01:00
commit 5e68e5873c
5 changed files with 1241 additions and 15 deletions

10
.gitignore vendored
View file

@ -14,6 +14,7 @@
/release_gcc /release_gcc
/dumb/vc6/dumb_static/release /dumb/vc6/dumb_static/release
/dumb/vc6/dumb_static/debug /dumb/vc6/dumb_static/debug
/dumb/vc6/dumb_static/x64
/DOOMSTATS.TXT /DOOMSTATS.TXT
/src/gitinfo.h /src/gitinfo.h
/src/sc_man_scanner.h /src/sc_man_scanner.h
@ -25,5 +26,14 @@
/tools/*/*.exe /tools/*/*.exe
/tools/lemon/build /tools/lemon/build
/tools/re2c/build /tools/re2c/build
/tools/updaterevision/x64/
/tools/zipdir/x64
/wadsrc/*.pk3 /wadsrc/*.pk3
/build_vc2013 /build_vc2013
/bzip2/x64/
/disasm.txt
/game-music-emu/x64/
/gdtoa/x64/
/jpeg-6b/x64/
/lzma/x64/
/zlib/x64/

View file

@ -142,8 +142,8 @@ extern char* dtoa ANSI((double d, int mode, int ndigits, int *decpt,
extern char* gdtoa ANSI((FPI *fpi, int be, ULong *bits, int *kindp, extern char* gdtoa ANSI((FPI *fpi, int be, ULong *bits, int *kindp,
int mode, int ndigits, int *decpt, char **rve)); int mode, int ndigits, int *decpt, char **rve));
extern void freedtoa ANSI((char*)); extern void freedtoa ANSI((char*));
extern float strtof ANSI((CONST char *, char **)); //extern float strtof ANSI((CONST char *, char **));
extern double strtod ANSI((CONST char *, char **)); //extern double strtod ANSI((CONST char *, char **));
extern int strtodg ANSI((CONST char*, char**, FPI*, Long*, ULong*)); extern int strtodg ANSI((CONST char*, char**, FPI*, Long*, ULong*));
extern char* g_ddfmt ANSI((char*, double*, int, size_t)); extern char* g_ddfmt ANSI((char*, double*, int, size_t));

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@ -630,7 +630,7 @@ extern void memcpy_D2A ANSI((void*, const void*, size_t));
extern Bigint *set_ones ANSI((Bigint*, int)); extern Bigint *set_ones ANSI((Bigint*, int));
extern char *strcp ANSI((char*, const char*)); extern char *strcp ANSI((char*, const char*));
extern int strtoIg ANSI((CONST char*, char**, FPI*, Long*, Bigint**, int*)); extern int strtoIg ANSI((CONST char*, char**, FPI*, Long*, Bigint**, int*));
extern double strtod ANSI((const char *s00, char **se)); // extern double strtod ANSI((const char *s00, char **se));
extern Bigint *sum ANSI((Bigint*, Bigint*)); extern Bigint *sum ANSI((Bigint*, Bigint*));
extern int trailz ANSI((Bigint*)); extern int trailz ANSI((Bigint*));
extern double ulp ANSI((U*)); extern double ulp ANSI((U*));

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@ -56,7 +56,7 @@
FavorSizeOrSpeed="1" FavorSizeOrSpeed="1"
OmitFramePointers="true" OmitFramePointers="true"
WholeProgramOptimization="false" WholeProgramOptimization="false"
AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";"game-music-emu\gme";gdtoa;bzip2;lzma\C" AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";"game-music-emu";gdtoa;bzip2;lzma\C"
PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH" PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH"
StringPooling="true" StringPooling="true"
ExceptionHandling="1" ExceptionHandling="1"
@ -178,7 +178,7 @@
EnableIntrinsicFunctions="true" EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1" FavorSizeOrSpeed="1"
OmitFramePointers="true" OmitFramePointers="true"
AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";game-music-emu\gme;gdtoa;bzip2;lzma\C" AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";game-music-emu;gdtoa;bzip2;lzma\C"
PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY" PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY"
StringPooling="true" StringPooling="true"
RuntimeLibrary="0" RuntimeLibrary="0"
@ -287,7 +287,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;&quot;jpeg-6b&quot;;&quot;game-music-emu\gme&quot;;gdtoa;bzip2;lzma\C" AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;&quot;jpeg-6b&quot;;&quot;game-music-emu&quot;;gdtoa;bzip2;lzma\C"
PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH" PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH"
MinimalRebuild="true" MinimalRebuild="true"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -394,7 +394,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;&quot;jpeg-6b&quot;;game-music-emu\gme;gdtoa;bzip2;lzma\C" AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;&quot;jpeg-6b&quot;;game-music-emu;gdtoa;bzip2;lzma\C"
PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY" PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY"
MinimalRebuild="true" MinimalRebuild="true"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -474,6 +474,10 @@
Name="!Source Files" Name="!Source Files"
Filter="c;cpp" Filter="c;cpp"
> >
<File
RelativePath=".\src\__autostart.cpp"
>
</File>
<File <File
RelativePath=".\src\actorptrselect.cpp" RelativePath=".\src\actorptrselect.cpp"
> >
@ -482,14 +486,6 @@
RelativePath=".\src\am_map.cpp" RelativePath=".\src\am_map.cpp"
> >
</File> </File>
<File
RelativePath=".\src\autostart.cpp"
>
</File>
<File
RelativePath=".\src\autozend.cpp"
>
</File>
<File <File
RelativePath=".\src\b_bot.cpp" RelativePath=".\src\b_bot.cpp"
> >
@ -1094,6 +1090,10 @@
RelativePath=".\src\zstring.cpp" RelativePath=".\src\zstring.cpp"
> >
</File> </File>
<File
RelativePath=".\src\zzautozend.cpp"
>
</File>
</Filter> </Filter>
<Filter <Filter
Name="!Header Files" Name="!Header Files"