mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 15:22:15 +00:00
Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
5e68e5873c
5 changed files with 1241 additions and 15 deletions
10
.gitignore
vendored
10
.gitignore
vendored
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@ -14,6 +14,7 @@
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/release_gcc
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/release_gcc
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/dumb/vc6/dumb_static/release
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/dumb/vc6/dumb_static/release
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/dumb/vc6/dumb_static/debug
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/dumb/vc6/dumb_static/debug
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/dumb/vc6/dumb_static/x64
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/DOOMSTATS.TXT
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/DOOMSTATS.TXT
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/src/gitinfo.h
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/src/gitinfo.h
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/src/sc_man_scanner.h
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/src/sc_man_scanner.h
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@ -25,5 +26,14 @@
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/tools/*/*.exe
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/tools/*/*.exe
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/tools/lemon/build
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/tools/lemon/build
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/tools/re2c/build
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/tools/re2c/build
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/tools/updaterevision/x64/
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/tools/zipdir/x64
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/wadsrc/*.pk3
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/wadsrc/*.pk3
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/build_vc2013
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/build_vc2013
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/bzip2/x64/
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/disasm.txt
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/game-music-emu/x64/
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/gdtoa/x64/
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/jpeg-6b/x64/
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/lzma/x64/
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/zlib/x64/
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@ -142,8 +142,8 @@ extern char* dtoa ANSI((double d, int mode, int ndigits, int *decpt,
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extern char* gdtoa ANSI((FPI *fpi, int be, ULong *bits, int *kindp,
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extern char* gdtoa ANSI((FPI *fpi, int be, ULong *bits, int *kindp,
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int mode, int ndigits, int *decpt, char **rve));
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int mode, int ndigits, int *decpt, char **rve));
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extern void freedtoa ANSI((char*));
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extern void freedtoa ANSI((char*));
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extern float strtof ANSI((CONST char *, char **));
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//extern float strtof ANSI((CONST char *, char **));
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extern double strtod ANSI((CONST char *, char **));
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//extern double strtod ANSI((CONST char *, char **));
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extern int strtodg ANSI((CONST char*, char**, FPI*, Long*, ULong*));
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extern int strtodg ANSI((CONST char*, char**, FPI*, Long*, ULong*));
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extern char* g_ddfmt ANSI((char*, double*, int, size_t));
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extern char* g_ddfmt ANSI((char*, double*, int, size_t));
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1216
gdtoa/gdtoa.vcproj
1216
gdtoa/gdtoa.vcproj
File diff suppressed because it is too large
Load diff
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@ -630,7 +630,7 @@ extern void memcpy_D2A ANSI((void*, const void*, size_t));
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extern Bigint *set_ones ANSI((Bigint*, int));
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extern Bigint *set_ones ANSI((Bigint*, int));
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extern char *strcp ANSI((char*, const char*));
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extern char *strcp ANSI((char*, const char*));
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extern int strtoIg ANSI((CONST char*, char**, FPI*, Long*, Bigint**, int*));
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extern int strtoIg ANSI((CONST char*, char**, FPI*, Long*, Bigint**, int*));
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extern double strtod ANSI((const char *s00, char **se));
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// extern double strtod ANSI((const char *s00, char **se));
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extern Bigint *sum ANSI((Bigint*, Bigint*));
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extern Bigint *sum ANSI((Bigint*, Bigint*));
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extern int trailz ANSI((Bigint*));
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extern int trailz ANSI((Bigint*));
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extern double ulp ANSI((U*));
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extern double ulp ANSI((U*));
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24
zdoom.vcproj
24
zdoom.vcproj
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@ -56,7 +56,7 @@
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FavorSizeOrSpeed="1"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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OmitFramePointers="true"
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WholeProgramOptimization="false"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";"game-music-emu\gme";gdtoa;bzip2;lzma\C"
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AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";"game-music-emu";gdtoa;bzip2;lzma\C"
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PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH"
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PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH"
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StringPooling="true"
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StringPooling="true"
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ExceptionHandling="1"
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ExceptionHandling="1"
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@ -178,7 +178,7 @@
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EnableIntrinsicFunctions="true"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";game-music-emu\gme;gdtoa;bzip2;lzma\C"
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AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";game-music-emu;gdtoa;bzip2;lzma\C"
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PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY"
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PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY"
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StringPooling="true"
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StringPooling="true"
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RuntimeLibrary="0"
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RuntimeLibrary="0"
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@ -287,7 +287,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";"game-music-emu\gme";gdtoa;bzip2;lzma\C"
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AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";"game-music-emu";gdtoa;bzip2;lzma\C"
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PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH"
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PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH"
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MinimalRebuild="true"
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MinimalRebuild="true"
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RuntimeLibrary="1"
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RuntimeLibrary="1"
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@ -394,7 +394,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";game-music-emu\gme;gdtoa;bzip2;lzma\C"
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AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";game-music-emu;gdtoa;bzip2;lzma\C"
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PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY"
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PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY"
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MinimalRebuild="true"
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MinimalRebuild="true"
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RuntimeLibrary="1"
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RuntimeLibrary="1"
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@ -474,6 +474,10 @@
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Name="!Source Files"
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Name="!Source Files"
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Filter="c;cpp"
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Filter="c;cpp"
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>
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>
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<File
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RelativePath=".\src\__autostart.cpp"
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>
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</File>
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<File
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<File
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RelativePath=".\src\actorptrselect.cpp"
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RelativePath=".\src\actorptrselect.cpp"
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>
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>
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@ -482,14 +486,6 @@
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RelativePath=".\src\am_map.cpp"
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RelativePath=".\src\am_map.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\src\autostart.cpp"
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>
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</File>
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<File
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RelativePath=".\src\autozend.cpp"
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>
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</File>
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<File
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<File
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RelativePath=".\src\b_bot.cpp"
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RelativePath=".\src\b_bot.cpp"
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>
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>
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@ -1094,6 +1090,10 @@
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RelativePath=".\src\zstring.cpp"
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RelativePath=".\src\zstring.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\src\zzautozend.cpp"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="!Header Files"
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Name="!Header Files"
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