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Fixed CustomSprite actor
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1 changed files with 1 additions and 1 deletions
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@ -159,7 +159,7 @@ class CustomSprite : Actor
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String name;
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String name;
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Super.BeginPlay ();
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Super.BeginPlay ();
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//format(name, "BTIL%04d", args[0] & 0xffff); // note: this does NOTHING and did NOTHING. what?
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name = String.Format("BTIL%04d", args[0] & 0xffff);
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picnum = TexMan.CheckForTexture (name, TexMan.TYPE_Build);
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picnum = TexMan.CheckForTexture (name, TexMan.TYPE_Build);
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if (!picnum.Exists())
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if (!picnum.Exists())
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{
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{
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