mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 05:31:00 +00:00
Fixed: extra player translation tables were not fully initialized.
This commit is contained in:
parent
c60e026334
commit
58f56bbea6
1 changed files with 3 additions and 0 deletions
|
@ -371,6 +371,9 @@ static void R_CreatePlayerTranslation (float h, float s, float v, const FPlayerC
|
||||||
float sdelta, vdelta;
|
float sdelta, vdelta;
|
||||||
float range;
|
float range;
|
||||||
|
|
||||||
|
if (alttable) alttable->MakeIdentity();
|
||||||
|
if (pillartable) pillartable->MakeIdentity();
|
||||||
|
|
||||||
// Set up the base translation for this skin. If the skin was created
|
// Set up the base translation for this skin. If the skin was created
|
||||||
// for the current game, then this is just an identity translation.
|
// for the current game, then this is just an identity translation.
|
||||||
// Otherwise, it remaps the colors from the skin's original palette to
|
// Otherwise, it remaps the colors from the skin's original palette to
|
||||||
|
|
Loading…
Reference in a new issue