- Fixed: Heretic's Weredragon (Beast) should not have a melee state.

SVN r2068 (trunk)
This commit is contained in:
Christoph Oelckers 2010-01-01 07:11:39 +00:00
parent 038d99aea4
commit 515862636a
2 changed files with 3 additions and 1 deletions

View file

@ -1,3 +1,6 @@
January 1, 2010 (Changes by Graf Zahl)
- Fixed: Heretic's Weredragon (Beast) should not have a melee state.
December 31, 2009 (Changes by Graf Zahl) December 31, 2009 (Changes by Graf Zahl)
- fixed: FastProjectile was missing all sky checks when the projectile's move - fixed: FastProjectile was missing all sky checks when the projectile's move
was blocked. was blocked.

View file

@ -28,7 +28,6 @@ ACTOR Beast 70
See: See:
BEAS ABCDEF 3 A_Chase BEAS ABCDEF 3 A_Chase
Loop Loop
Melee:
Missile: Missile:
BEAS H 10 A_FaceTarget BEAS H 10 A_FaceTarget
BEAS I 10 A_CustomComboAttack("BeastBall", 32, random[BeastAttack](1,8)*3, "beast/attack") BEAS I 10 A_CustomComboAttack("BeastBall", 32, random[BeastAttack](1,8)*3, "beast/attack")