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- fixed: DeinitMenus must explicitly destroy the active menu before taking down the descriptors.
Otherwise the menu will only be collected by the garbage collector and no longer find all relevant data.
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@ -136,6 +136,7 @@ DEFINE_ACTION_FUNCTION(FOptionValues, GetText)
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void DeinitMenus()
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void DeinitMenus()
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{
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{
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if (CurrentMenu) CurrentMenu->Destroy();
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{
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{
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FOptionMap::Iterator it(OptionValues);
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FOptionMap::Iterator it(OptionValues);
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