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- added Visual Studio debugger visualization for several types
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3 changed files with 86 additions and 0 deletions
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@ -743,6 +743,7 @@ set( NOT_COMPILED_SOURCE_FILES
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scripting/zscript/zcc-parse.lemon
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zcc-parse.c
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zcc-parse.h
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win32/zdoom.natvis
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)
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set( VM_JIT_SOURCES
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@ -619,6 +619,7 @@ public:
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typedef TIterator<T> iterator;
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typedef TIterator<const T> const_iterator;
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typedef T value_type;
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iterator begin()
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{
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@ -1478,6 +1479,7 @@ public:
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typedef TIterator<T> iterator;
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typedef TIterator<const T> const_iterator;
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typedef T value_type;
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iterator begin()
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{
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83
src/win32/zdoom.natvis
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83
src/win32/zdoom.natvis
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@ -0,0 +1,83 @@
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<?xml version="1.0" encoding="utf-8"?>
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<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
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<Type Name="TArray<*>">
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<DisplayString>Size = {Count}</DisplayString>
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<Expand>
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<Item Name="Size">Count</Item>
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<Item Name="Capacity">Most</Item>
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<ArrayItems>
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<Size>Count</Size>
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<ValuePointer>(value_type*)Array</ValuePointer>
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</ArrayItems>
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</Expand>
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</Type>
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<Type Name="TArrayView<*>">
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<DisplayString>Size = {Count}</DisplayString>
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<Expand>
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<Item Name="Size">Count</Item>
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<ArrayItems>
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<Size>Count</Size>
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<ValuePointer>(value_type*)Array</ValuePointer>
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</ArrayItems>
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</Expand>
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</Type>
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<Type Name="TStaticPointedArray<*>">
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<DisplayString>Size = {Count}</DisplayString>
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<Expand>
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<Item Name="Size">Count</Item>
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<ArrayItems>
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<Size>Count</Size>
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<ValuePointer>(value_type*)Array</ValuePointer>
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</ArrayItems>
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</Expand>
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</Type>
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<Type Name="FName">
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<DisplayString>{FName::NameData.NameArray[Index].Text, s}</DisplayString>
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</Type>
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<Type Name="FString">
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<DisplayString>{Chars, s}</DisplayString>
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<Expand>
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<Item Name="Size">((FStringData*)Chars - 1)->Len</Item>
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<Item Name="Capacity">((FStringData*)Chars - 1)->AllocLen</Item>
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<Item Name="Reference Count">((FStringData*)Chars - 1)->RefCount</Item>
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</Expand>
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</Type>
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<Type Name="TAngle<*>">
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<DisplayString>{Degrees}</DisplayString>
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</Type>
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<Type Name="PClass">
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<DisplayString>{TypeName}</DisplayString>
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</Type>
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<Type Name="DObject">
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<DisplayString>{Class->TypeName}</DisplayString>
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</Type>
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<Type Name="TObjPtr<*>">
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<DisplayString Condition="o == nullptr"><NULL></DisplayString>
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<DisplayString Condition="o != nullptr">{o->Class->TypeName}</DisplayString>
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</Type>
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<Type Name="FTextureID">
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<DisplayString Condition="texnum == -1"><None></DisplayString>
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<DisplayString Condition="texnum != -1">{TexMan.Textures[texnum].Texture->Name}</DisplayString>
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<Expand>
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<Item Name="Index">texnum</Item>
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<Item Name="Texture">TexMan.Textures[texnum].Texture</Item>
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</Expand>
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</Type>
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<Type Name="FSoundID">
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<DisplayString Condition="ID == 0"><None></DisplayString>
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<DisplayString Condition="ID != 0">{S_sfx[ID].name}</DisplayString>
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</Type>
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</AutoVisualizer>
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