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Fix incomplete assignment operator of FSkillInfo
See http://forum.zdoom.org/viewtopic.php?t=50026
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@ -490,7 +490,9 @@ FSkillInfo &FSkillInfo::operator=(const FSkillInfo &other)
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MonsterHealth = other.MonsterHealth;
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FriendlyHealth = other.FriendlyHealth;
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NoPain = other.NoPain;
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Infighting = other.Infighting;
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ArmorFactor = other.ArmorFactor;
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HealthFactor = other.HealthFactor;
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return *this;
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}
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