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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 13:41:05 +00:00
- scriptified DLoadSaveMenu::MenuEvent.
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parent
ee6a90deec
commit
4a6d0f1fa5
3 changed files with 138 additions and 130 deletions
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@ -105,6 +105,14 @@ int FSavegameManager::RemoveSaveSlot(int index)
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return index;
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}
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DEFINE_ACTION_FUNCTION(FSavegameManager, RemoveSaveSlot)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FSavegameManager);
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PARAM_INT(sel);
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ACTION_RETURN_INT(self->RemoveSaveSlot(sel));
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}
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//=============================================================================
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//
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//
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@ -664,7 +672,7 @@ DEFINE_ACTION_FUNCTION(FSavegameManager, SavegameCount)
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//
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//=============================================================================
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FSaveGameNode *FSavegameManager::GetSavegame(unsigned i)
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FSaveGameNode *FSavegameManager::GetSavegame(int i)
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{
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return SaveGames[i];
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}
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@ -764,8 +772,6 @@ public:
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void OnDestroy() override;
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void Drawer ();
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bool MenuEvent (int mkey, bool fromcontroller);
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bool MouseEvent(int type, int x, int y);
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};
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IMPLEMENT_CLASS(DLoadSaveMenu, false, false)
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@ -925,131 +931,6 @@ void DLoadSaveMenu::Drawer ()
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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bool DLoadSaveMenu::MenuEvent (int mkey, bool fromcontroller)
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{
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switch (mkey)
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{
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case MKEY_Up:
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if (manager->SavegameCount() > 1)
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{
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if (Selected == -1) Selected = TopItem;
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else
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{
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if (--Selected < 0) Selected = manager->SavegameCount()-1;
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if (Selected < TopItem) TopItem = Selected;
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else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
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}
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manager->UnloadSaveData ();
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manager->ExtractSaveData (Selected);
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}
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return true;
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case MKEY_Down:
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if (manager->SavegameCount() > 1)
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{
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if (Selected == -1) Selected = TopItem;
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else
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{
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if (unsigned(++Selected) >= manager->SavegameCount()) Selected = 0;
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if (Selected < TopItem) TopItem = Selected;
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else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
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}
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manager->UnloadSaveData ();
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manager->ExtractSaveData (Selected);
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}
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return true;
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case MKEY_PageDown:
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if (manager->SavegameCount() > 1)
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{
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if (TopItem >= (int)manager->SavegameCount() - listboxRows)
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{
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TopItem = 0;
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if (Selected != -1) Selected = 0;
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}
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else
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{
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TopItem = MIN<int>(TopItem + listboxRows, manager->SavegameCount() - listboxRows);
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if (TopItem > Selected && Selected != -1) Selected = TopItem;
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}
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manager->UnloadSaveData ();
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manager->ExtractSaveData (Selected);
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}
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return true;
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case MKEY_PageUp:
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if (manager->SavegameCount() > 1)
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{
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if (TopItem == 0)
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{
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TopItem = manager->SavegameCount() - listboxRows;
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if (Selected != -1) Selected = TopItem;
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}
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else
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{
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TopItem = MAX(TopItem - listboxRows, 0);
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if (Selected >= TopItem + listboxRows) Selected = TopItem;
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}
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manager->UnloadSaveData ();
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manager->ExtractSaveData (Selected);
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}
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return true;
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case MKEY_Enter:
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return false; // This event will be handled by the subclasses
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case MKEY_MBYes:
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{
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if ((unsigned)Selected < manager->SavegameCount())
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{
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Selected = manager->RemoveSaveSlot (Selected);
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}
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return true;
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}
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default:
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return Super::MenuEvent(mkey, fromcontroller);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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bool DLoadSaveMenu::MouseEvent(int type, int x, int y)
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{
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if (x >= listboxLeft && x < listboxLeft + listboxWidth &&
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y >= listboxTop && y < listboxTop + listboxHeight)
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{
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int lineno = (y - listboxTop) / rowHeight;
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if (TopItem + lineno < (int)manager->SavegameCount())
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{
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Selected = TopItem + lineno;
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manager->UnloadSaveData ();
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manager->ExtractSaveData (Selected);
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if (type == MOUSE_Release)
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{
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if (MenuEvent(MKEY_Enter, true))
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{
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return true;
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}
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}
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}
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else Selected = -1;
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}
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else Selected = -1;
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return Super::MouseEvent(type, x, y);
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}
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DEFINE_FIELD(FSaveGameNode, SaveTitle);
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DEFINE_FIELD(FSaveGameNode, Filename);
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@ -100,7 +100,7 @@ public:
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void DrawSaveComment(FFont *font, int cr, int x, int y, int scalefactor);
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void SetFileInfo(int Selected);
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unsigned SavegameCount();
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FSaveGameNode *GetSavegame(unsigned i);
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FSaveGameNode *GetSavegame(int i);
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void InsertNewSaveNode();
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bool RemoveNewSaveNode();
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@ -51,7 +51,7 @@ struct SavegameManager native
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//void ReadSaveStrings();
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native void UnloadSaveData();
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//int RemoveSaveSlot(int index);
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native int RemoveSaveSlot(int index);
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native void LoadSavegame(int Selected);
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native void DoSave(int Selected, String savegamestring);
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native int ExtractSaveData(int index);
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@ -99,6 +99,133 @@ class LoadSaveMenu : ListMenu native
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native TextEnterMenu mInput;
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override bool MenuEvent (int mkey, bool fromcontroller)
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{
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switch (mkey)
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{
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case MKEY_Up:
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if (manager.SavegameCount() > 1)
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{
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if (Selected == -1) Selected = TopItem;
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else
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{
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if (--Selected < 0) Selected = manager.SavegameCount()-1;
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if (Selected < TopItem) TopItem = Selected;
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else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
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}
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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}
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return true;
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case MKEY_Down:
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if (manager.SavegameCount() > 1)
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{
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if (Selected == -1) Selected = TopItem;
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else
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{
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if (++Selected >= manager.SavegameCount()) Selected = 0;
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if (Selected < TopItem) TopItem = Selected;
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else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
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}
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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}
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return true;
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case MKEY_PageDown:
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if (manager.SavegameCount() > 1)
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{
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if (TopItem >= manager.SavegameCount() - listboxRows)
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{
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TopItem = 0;
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if (Selected != -1) Selected = 0;
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}
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else
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{
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TopItem = MIN(TopItem + listboxRows, manager.SavegameCount() - listboxRows);
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if (TopItem > Selected && Selected != -1) Selected = TopItem;
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}
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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}
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return true;
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case MKEY_PageUp:
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if (manager.SavegameCount() > 1)
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{
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if (TopItem == 0)
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{
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TopItem = MAX(0, manager.SavegameCount() - listboxRows);
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if (Selected != -1) Selected = TopItem;
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}
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else
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{
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TopItem = MAX(TopItem - listboxRows, 0);
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if (Selected >= TopItem + listboxRows) Selected = TopItem;
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}
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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}
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return true;
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case MKEY_Enter:
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return false; // This event will be handled by the subclasses
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case MKEY_MBYes:
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{
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if (Selected < manager.SavegameCount())
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{
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Selected = manager.RemoveSaveSlot (Selected);
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}
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return true;
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}
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default:
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return Super.MenuEvent(mkey, fromcontroller);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override bool MouseEvent(int type, int x, int y)
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{
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if (x >= listboxLeft && x < listboxLeft + listboxWidth &&
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y >= listboxTop && y < listboxTop + listboxHeight)
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{
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int lineno = (y - listboxTop) / rowHeight;
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if (TopItem + lineno < manager.SavegameCount())
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{
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Selected = TopItem + lineno;
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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if (type == MOUSE_Release)
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{
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if (MenuEvent(MKEY_Enter, true))
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{
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return true;
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}
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}
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}
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else Selected = -1;
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}
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else Selected = -1;
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return Super.MouseEvent(type, x, y);
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}
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//=============================================================================
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//
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