mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 23:11:58 +00:00
- scriptified DLoadSaveMenu::MenuEvent.
This commit is contained in:
parent
ee6a90deec
commit
4a6d0f1fa5
3 changed files with 138 additions and 130 deletions
|
@ -105,6 +105,14 @@ int FSavegameManager::RemoveSaveSlot(int index)
|
|||
return index;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(FSavegameManager, RemoveSaveSlot)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FSavegameManager);
|
||||
PARAM_INT(sel);
|
||||
ACTION_RETURN_INT(self->RemoveSaveSlot(sel));
|
||||
}
|
||||
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
//
|
||||
|
@ -664,7 +672,7 @@ DEFINE_ACTION_FUNCTION(FSavegameManager, SavegameCount)
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
FSaveGameNode *FSavegameManager::GetSavegame(unsigned i)
|
||||
FSaveGameNode *FSavegameManager::GetSavegame(int i)
|
||||
{
|
||||
return SaveGames[i];
|
||||
}
|
||||
|
@ -764,8 +772,6 @@ public:
|
|||
void OnDestroy() override;
|
||||
|
||||
void Drawer ();
|
||||
bool MenuEvent (int mkey, bool fromcontroller);
|
||||
bool MouseEvent(int type, int x, int y);
|
||||
};
|
||||
|
||||
IMPLEMENT_CLASS(DLoadSaveMenu, false, false)
|
||||
|
@ -925,131 +931,6 @@ void DLoadSaveMenu::Drawer ()
|
|||
}
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
bool DLoadSaveMenu::MenuEvent (int mkey, bool fromcontroller)
|
||||
{
|
||||
switch (mkey)
|
||||
{
|
||||
case MKEY_Up:
|
||||
if (manager->SavegameCount() > 1)
|
||||
{
|
||||
if (Selected == -1) Selected = TopItem;
|
||||
else
|
||||
{
|
||||
if (--Selected < 0) Selected = manager->SavegameCount()-1;
|
||||
if (Selected < TopItem) TopItem = Selected;
|
||||
else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
|
||||
}
|
||||
manager->UnloadSaveData ();
|
||||
manager->ExtractSaveData (Selected);
|
||||
}
|
||||
return true;
|
||||
|
||||
case MKEY_Down:
|
||||
if (manager->SavegameCount() > 1)
|
||||
{
|
||||
if (Selected == -1) Selected = TopItem;
|
||||
else
|
||||
{
|
||||
if (unsigned(++Selected) >= manager->SavegameCount()) Selected = 0;
|
||||
if (Selected < TopItem) TopItem = Selected;
|
||||
else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
|
||||
}
|
||||
manager->UnloadSaveData ();
|
||||
manager->ExtractSaveData (Selected);
|
||||
}
|
||||
return true;
|
||||
|
||||
case MKEY_PageDown:
|
||||
if (manager->SavegameCount() > 1)
|
||||
{
|
||||
if (TopItem >= (int)manager->SavegameCount() - listboxRows)
|
||||
{
|
||||
TopItem = 0;
|
||||
if (Selected != -1) Selected = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
TopItem = MIN<int>(TopItem + listboxRows, manager->SavegameCount() - listboxRows);
|
||||
if (TopItem > Selected && Selected != -1) Selected = TopItem;
|
||||
}
|
||||
manager->UnloadSaveData ();
|
||||
manager->ExtractSaveData (Selected);
|
||||
}
|
||||
return true;
|
||||
|
||||
case MKEY_PageUp:
|
||||
if (manager->SavegameCount() > 1)
|
||||
{
|
||||
if (TopItem == 0)
|
||||
{
|
||||
TopItem = manager->SavegameCount() - listboxRows;
|
||||
if (Selected != -1) Selected = TopItem;
|
||||
}
|
||||
else
|
||||
{
|
||||
TopItem = MAX(TopItem - listboxRows, 0);
|
||||
if (Selected >= TopItem + listboxRows) Selected = TopItem;
|
||||
}
|
||||
manager->UnloadSaveData ();
|
||||
manager->ExtractSaveData (Selected);
|
||||
}
|
||||
return true;
|
||||
|
||||
case MKEY_Enter:
|
||||
return false; // This event will be handled by the subclasses
|
||||
|
||||
case MKEY_MBYes:
|
||||
{
|
||||
if ((unsigned)Selected < manager->SavegameCount())
|
||||
{
|
||||
Selected = manager->RemoveSaveSlot (Selected);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
default:
|
||||
return Super::MenuEvent(mkey, fromcontroller);
|
||||
}
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
bool DLoadSaveMenu::MouseEvent(int type, int x, int y)
|
||||
{
|
||||
if (x >= listboxLeft && x < listboxLeft + listboxWidth &&
|
||||
y >= listboxTop && y < listboxTop + listboxHeight)
|
||||
{
|
||||
int lineno = (y - listboxTop) / rowHeight;
|
||||
|
||||
if (TopItem + lineno < (int)manager->SavegameCount())
|
||||
{
|
||||
Selected = TopItem + lineno;
|
||||
manager->UnloadSaveData ();
|
||||
manager->ExtractSaveData (Selected);
|
||||
if (type == MOUSE_Release)
|
||||
{
|
||||
if (MenuEvent(MKEY_Enter, true))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else Selected = -1;
|
||||
}
|
||||
else Selected = -1;
|
||||
|
||||
return Super::MouseEvent(type, x, y);
|
||||
}
|
||||
|
||||
DEFINE_FIELD(FSaveGameNode, SaveTitle);
|
||||
DEFINE_FIELD(FSaveGameNode, Filename);
|
||||
|
|
|
@ -100,7 +100,7 @@ public:
|
|||
void DrawSaveComment(FFont *font, int cr, int x, int y, int scalefactor);
|
||||
void SetFileInfo(int Selected);
|
||||
unsigned SavegameCount();
|
||||
FSaveGameNode *GetSavegame(unsigned i);
|
||||
FSaveGameNode *GetSavegame(int i);
|
||||
void InsertNewSaveNode();
|
||||
bool RemoveNewSaveNode();
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ struct SavegameManager native
|
|||
//void ReadSaveStrings();
|
||||
native void UnloadSaveData();
|
||||
|
||||
//int RemoveSaveSlot(int index);
|
||||
native int RemoveSaveSlot(int index);
|
||||
native void LoadSavegame(int Selected);
|
||||
native void DoSave(int Selected, String savegamestring);
|
||||
native int ExtractSaveData(int index);
|
||||
|
@ -100,6 +100,133 @@ class LoadSaveMenu : ListMenu native
|
|||
|
||||
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
override bool MenuEvent (int mkey, bool fromcontroller)
|
||||
{
|
||||
switch (mkey)
|
||||
{
|
||||
case MKEY_Up:
|
||||
if (manager.SavegameCount() > 1)
|
||||
{
|
||||
if (Selected == -1) Selected = TopItem;
|
||||
else
|
||||
{
|
||||
if (--Selected < 0) Selected = manager.SavegameCount()-1;
|
||||
if (Selected < TopItem) TopItem = Selected;
|
||||
else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
|
||||
}
|
||||
manager.UnloadSaveData ();
|
||||
manager.ExtractSaveData (Selected);
|
||||
}
|
||||
return true;
|
||||
|
||||
case MKEY_Down:
|
||||
if (manager.SavegameCount() > 1)
|
||||
{
|
||||
if (Selected == -1) Selected = TopItem;
|
||||
else
|
||||
{
|
||||
if (++Selected >= manager.SavegameCount()) Selected = 0;
|
||||
if (Selected < TopItem) TopItem = Selected;
|
||||
else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
|
||||
}
|
||||
manager.UnloadSaveData ();
|
||||
manager.ExtractSaveData (Selected);
|
||||
}
|
||||
return true;
|
||||
|
||||
case MKEY_PageDown:
|
||||
if (manager.SavegameCount() > 1)
|
||||
{
|
||||
if (TopItem >= manager.SavegameCount() - listboxRows)
|
||||
{
|
||||
TopItem = 0;
|
||||
if (Selected != -1) Selected = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
TopItem = MIN(TopItem + listboxRows, manager.SavegameCount() - listboxRows);
|
||||
if (TopItem > Selected && Selected != -1) Selected = TopItem;
|
||||
}
|
||||
manager.UnloadSaveData ();
|
||||
manager.ExtractSaveData (Selected);
|
||||
}
|
||||
return true;
|
||||
|
||||
case MKEY_PageUp:
|
||||
if (manager.SavegameCount() > 1)
|
||||
{
|
||||
if (TopItem == 0)
|
||||
{
|
||||
TopItem = MAX(0, manager.SavegameCount() - listboxRows);
|
||||
if (Selected != -1) Selected = TopItem;
|
||||
}
|
||||
else
|
||||
{
|
||||
TopItem = MAX(TopItem - listboxRows, 0);
|
||||
if (Selected >= TopItem + listboxRows) Selected = TopItem;
|
||||
}
|
||||
manager.UnloadSaveData ();
|
||||
manager.ExtractSaveData (Selected);
|
||||
}
|
||||
return true;
|
||||
|
||||
case MKEY_Enter:
|
||||
return false; // This event will be handled by the subclasses
|
||||
|
||||
case MKEY_MBYes:
|
||||
{
|
||||
if (Selected < manager.SavegameCount())
|
||||
{
|
||||
Selected = manager.RemoveSaveSlot (Selected);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
default:
|
||||
return Super.MenuEvent(mkey, fromcontroller);
|
||||
}
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
override bool MouseEvent(int type, int x, int y)
|
||||
{
|
||||
if (x >= listboxLeft && x < listboxLeft + listboxWidth &&
|
||||
y >= listboxTop && y < listboxTop + listboxHeight)
|
||||
{
|
||||
int lineno = (y - listboxTop) / rowHeight;
|
||||
|
||||
if (TopItem + lineno < manager.SavegameCount())
|
||||
{
|
||||
Selected = TopItem + lineno;
|
||||
manager.UnloadSaveData ();
|
||||
manager.ExtractSaveData (Selected);
|
||||
if (type == MOUSE_Release)
|
||||
{
|
||||
if (MenuEvent(MKEY_Enter, true))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else Selected = -1;
|
||||
}
|
||||
else Selected = -1;
|
||||
|
||||
return Super.MouseEvent(type, x, y);
|
||||
}
|
||||
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
//
|
||||
|
|
Loading…
Reference in a new issue