mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-14 08:30:50 +00:00
Use structs to store available extensions
This commit is contained in:
parent
0f234fb36d
commit
42fdc3c059
2 changed files with 21 additions and 17 deletions
|
@ -555,8 +555,7 @@ static void LoadALFunc(const char *name, T *x)
|
|||
{ *x = reinterpret_cast<T>(alGetProcAddress(name)); }
|
||||
|
||||
OpenALSoundRenderer::OpenALSoundRenderer()
|
||||
: Device(NULL), Context(NULL), SrcDistanceModel(false), SFXPaused(0),
|
||||
PrevEnvironment(NULL), EnvSlot(0)
|
||||
: Device(NULL), Context(NULL), SFXPaused(0), PrevEnvironment(NULL), EnvSlot(0)
|
||||
{
|
||||
EnvFilters[0] = EnvFilters[1] = 0;
|
||||
|
||||
|
@ -592,8 +591,6 @@ OpenALSoundRenderer::OpenALSoundRenderer()
|
|||
DPrintf(" ALC Version: "TEXTCOLOR_BLUE"%d.%d\n", major, minor);
|
||||
DPrintf(" ALC Extensions: "TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
|
||||
|
||||
DisconnectNotify = alcIsExtensionPresent(Device, "ALC_EXT_disconnect");
|
||||
|
||||
std::vector<ALCint> attribs;
|
||||
if(*snd_samplerate > 0)
|
||||
{
|
||||
|
@ -627,13 +624,15 @@ OpenALSoundRenderer::OpenALSoundRenderer()
|
|||
DPrintf(" Version: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
|
||||
DPrintf(" Extensions: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
|
||||
|
||||
SrcDistanceModel = alIsExtensionPresent("AL_EXT_source_distance_model");
|
||||
LoopPoints = alIsExtensionPresent("AL_SOFT_loop_points");
|
||||
ALC.EXT_EFX = alcIsExtensionPresent(Device, "ALC_EXT_EFX");
|
||||
ALC.EXT_disconnect = alcIsExtensionPresent(Device, "ALC_EXT_disconnect");;
|
||||
AL.EXT_source_distance_model = alIsExtensionPresent("AL_EXT_source_distance_model");
|
||||
AL.SOFT_loop_points = alIsExtensionPresent("AL_SOFT_loop_points");
|
||||
|
||||
alDopplerFactor(0.5f);
|
||||
alSpeedOfSound(343.3f * 96.0f);
|
||||
alDistanceModel(AL_INVERSE_DISTANCE);
|
||||
if(SrcDistanceModel)
|
||||
if(AL.EXT_source_distance_model)
|
||||
alEnable(AL_SOURCE_DISTANCE_MODEL);
|
||||
|
||||
ALenum err = getALError();
|
||||
|
@ -676,7 +675,7 @@ OpenALSoundRenderer::OpenALSoundRenderer()
|
|||
DPrintf(" Allocated "TEXTCOLOR_BLUE"%zu"TEXTCOLOR_NORMAL" sources\n", Sources.size());
|
||||
|
||||
WasInWater = false;
|
||||
if(*snd_efx && alcIsExtensionPresent(Device, "ALC_EXT_EFX"))
|
||||
if(*snd_efx && ALC.EXT_EFX)
|
||||
{
|
||||
// EFX function pointers
|
||||
#define LOAD_FUNC(x) (LoadALFunc(#x, &x))
|
||||
|
@ -920,7 +919,7 @@ SoundHandle OpenALSoundRenderer::LoadSoundRaw(BYTE *sfxdata, int length, int fre
|
|||
return retval;
|
||||
}
|
||||
|
||||
if((loopstart > 0 || loopend > 0) && LoopPoints)
|
||||
if((loopstart > 0 || loopend > 0) && AL.SOFT_loop_points)
|
||||
{
|
||||
if(loopstart < 0)
|
||||
loopstart = 0;
|
||||
|
@ -1176,7 +1175,7 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
|
|||
{
|
||||
if(rolloff->RolloffType == ROLLOFF_Log)
|
||||
{
|
||||
if(SrcDistanceModel)
|
||||
if(AL.EXT_source_distance_model)
|
||||
alSourcei(source, AL_DISTANCE_MODEL, AL_INVERSE_DISTANCE);
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, rolloff->MinDistance/distscale);
|
||||
alSourcef(source, AL_MAX_DISTANCE, (1000.f+rolloff->MinDistance)/distscale);
|
||||
|
@ -1184,7 +1183,7 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
|
|||
manualGain = false;
|
||||
gain = 1.f;
|
||||
}
|
||||
else if(rolloff->RolloffType == ROLLOFF_Linear && SrcDistanceModel)
|
||||
else if(rolloff->RolloffType == ROLLOFF_Linear && AL.EXT_source_distance_model)
|
||||
{
|
||||
alSourcei(source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE);
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, rolloff->MinDistance/distscale);
|
||||
|
@ -1196,7 +1195,7 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
|
|||
}
|
||||
if(manualGain)
|
||||
{
|
||||
if(SrcDistanceModel)
|
||||
if(AL.EXT_source_distance_model)
|
||||
alSourcei(source, AL_DISTANCE_MODEL, AL_NONE);
|
||||
if((chanflags&SNDF_AREA) && rolloff->MinDistance < 32.f)
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, 32.f/distscale);
|
||||
|
@ -1532,7 +1531,7 @@ void OpenALSoundRenderer::UpdateSounds()
|
|||
foreach(SoundStream*, stream, Streams)
|
||||
(*stream)->IsEnded();
|
||||
|
||||
if(DisconnectNotify)
|
||||
if(ALC.EXT_disconnect)
|
||||
{
|
||||
ALCint connected = ALC_TRUE;
|
||||
alcGetIntegerv(Device, ALC_CONNECTED, 1, &connected);
|
||||
|
|
|
@ -122,6 +122,15 @@ public:
|
|||
virtual FString GatherStats();
|
||||
|
||||
private:
|
||||
struct {
|
||||
bool EXT_EFX;
|
||||
bool EXT_disconnect;
|
||||
} ALC;
|
||||
struct {
|
||||
bool EXT_source_distance_model;
|
||||
bool SOFT_loop_points;
|
||||
} AL;
|
||||
|
||||
// EFX Extension function pointer variables. Loaded after context creation
|
||||
// if EFX is supported. These pointers may be context- or device-dependant,
|
||||
// thus can't be static
|
||||
|
@ -170,10 +179,6 @@ private:
|
|||
ALCdevice *Device;
|
||||
ALCcontext *Context;
|
||||
|
||||
bool LoopPoints;
|
||||
bool SrcDistanceModel;
|
||||
bool DisconnectNotify;
|
||||
|
||||
std::vector<ALuint> Sources;
|
||||
|
||||
ALfloat SfxVolume;
|
||||
|
|
Loading…
Reference in a new issue