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- replace the lost 320x200 resolution with 960x600
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ab16d3cd72
commit
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4 changed files with 17 additions and 6 deletions
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@ -487,6 +487,17 @@ void FGameConfigFile::DoGlobalSetup ()
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}
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}
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}
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if (last < 217)
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{
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auto var = FindCVar("vid_scalemode", NULL);
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UCVarValue newvalue;
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newvalue.Int = 2;
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if (var != NULL)
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{
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UCVarValue v = var->GetGenericRep(CVAR_Int);
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if (v.Int == 3) var->SetGenericRep(newvalue, CVAR_Int);
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}
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}
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}
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}
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}
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@ -66,8 +66,8 @@ namespace
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// isValid, isLinear, GetScaledWidth(), GetScaledHeight(), isScaled43, isCustom
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{ true, false, [](uint32_t Width)->uint32_t { return Width; }, [](uint32_t Height)->uint32_t { return Height; }, false, false }, // 0 - Native
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{ true, true, [](uint32_t Width)->uint32_t { return Width; }, [](uint32_t Height)->uint32_t { return Height; }, false, false }, // 1 - Native (Linear)
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{ true, false, [](uint32_t Width)->uint32_t { return 640; }, [](uint32_t Height)->uint32_t { return 400; }, true, false }, // 2 - formerly 320x200
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{ true, false, [](uint32_t Width)->uint32_t { return 640; }, [](uint32_t Height)->uint32_t { return 400; }, true, false }, // 3 - 640x400
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{ true, false, [](uint32_t Width)->uint32_t { return 640; }, [](uint32_t Height)->uint32_t { return 400; }, true, false }, // 2 - 640x400 (formerly 320x200)
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{ true, true, [](uint32_t Width)->uint32_t { return 960; }, [](uint32_t Height)->uint32_t { return 600; }, true, false }, // 3 - 960x600 (formerly 640x400)
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{ true, true, [](uint32_t Width)->uint32_t { return 1280; }, [](uint32_t Height)->uint32_t { return 800; }, true, false }, // 4 - 1280x800
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{ true, true, [](uint32_t Width)->uint32_t { return vid_scale_customwidth; }, [](uint32_t Height)->uint32_t { return vid_scale_customheight; }, true, true }, // 5 - Custom
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};
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@ -90,8 +90,7 @@ CUSTOM_CVAR(Float, vid_scalefactor, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR
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CUSTOM_CVAR(Int, vid_scalemode, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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setsizeneeded = true;
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if (self == 2) self = 3; // block 320x200 setting.
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else if (isOutOfBounds(self))
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if (isOutOfBounds(self))
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self = 0;
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}
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@ -60,7 +60,7 @@ const char *GetVersionString();
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// Version stored in the ini's [LastRun] section.
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// Bump it if you made some configuration change that you want to
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// be able to migrate in FGameConfigFile::DoGlobalSetup().
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#define LASTRUNVERSION "216"
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#define LASTRUNVERSION "217"
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// Protocol version used in demos.
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// Bump it if you change existing DEM_ commands or add new ones.
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@ -2132,7 +2132,8 @@ OptionValue ScaleModes
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{
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0, "$OPTVAL_SCALENEAREST"
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1, "$OPTVAL_SCALELINEAR"
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3, "640x400"
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2, "640x400"
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3, "960x600"
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4, "1280x800"
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5, "$OPTVAL_CUSTOM"
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}
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