mirror of
https://github.com/ZDoom/gzdoom-gles.git
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Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
3d2646cbae
3 changed files with 23 additions and 4 deletions
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@ -525,7 +525,7 @@ level_info_t *CheckLevelRedirect (level_info_t *info);
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FString CalcMapName (int episode, int level);
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FString CalcMapName (int episode, int level);
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void G_ParseMapInfo (const char *basemapinfo);
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void G_ParseMapInfo (FString basemapinfo);
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void G_ClearSnapshots (void);
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void G_ClearSnapshots (void);
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void P_RemoveDefereds ();
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void P_RemoveDefereds ();
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@ -1886,7 +1886,7 @@ static void ClearMapinfo()
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//
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//
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//==========================================================================
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//==========================================================================
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void G_ParseMapInfo (const char *basemapinfo)
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void G_ParseMapInfo (FString basemapinfo)
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{
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{
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int lump, lastlump = 0;
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int lump, lastlump = 0;
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level_info_t gamedefaults;
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level_info_t gamedefaults;
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@ -1895,7 +1895,7 @@ void G_ParseMapInfo (const char *basemapinfo)
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atterm(ClearMapinfo);
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atterm(ClearMapinfo);
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// Parse the default MAPINFO for the current game. This lump *MUST* come from zdoom.pk3.
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// Parse the default MAPINFO for the current game. This lump *MUST* come from zdoom.pk3.
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if (basemapinfo != NULL)
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if (basemapinfo.IsNotEmpty())
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{
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{
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FMapInfoParser parse;
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FMapInfoParser parse;
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level_info_t defaultinfo;
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level_info_t defaultinfo;
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@ -1903,7 +1903,7 @@ void G_ParseMapInfo (const char *basemapinfo)
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if (Wads.GetLumpFile(baselump) > 0)
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if (Wads.GetLumpFile(baselump) > 0)
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{
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{
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I_FatalError("File %s is overriding core lump %s.",
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I_FatalError("File %s is overriding core lump %s.",
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Wads.GetWadFullName(Wads.GetLumpFile(baselump)), basemapinfo);
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Wads.GetWadFullName(Wads.GetLumpFile(baselump)), basemapinfo.GetChars());
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}
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}
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parse.ParseMapInfo(baselump, gamedefaults, defaultinfo);
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parse.ParseMapInfo(baselump, gamedefaults, defaultinfo);
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}
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}
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@ -1,5 +1,23 @@
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// Must be sorted in identification order (easiest to recognize first!)
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// Must be sorted in identification order (easiest to recognize first!)
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IWad
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{
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Name = "The Adventures of Square"
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Game = "Doom"
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Config = "Square"
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MustContain = "SQU-IWAD", "E1A1"
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BannerColors = "ff ff ff", "80 00 80"
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}
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IWad
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{
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Name = "The Adventures of Square (Square-ware)"
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Game = "Doom"
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Config = "Square"
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MustContain = "SQU-SWE1", "E1A1"
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BannerColors = "ff ff ff", "80 00 80"
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}
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IWad
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IWad
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{
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{
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Name = "Harmony"
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Name = "Harmony"
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@ -361,4 +379,5 @@ Names
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"harm1.wad"
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"harm1.wad"
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"hacx.wad"
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"hacx.wad"
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"hacx2.wad"
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"hacx2.wad"
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"square1.pk3"
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}
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}
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