- Deleted the programmer death script from strifehelp.acs because it is no

longer used.
- Fixed: strifehelp.acs and the PUMPUPS cheat need to give 10 UpgradeStaminas
  because that item is using Inventory::Amount now.


SVN r220 (trunk)
This commit is contained in:
Christoph Oelckers 2006-06-24 08:03:15 +00:00
parent 05fc3cb016
commit 3c3a9dd8f8
4 changed files with 9 additions and 14 deletions

View file

@ -1,3 +1,9 @@
June 24, 2006 (Changes by Graf Zahl)
- Deleted the programmer death script from strifehelp.acs because it is no
longer used.
- Fixed: strfhelp.acs and the PUMPUPS cheat need to give 10 UpgradeStaminas
because that item is using Inventory::Amount now.
June 23, 2006 June 23, 2006
- Changed the archive format for crash reports from tar.gz to zip. - Changed the archive format for crash reports from tar.gz to zip.
- Went back to a single process model for crash reporting. It appears there - Went back to a single process model for crash reporting. It appears there
@ -8,7 +14,7 @@ June 23, 2006
in a totally unrecoverable state, so it's probably okay. Unlike before, this in a totally unrecoverable state, so it's probably okay. Unlike before, this
single-process version is still GCC-compatible. single-process version is still GCC-compatible.
June 22, 2006 (Changes by Graf Zahl) June 23, 2006 (Changes by Graf Zahl)
- Fixed: The resurrect cheat didn't reset the player's damage type so - Fixed: The resurrect cheat didn't reset the player's damage type so
if he died by being frozen the blue blend didn't disappear. if he died by being frozen the blue blend didn't disappear.
- Fixed: FWarpTexture::MakeTexture must be declared virtual so that - Fixed: FWarpTexture::MakeTexture must be declared virtual so that

View file

@ -395,7 +395,7 @@ void cht_DoCheat (player_t *player, int cheat)
break; break;
case CHT_PUMPUPS: case CHT_PUMPUPS:
cht_Give (player, "UpgradeStamina"); cht_Give (player, "UpgradeStamina", 10);
cht_Give (player, "UpgradeAccuracy"); cht_Give (player, "UpgradeAccuracy");
msg = "you got the stuff!"; msg = "you got the stuff!";
break; break;

View file

@ -295,7 +295,7 @@ script << 0 >> (int type, int tag)
{ {
print (s:"You've destroyed the Converter!"); print (s:"You've destroyed the Converter!");
GiveInventory ("QuestItem25", 1); GiveInventory ("QuestItem25", 1);
GiveInventory ("UpgradeStamina", 1); GiveInventory ("UpgradeStamina", 10);
GiveInventory ("UpgradeAccuracy", 1); GiveInventory ("UpgradeAccuracy", 1);
} }
else else
@ -398,14 +398,3 @@ script << 0 >> (int type, int tag)
break; break;
} }
} }
// When the Programmer dies, he executes script 250.
script 250 (void)
{
// The next time you visit maps 1-9, their skies need to change.
for (int i = 1; i < 10; i++)
{
ACS_Execute (0, i, 256);
}
}

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