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- this was accidentally left in.
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@ -50,7 +50,7 @@ namespace swrenderer
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secplane_t height;
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secplane_t height;
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FTextureID picnum;
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FTextureID picnum;
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int lightlevel = 0;
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int lightlevel = 0;
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int left;// = viewwidth;
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int left = viewwidth;
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int right = 0;
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int right = 0;
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int sky = 0;
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int sky = 0;
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