- fixed: Teleport_EndGame did not set the end sequence name properly.

SVN r1899 (trunk)
This commit is contained in:
Christoph Oelckers 2009-10-08 07:30:20 +00:00
parent da31d9f8a3
commit 3900381565
2 changed files with 4 additions and 1 deletions

View file

@ -1,3 +1,6 @@
October 8, 2009 (Changes by Graf Zahl)
- fixed: Teleport_EndGame did not set the end sequence name properly.
October 7, 2009 October 7, 2009
- Since I am currently without a primary video card and stuck with this - Since I am currently without a primary video card and stuck with this
Mobility Radeon 9000 (on a PCI card, no less!), I have decided to give the Mobility Radeon 9000 (on a PCI card, no less!), I have decided to give the

View file

@ -168,7 +168,7 @@ static void SetEndSequence (char *nextmap, int type)
newseq.EndType = type; newseq.EndType = type;
seqnum = (int)EndSequences.Push (newseq); seqnum = (int)EndSequences.Push (newseq);
} }
mysnprintf(nextmap, sizeof(nextmap), "enDSeQ%04x", (WORD)seqnum); mysnprintf(nextmap, 11, "enDSeQ%04x", (WORD)seqnum);
} }
//========================================================================== //==========================================================================