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- fixed compilation
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bde3558dc2
commit
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2 changed files with 2 additions and 3 deletions
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@ -1190,7 +1190,6 @@ public:
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{
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if (forceWidth < 0) dx -= (texture->GetDisplayWidthDouble()/2.0)-texture->GetDisplayLeftOffsetDouble();
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else dx -= forceWidth*(0.5-(texture->GetDisplayLeftOffsetDouble()/texture->GetDisplayWidthDouble()));
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//Unoptimalized ^^formula is dx -= forceWidth/2.0-(texture->GetScaledLeftOffsetDouble()*forceWidth/texture->GetDisplayWidthDouble());
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if (forceHeight < 0) dy -= (texture->GetDisplayHeightDouble()/2.0)-texture->GetDisplayTopOffsetDouble();
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else dy -= forceHeight*(0.5-(texture->GetDisplayTopOffsetDouble()/texture->GetDisplayHeightDouble()));
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@ -57,7 +57,7 @@ bool FWarpTexture::CheckModified (FRenderStyle style)
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const uint32_t *FWarpTexture::GetPixelsBgra()
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{
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auto Pixels = GetPixels(DefaultRenderStyle());
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if (PixelsBgra.empty() || GenTime[0] != GenTimeBgra)
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if (PixelsBgra.Size() == 0 || GenTime[0] != GenTimeBgra)
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{
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CreatePixelsBgraWithMipmaps();
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for (int i = 0; i < GetWidth() * GetHeight(); i++)
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@ -70,7 +70,7 @@ const uint32_t *FWarpTexture::GetPixelsBgra()
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GenerateBgraMipmapsFast();
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GenTimeBgra = GenTime[0];
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}
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return PixelsBgra.data();
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return PixelsBgra.Data();
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}
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