- fixed: Initialization of spawn IDs from MAPINFO and DECORATE was in the wrong order. (looks like a badly resolved merging conflict)

This commit is contained in:
Christoph Oelckers 2016-02-11 20:41:04 +01:00
parent 584147b8bb
commit 34255908b0

View file

@ -2481,8 +2481,9 @@ void D_DoomMain (void)
FinishDehPatch(); FinishDehPatch();
InitActorNumsFromMapinfo(); InitActorNumsFromMapinfo();
PClassActor::StaticSetActorNums ();
InitSpawnablesFromMapinfo(); InitSpawnablesFromMapinfo();
PClassActor::StaticSetActorNums();
//Added by MC: //Added by MC:
bglobal.getspawned.Clear(); bglobal.getspawned.Clear();
argcount = Args->CheckParmList("-bots", &args); argcount = Args->CheckParmList("-bots", &args);