- Fixed: Chex Quest's Super Bootspork was missing the pickup message.

SVN r1205 (trunk)
This commit is contained in:
Christoph Oelckers 2008-09-07 22:43:40 +00:00
parent 6766f47801
commit 33c7d5c8d3
2 changed files with 2 additions and 0 deletions

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@ -1,4 +1,5 @@
September 7, 2008 (Changes by Graf Zahl) September 7, 2008 (Changes by Graf Zahl)
- Fixed: Chex Quest's Super Bootspork was missing the pickup message.
- Added missing Strife automap colors for items and non-monsters. - Added missing Strife automap colors for items and non-monsters.
- Fixed: GetMSLength didn't resolve random and player sounds. - Fixed: GetMSLength didn't resolve random and player sounds.
- Moved sound aliasing code out of fmodsound.cpp into S_LoadSound. - Moved sound aliasing code out of fmodsound.cpp into S_LoadSound.

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@ -10,6 +10,7 @@ actor SuperBootspork : Chainsaw 2005
{ {
game Chex game Chex
obituary "" obituary ""
Inventory.PickupMessage "$GOTSUPERBOOTSPORK"
} }
actor MiniZorcher : Pistol actor MiniZorcher : Pistol