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- fixed: Checks for poison damage were not correct.
SVN r2469 (trunk)
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parent
e1f06da5e3
commit
30ffffd904
1 changed files with 4 additions and 4 deletions
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@ -1090,7 +1090,7 @@ bool PIT_CheckThing (AActor *thing, FCheckPosition &tm)
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S_Sound (tm.thing, CHAN_BODY, "misc/ripslop", 1, ATTN_IDLE);
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// Do poisoning (if using new style poison)
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if (tm.thing->PoisonDuration != INT_MIN)
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if (tm.thing->PoisonDamage > 0 && tm.thing->PoisonDuration != INT_MIN)
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{
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P_PoisonMobj(thing, tm.thing, tm.thing->target, tm.thing->PoisonDamage, tm.thing->PoisonDuration, tm.thing->PoisonPeriod);
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}
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@ -1118,7 +1118,7 @@ bool PIT_CheckThing (AActor *thing, FCheckPosition &tm)
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}
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// Do poisoning (if using new style poison)
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if (tm.thing->PoisonDuration != INT_MIN)
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if (tm.thing->PoisonDamage > 0 && tm.thing->PoisonDuration != INT_MIN)
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{
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P_PoisonMobj(thing, tm.thing, tm.thing->target, tm.thing->PoisonDamage, tm.thing->PoisonDuration, tm.thing->PoisonPeriod);
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}
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@ -3487,7 +3487,7 @@ AActor *P_LineAttack (AActor *t1, angle_t angle, fixed_t distance,
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}
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// Allow puffs to inflict poison damage, so that hitscans can poison, too.
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if (puffDefaults->PoisonDuration != INT_MIN)
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if (puffDefaults->PoisonDamage > 0 && puffDefaults->PoisonDuration != INT_MIN)
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{
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P_PoisonMobj(trace.Actor, puff ? puff : t1, t1, puffDefaults->PoisonDamage, puffDefaults->PoisonDuration, puffDefaults->PoisonPeriod);
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}
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@ -3862,7 +3862,7 @@ void P_RailAttack (AActor *source, int damage, int offset, int color1, int color
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}
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if (spawnpuff) P_SpawnPuff (source, puffclass, x, y, z, (source->angle + angleoffset) - ANG90, 1, PF_HITTHING);
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if (puffDefaults && puffDefaults->PoisonDuration != INT_MIN)
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if (puffDefaults && puffDefaults->PoisonDamage > 0 && puffDefaults->PoisonDuration != INT_MIN)
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P_PoisonMobj(RailHits[i].HitActor, thepuff ? thepuff : source, source, puffDefaults->PoisonDamage, puffDefaults->PoisonDuration, puffDefaults->PoisonPeriod);
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P_DamageMobj (RailHits[i].HitActor, thepuff? thepuff:source, source, damage, damagetype, DMG_INFLICTOR_IS_PUFF);
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