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https://github.com/ZDoom/gzdoom-gles.git
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- only do shade clamps if needed
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parent
52b7a77771
commit
2db433e68f
2 changed files with 26 additions and 12 deletions
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@ -83,7 +83,7 @@ public:
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float worldposZ[MAXWIDTH];
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uint32_t texel[MAXWIDTH];
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int32_t texelV[MAXWIDTH];
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fixed_t lightarray[MAXWIDTH];
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uint16_t lightarray[MAXWIDTH];
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uint32_t dynlights[MAXWIDTH];
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static PolyTriangleThreadData *Get(DrawerThread *thread);
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@ -403,7 +403,7 @@ void DrawSpanOpt32(int y, int x0, int x1, const TriDrawTriangleArgs *args, PolyT
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float *worldposZ = thread->worldposZ;
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uint32_t *texel = thread->texel;
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int32_t *texelV = thread->texelV;
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fixed_t *lightarray = thread->lightarray;
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uint16_t *lightarray = thread->lightarray;
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uint32_t *dynlights = thread->dynlights;
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if (!(ModeT::SWFlags & SWSTYLEF_Fill) && !(ModeT::SWFlags & SWSTYLEF_FogBoundary))
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@ -463,6 +463,29 @@ void DrawSpanOpt32(int y, int x0, int x1, const TriDrawTriangleArgs *args, PolyT
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shade = (fixed_t)((2.0f - (light + 12.0f) / 128.0f) * (float)FRACUNIT);
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lightpos = (fixed_t)(globVis * posW * (float)FRACUNIT);
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lightstep = (fixed_t)(globVis * stepW * (float)FRACUNIT);
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fixed_t maxvis = 24 * FRACUNIT / 32;
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fixed_t maxlight = 31 * FRACUNIT / 32;
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fixed_t lightend = lightpos + lightstep * (x1 - x0);
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if (lightpos < maxvis && shade >= lightpos && shade - lightpos <= maxlight &&
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lightend < maxvis && shade >= lightend && shade - lightend <= maxlight)
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{
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lightpos += FRACUNIT - shade;
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for (int x = x0; x < x1; x++)
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{
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lightarray[x] = lightpos >> 8;
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lightpos += lightstep;
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}
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}
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else
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{
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for (int x = x0; x < x1; x++)
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{
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lightarray[x] = (FRACUNIT - clamp<fixed_t>(shade - MIN(maxvis, lightpos), 0, maxlight)) >> 8;
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lightpos += lightstep;
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}
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}
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}
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for (int x = x0; x < x1; x++)
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@ -477,15 +500,6 @@ void DrawSpanOpt32(int y, int x0, int x1, const TriDrawTriangleArgs *args, PolyT
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posWorldY += stepWorldY;
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posWorldZ += stepWorldZ;
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}
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if (!(OptT::Flags & SWOPT_FixedLight))
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{
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fixed_t maxvis = 24 * FRACUNIT / 32;
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fixed_t maxlight = 31 * FRACUNIT / 32;
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lightarray[x] = (FRACUNIT - clamp<fixed_t>(shade - MIN(maxvis, lightpos), 0, maxlight)) >> 8;
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lightpos += lightstep;
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}
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if (!(ModeT::SWFlags & SWSTYLEF_Fill) && !(ModeT::SWFlags & SWSTYLEF_FogBoundary))
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{
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float rcpW = 0x01000000 / posW;
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@ -706,7 +720,7 @@ void DrawSpanOpt32(int y, int x0, int x1, const TriDrawTriangleArgs *args, PolyT
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__m128i mfg = _mm_unpacklo_epi8(_mm_setr_epi32(texPixels[texel[x]], texPixels[texel[x + 1]], 0, 0), _mm_setzero_si128());
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if (!(OptT::Flags & SWOPT_FixedLight))
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mlightshade = _mm_shuffle_epi32(_mm_shufflelo_epi16(_mm_loadl_epi64((const __m128i*)&lightarray[x]), _MM_SHUFFLE(2, 2, 0, 0)), _MM_SHUFFLE(1, 1, 0, 0));
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mlightshade = _mm_shuffle_epi32(_mm_shufflelo_epi16(_mm_cvtsi32_si128(*(int*)&lightarray[x]), _MM_SHUFFLE(1, 1, 0, 0)), _MM_SHUFFLE(1, 1, 0, 0));
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if (OptT::Flags & SWOPT_DynLights)
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{
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