mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 23:11:58 +00:00
- moved all FString exports from vmthunks to stringformat.cpp.
This commit is contained in:
parent
a28182fe35
commit
2838f5792c
2 changed files with 328 additions and 313 deletions
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@ -43,6 +43,7 @@
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#include "gstrings.h"
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#include "v_font.h"
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#include "types.h"
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#include "utf8.h"
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@ -276,3 +277,323 @@ DEFINE_ACTION_FUNCTION(FStringStruct, DeleteLastCharacter)
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self->DeleteLastCharacter();
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return 0;
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}
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//=====================================================================================
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//
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// FString exports
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//
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//=====================================================================================
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static void LocalizeString(const FString &label, bool prefixed, FString *result)
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{
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if (!prefixed) *result = GStrings(label);
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else if (label[0] != '$') *result = label;
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else *result = GStrings(&label[1]);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringTable, Localize, LocalizeString)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(label);
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PARAM_BOOL(prefixed);
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FString result;
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LocalizeString(label, prefixed, &result);
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ACTION_RETURN_STRING(result);
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}
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static void StringReplace(FString *self, const FString &s1, const FString &s2)
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{
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self->Substitute(s1, s2);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Replace, StringReplace)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_STRING(s1);
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PARAM_STRING(s2);
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self->Substitute(s1, s2);
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return 0;
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}
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static void StringMid(FString *self, unsigned pos, unsigned len, FString *result)
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{
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*result = self->Mid(pos, len);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Mid, StringMid)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_UINT(pos);
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PARAM_UINT(len);
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FString s = self->Mid(pos, len);
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ACTION_RETURN_STRING(s);
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}
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static void StringLeft(FString *self, unsigned len, FString *result)
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{
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*result = self->Left(len);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Left, StringLeft)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_UINT(len);
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FString s = self->Left(len);
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ACTION_RETURN_STRING(s);
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}
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static void StringTruncate(FString *self, unsigned len)
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{
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self->Truncate(len);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Truncate, StringTruncate)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_UINT(len);
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self->Truncate(len);
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return 0;
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}
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static void StringRemove(FString *self, unsigned index, unsigned remlen)
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{
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self->Remove(index, remlen);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Remove, StringRemove)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_UINT(index);
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PARAM_UINT(remlen);
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self->Remove(index, remlen);
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return 0;
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}
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static void StringCharAt(FString *self, int pos, FString *result)
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{
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if ((unsigned)pos >= self->Len()) *result = "";
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else *result = FString((*self)[pos]);
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}
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// CharAt and CharCodeAt is how JS does it, and JS is similar here in that it doesn't have char type as int.
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharAt, StringCharAt)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_INT(pos);
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FString result;
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StringCharAt(self, pos, &result);
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ACTION_RETURN_STRING(result);
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}
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static int StringCharCodeAt(FString *self, int pos)
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{
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if ((unsigned)pos >= self->Len()) return 0;
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else return (*self)[pos];
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharCodeAt, StringCharCodeAt)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_INT(pos);
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ACTION_RETURN_INT(StringCharCodeAt(self, pos));
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}
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static int StringByteAt(FString *self, int pos)
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{
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if ((unsigned)pos >= self->Len()) return 0;
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else return (uint8_t)((*self)[pos]);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ByteAt, StringByteAt)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_INT(pos);
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ACTION_RETURN_INT(StringByteAt(self, pos));
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}
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static void StringFilter(FString *self, FString *result)
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{
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*result = strbin1(*self);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Filter, StringFilter)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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ACTION_RETURN_STRING(strbin1(*self));
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}
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static int StringIndexOf(FString *self, const FString &substr, int startIndex)
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{
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return self->IndexOf(substr, startIndex);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, IndexOf, StringIndexOf)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_STRING(substr);
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PARAM_INT(startIndex);
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ACTION_RETURN_INT(self->IndexOf(substr, startIndex));
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}
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static int StringLastIndexOf(FString *self, const FString &substr, int endIndex)
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{
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return self->LastIndexOfBroken(substr, endIndex);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, LastIndexOf, StringLastIndexOf)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_STRING(substr);
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PARAM_INT(endIndex);
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ACTION_RETURN_INT(self->LastIndexOfBroken(substr, endIndex));
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}
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static int StringRightIndexOf(FString *self, const FString &substr, int endIndex)
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{
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return self->LastIndexOf(substr, endIndex);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, RightIndexOf, StringRightIndexOf)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_STRING(substr);
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PARAM_INT(endIndex);
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ACTION_RETURN_INT(self->LastIndexOf(substr, endIndex));
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}
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static void StringToUpper(FString *self)
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{
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self->ToUpper();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToUpper, StringToUpper)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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self->ToUpper();
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return 0;
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}
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static void StringToLower(FString *self)
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{
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self->ToLower();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToLower, StringToLower)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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self->ToLower();
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return 0;
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}
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static void StringMakeUpper(FString *self, FString *out)
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{
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*out = self->MakeUpper();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, MakeUpper, StringMakeUpper)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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ACTION_RETURN_STRING(self->MakeUpper());
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}
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static void StringMakeLower(FString *self, FString *out)
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{
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*out = self->MakeLower();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, MakeLower, StringMakeLower)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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ACTION_RETURN_STRING(self->MakeLower());
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}
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static int StringCharUpper(int ch)
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{
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return ch >= 0 && ch < 65536 ? upperforlower[ch] : ch;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharUpper, StringCharUpper)
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{
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PARAM_PROLOGUE;
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PARAM_INT(ch);
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ACTION_RETURN_INT(StringCharUpper(ch));
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}
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static int StringCharLower(int ch)
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{
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return ch >= 0 && ch < 65536 ? lowerforupper[ch] : ch;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharLower, StringCharLower)
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{
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PARAM_PROLOGUE;
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PARAM_INT(ch);
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ACTION_RETURN_INT(StringCharLower(ch));
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}
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static int StringToInt(FString *self, int base)
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{
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return (int)self->ToLong(base);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToInt, StringToInt)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_INT(base);
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ACTION_RETURN_INT((int)self->ToLong(base));
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}
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static double StringToDbl(FString *self)
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{
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return self->ToDouble();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToDouble, StringToDbl)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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ACTION_RETURN_FLOAT(self->ToDouble());
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}
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static void StringSplit(FString *self, TArray<FString> *tokens, const FString &delimiter, int keepEmpty)
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{
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self->Split(*tokens, delimiter, static_cast<FString::EmptyTokenType>(keepEmpty));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Split, StringSplit)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_POINTER(tokens, TArray<FString>);
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PARAM_STRING(delimiter);
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PARAM_INT(keepEmpty);
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StringSplit(self, tokens, delimiter, keepEmpty);
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return 0;
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}
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static int StringCodePointCount(FString *self)
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{
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return (int)self->CharacterCount();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CodePointCount, StringCodePointCount)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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ACTION_RETURN_INT(StringCodePointCount(self));
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}
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static int StringNextCodePoint(FString *self, int inposition, int *position)
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{
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int codepoint = self->GetNextCharacter(inposition);
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if (position) *position = inposition;
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return codepoint;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, GetNextCodePoint, StringNextCodePoint)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_INT(pos);
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if (numret > 0) ret[0].SetInt(self->GetNextCharacter(pos));
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if (numret > 1) ret[1].SetInt(pos);
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return numret;
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}
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@ -64,325 +64,18 @@ int Net_GetLatency(int *ld, int *ad);
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void PrintPickupMessage(bool localview, const FString &str);
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//=====================================================================================
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//
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// FString exports
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//
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//=====================================================================================
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void SetCameraToTexture(AActor *viewpoint, const FString &texturename, double fov);
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static void LocalizeString(const FString &label, bool prefixed, FString *result)
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{
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if (!prefixed) *result = GStrings(label);
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else if (label[0] != '$') *result = label;
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else *result = GStrings(&label[1]);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringTable, Localize, LocalizeString)
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, SetCameraToTexture, SetCameraToTexture)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(label);
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PARAM_BOOL(prefixed);
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FString result;
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LocalizeString(label, prefixed, &result);
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ACTION_RETURN_STRING(result);
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}
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static void StringReplace(FString *self, const FString &s1, const FString &s2)
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{
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self->Substitute(s1, s2);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Replace, StringReplace)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_STRING(s1);
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PARAM_STRING(s2);
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self->Substitute(s1, s2);
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PARAM_OBJECT(viewpoint, AActor);
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PARAM_STRING(texturename); // [ZZ] there is no point in having this as FTextureID because it's easier to refer to a cameratexture by name and it isn't executed too often to cache it.
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PARAM_FLOAT(fov);
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SetCameraToTexture(viewpoint, texturename, fov);
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return 0;
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}
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static void StringMid(FString *self, unsigned pos, unsigned len, FString *result)
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{
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*result = self->Mid(pos, len);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Mid, StringMid)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_UINT(pos);
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PARAM_UINT(len);
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FString s = self->Mid(pos, len);
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ACTION_RETURN_STRING(s);
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}
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static void StringLeft(FString *self, unsigned len, FString *result)
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{
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*result = self->Left(len);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Left, StringLeft)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_UINT(len);
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FString s = self->Left(len);
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ACTION_RETURN_STRING(s);
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}
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static void StringTruncate(FString *self, unsigned len)
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{
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self->Truncate(len);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Truncate, StringTruncate)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_UINT(len);
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self->Truncate(len);
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return 0;
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}
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static void StringRemove(FString *self, unsigned index, unsigned remlen)
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{
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self->Remove(index, remlen);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Remove, StringRemove)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_UINT(index);
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PARAM_UINT(remlen);
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self->Remove(index, remlen);
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return 0;
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}
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static void StringCharAt(FString *self, int pos, FString *result)
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{
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if ((unsigned)pos >= self->Len()) *result = "";
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else *result = FString((*self)[pos]);
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}
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// CharAt and CharCodeAt is how JS does it, and JS is similar here in that it doesn't have char type as int.
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharAt, StringCharAt)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_INT(pos);
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FString result;
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StringCharAt(self, pos, &result);
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ACTION_RETURN_STRING(result);
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}
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static int StringCharCodeAt(FString *self, int pos)
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{
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if ((unsigned)pos >= self->Len()) return 0;
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else return (*self)[pos];
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharCodeAt, StringCharCodeAt)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_INT(pos);
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ACTION_RETURN_INT(StringCharCodeAt(self, pos));
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}
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static int StringByteAt(FString *self, int pos)
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{
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if ((unsigned)pos >= self->Len()) return 0;
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else return (uint8_t)((*self)[pos]);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ByteAt, StringByteAt)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_INT(pos);
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ACTION_RETURN_INT(StringByteAt(self, pos));
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}
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static void StringFilter(FString *self, FString *result)
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{
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*result = strbin1(*self);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Filter, StringFilter)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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ACTION_RETURN_STRING(strbin1(*self));
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}
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static int StringIndexOf(FString *self, const FString &substr, int startIndex)
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{
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return self->IndexOf(substr, startIndex);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, IndexOf, StringIndexOf)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
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PARAM_STRING(substr);
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PARAM_INT(startIndex);
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ACTION_RETURN_INT(self->IndexOf(substr, startIndex));
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}
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static int StringLastIndexOf(FString *self, const FString &substr, int endIndex)
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{
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return self->LastIndexOfBroken(substr, endIndex);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, LastIndexOf, StringLastIndexOf)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
PARAM_STRING(substr);
|
||||
PARAM_INT(endIndex);
|
||||
ACTION_RETURN_INT(self->LastIndexOfBroken(substr, endIndex));
|
||||
}
|
||||
|
||||
static int StringRightIndexOf(FString *self, const FString &substr, int endIndex)
|
||||
{
|
||||
return self->LastIndexOf(substr, endIndex);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, RightIndexOf, StringRightIndexOf)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
PARAM_STRING(substr);
|
||||
PARAM_INT(endIndex);
|
||||
ACTION_RETURN_INT(self->LastIndexOf(substr, endIndex));
|
||||
}
|
||||
|
||||
static void StringToUpper(FString *self)
|
||||
{
|
||||
self->ToUpper();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToUpper, StringToUpper)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
self->ToUpper();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void StringToLower(FString *self)
|
||||
{
|
||||
self->ToLower();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToLower, StringToLower)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
self->ToLower();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void StringMakeUpper(FString *self, FString *out)
|
||||
{
|
||||
*out = self->MakeUpper();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, MakeUpper, StringMakeUpper)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
ACTION_RETURN_STRING(self->MakeUpper());
|
||||
}
|
||||
|
||||
static void StringMakeLower(FString *self, FString *out)
|
||||
{
|
||||
*out = self->MakeLower();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, MakeLower, StringMakeLower)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
ACTION_RETURN_STRING(self->MakeLower());
|
||||
}
|
||||
|
||||
static int StringCharUpper(int ch)
|
||||
{
|
||||
return ch >= 0 && ch < 65536 ? upperforlower[ch] : ch;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharUpper, StringCharUpper)
|
||||
{
|
||||
PARAM_PROLOGUE;
|
||||
PARAM_INT(ch);
|
||||
ACTION_RETURN_INT(StringCharUpper(ch));
|
||||
}
|
||||
|
||||
static int StringCharLower(int ch)
|
||||
{
|
||||
return ch >= 0 && ch < 65536 ? lowerforupper[ch] : ch;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharLower, StringCharLower)
|
||||
{
|
||||
PARAM_PROLOGUE;
|
||||
PARAM_INT(ch);
|
||||
ACTION_RETURN_INT(StringCharLower(ch));
|
||||
}
|
||||
|
||||
|
||||
static int StringToInt(FString *self, int base)
|
||||
{
|
||||
return (int)self->ToLong(base);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToInt, StringToInt)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
PARAM_INT(base);
|
||||
ACTION_RETURN_INT((int)self->ToLong(base));
|
||||
}
|
||||
|
||||
static double StringToDbl(FString *self)
|
||||
{
|
||||
return self->ToDouble();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToDouble, StringToDbl)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
ACTION_RETURN_FLOAT(self->ToDouble());
|
||||
}
|
||||
|
||||
static void StringSplit(FString *self, TArray<FString> *tokens, const FString &delimiter, int keepEmpty)
|
||||
{
|
||||
self->Split(*tokens, delimiter, static_cast<FString::EmptyTokenType>(keepEmpty));
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Split, StringSplit)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
PARAM_POINTER(tokens, TArray<FString>);
|
||||
PARAM_STRING(delimiter);
|
||||
PARAM_INT(keepEmpty);
|
||||
StringSplit(self, tokens, delimiter, keepEmpty);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int StringCodePointCount(FString *self)
|
||||
{
|
||||
return (int)self->CharacterCount();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CodePointCount, StringCodePointCount)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
ACTION_RETURN_INT(StringCodePointCount(self));
|
||||
}
|
||||
|
||||
static int StringNextCodePoint(FString *self, int inposition, int *position)
|
||||
{
|
||||
int codepoint = self->GetNextCharacter(inposition);
|
||||
if (position) *position = inposition;
|
||||
return codepoint;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, GetNextCodePoint, StringNextCodePoint)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FString);
|
||||
PARAM_INT(pos);
|
||||
if (numret > 0) ret[0].SetInt(self->GetNextCharacter(pos));
|
||||
if (numret > 1) ret[1].SetInt(pos);
|
||||
return numret;
|
||||
}
|
||||
|
||||
|
||||
//=====================================================================================
|
||||
//
|
||||
// sector_t exports
|
||||
|
@ -3812,3 +3505,4 @@ DEFINE_GLOBAL_NAMED(mus_playing, musplaying);
|
|||
DEFINE_FIELD_X(MusPlayingInfo, MusPlayingInfo, name);
|
||||
DEFINE_FIELD_X(MusPlayingInfo, MusPlayingInfo, baseorder);
|
||||
DEFINE_FIELD_X(MusPlayingInfo, MusPlayingInfo, loop);
|
||||
|
||||
|
|
Loading…
Reference in a new issue