- Cleaned up the mapinfos some.

SVN r1493 (trunk)
This commit is contained in:
Randy Heit 2009-03-20 02:53:34 +00:00
parent 5c5137747f
commit 273e4a946d
8 changed files with 744 additions and 850 deletions

View file

@ -53,16 +53,20 @@ episode e1m1
key = "k"
}
defaultmap
{
sucktime = 1
}
map E1M1 lookup "CHUSTR_E1M1"
{
levelnum = 1
titlepatch = "WILV00"
next = "E1M2"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
par = 30
sucktime = 1
music = "$MUSIC_E1M1"
}
@ -72,10 +76,9 @@ map E1M2 lookup "CHUSTR_E1M2"
titlepatch = "WILV01"
next = "E1M3"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
par = 75
sucktime = 1
music = "$MUSIC_E1M2"
}
@ -85,10 +88,9 @@ map E1M3 lookup "CHUSTR_E1M3"
titlepatch = "WILV02"
next = "E1M4"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
par = 120
sucktime = 1
music = "$MUSIC_E1M3"
}
@ -98,10 +100,9 @@ map E1M4 lookup "CHUSTR_E1M4"
titlepatch = "WILV03"
next = "E1M5"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
par = 90
sucktime = 1
music = "$MUSIC_E1M4"
}
@ -111,12 +112,10 @@ map E1M5 lookup "CHUSTR_E1M5"
titlepatch = "WILV04"
next = "EndGame1"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
par = 165
sucktime = 1
music = "$MUSIC_E1M5"
}
// Clusters (correspond with same-numbered episode)

File diff suppressed because it is too large Load diff

View file

@ -1,4 +1,5 @@
// MAPINFO for Doom 2
// MAPINFO for Doom 2
clearepisodes
episode map01
{
@ -6,15 +7,19 @@ episode map01
key = "h"
}
defaultmap
{
sucktime = 1
}
map MAP01 lookup "HUSTR_1"
{
titlepatch = "CWILV00"
next = "MAP02"
secretnext = "MAP02"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 30
sucktime = 1
music = "$MUSIC_RUNNIN"
}
@ -23,10 +28,9 @@ map MAP02 lookup "HUSTR_2"
titlepatch = "CWILV01"
next = "MAP03"
secretnext = "MAP03"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 90
sucktime = 1
music = "$MUSIC_STALKS"
}
@ -35,10 +39,9 @@ map MAP03 lookup "HUSTR_3"
titlepatch = "CWILV02"
next = "MAP04"
secretnext = "MAP04"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 120
sucktime = 1
music = "$MUSIC_COUNTD"
}
@ -47,10 +50,9 @@ map MAP04 lookup "HUSTR_4"
titlepatch = "CWILV03"
next = "MAP05"
secretnext = "MAP05"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 120
sucktime = 1
music = "$MUSIC_BETWEE"
}
@ -59,10 +61,9 @@ map MAP05 lookup "HUSTR_5"
titlepatch = "CWILV04"
next = "MAP06"
secretnext = "MAP06"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 90
sucktime = 1
music = "$MUSIC_DOOM"
}
@ -71,7 +72,7 @@ map MAP06 lookup "HUSTR_6"
titlepatch = "CWILV05"
next = "MAP07"
secretnext = "MAP07"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 150
sucktime = 1
@ -83,11 +84,10 @@ map MAP07 lookup "HUSTR_7"
titlepatch = "CWILV06"
next = "MAP08"
secretnext = "MAP08"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 120
map07special
sucktime = 1
music = "$MUSIC_SHAWN"
}
@ -96,10 +96,9 @@ map MAP08 lookup "HUSTR_8"
titlepatch = "CWILV07"
next = "MAP09"
secretnext = "MAP09"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 120
sucktime = 1
music = "$MUSIC_DDTBLU"
}
@ -108,10 +107,9 @@ map MAP09 lookup "HUSTR_9"
titlepatch = "CWILV08"
next = "MAP10"
secretnext = "MAP10"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 270
sucktime = 1
music = "$MUSIC_IN_CIT"
}
@ -120,10 +118,9 @@ map MAP10 lookup "HUSTR_10"
titlepatch = "CWILV09"
next = "MAP11"
secretnext = "MAP11"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 90
sucktime = 1
music = "$MUSIC_DEAD"
}
@ -132,10 +129,9 @@ map MAP11 lookup "HUSTR_11"
titlepatch = "CWILV10"
next = "MAP12"
secretnext = "MAP12"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 210
sucktime = 1
music = "$MUSIC_STLKS2"
}
@ -144,10 +140,9 @@ map MAP12 lookup "HUSTR_12"
titlepatch = "CWILV11"
next = "MAP13"
secretnext = "MAP13"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_THEDA2"
}
@ -156,10 +151,9 @@ map MAP13 lookup "HUSTR_13"
titlepatch = "CWILV12"
next = "MAP14"
secretnext = "MAP14"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DOOM2"
}
@ -168,10 +162,9 @@ map MAP14 lookup "HUSTR_14"
titlepatch = "CWILV13"
next = "MAP15"
secretnext = "MAP15"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DDTBL2"
}
@ -180,10 +173,9 @@ map MAP15 lookup "HUSTR_15"
titlepatch = "CWILV14"
next = "MAP16"
secretnext = "MAP31"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 210
sucktime = 1
music = "$MUSIC_RUNNI2"
}
@ -192,10 +184,9 @@ map MAP16 lookup "HUSTR_16"
titlepatch = "CWILV15"
next = "MAP17"
secretnext = "MAP17"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DEAD2"
}
@ -204,10 +195,9 @@ map MAP17 lookup "HUSTR_17"
titlepatch = "CWILV16"
next = "MAP18"
secretnext = "MAP18"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 420
sucktime = 1
music = "$MUSIC_STLKS3"
}
@ -216,10 +206,9 @@ map MAP18 lookup "HUSTR_18"
titlepatch = "CWILV17"
next = "MAP19"
secretnext = "MAP19"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_ROMERO"
}
@ -228,10 +217,9 @@ map MAP19 lookup "HUSTR_19"
titlepatch = "CWILV18"
next = "MAP20"
secretnext = "MAP20"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 210
sucktime = 1
music = "$MUSIC_SHAWN2"
}
@ -240,10 +228,9 @@ map MAP20 lookup "HUSTR_20"
titlepatch = "CWILV19"
next = "MAP21"
secretnext = "MAP21"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_MESSAG"
}
@ -252,10 +239,9 @@ map MAP21 lookup "HUSTR_21"
titlepatch = "CWILV20"
next = "MAP22"
secretnext = "MAP22"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 240
sucktime = 1
music = "$MUSIC_COUNT2"
}
@ -264,10 +250,9 @@ map MAP22 lookup "HUSTR_22"
titlepatch = "CWILV21"
next = "MAP23"
secretnext = "MAP23"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_DDTBL3"
}
@ -276,10 +261,9 @@ map MAP23 lookup "HUSTR_23"
titlepatch = "CWILV22"
next = "MAP24"
secretnext = "MAP24"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 180
sucktime = 1
music = "$MUSIC_AMPIE"
}
@ -288,10 +272,9 @@ map MAP24 lookup "HUSTR_24"
titlepatch = "CWILV23"
next = "MAP25"
secretnext = "MAP25"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_THEDA3"
}
@ -300,10 +283,9 @@ map MAP25 lookup "HUSTR_25"
titlepatch = "CWILV24"
next = "MAP26"
secretnext = "MAP26"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_ADRIAN"
}
@ -312,10 +294,9 @@ map MAP26 lookup "HUSTR_26"
titlepatch = "CWILV25"
next = "MAP27"
secretnext = "MAP27"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 300
sucktime = 1
music = "$MUSIC_MESSG2"
}
@ -324,10 +305,9 @@ map MAP27 lookup "HUSTR_27"
titlepatch = "CWILV26"
next = "MAP28"
secretnext = "MAP28"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 330
sucktime = 1
music = "$MUSIC_ROMER2"
}
@ -336,10 +316,9 @@ map MAP28 lookup "HUSTR_28"
titlepatch = "CWILV27"
next = "MAP29"
secretnext = "MAP29"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 420
sucktime = 1
music = "$MUSIC_TENSE"
}
@ -348,10 +327,9 @@ map MAP29 lookup "HUSTR_29"
titlepatch = "CWILV28"
next = "MAP30"
secretnext = "MAP30"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 300
sucktime = 1
music = "$MUSIC_SHAWN3"
}
@ -360,11 +338,10 @@ map MAP30 lookup "HUSTR_30"
titlepatch = "CWILV29"
next = "EndGameC"
secretnext = "EndGameC"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 180
allowmonstertelefrags
sucktime = 1
music = "$MUSIC_OPENIN"
}
@ -373,10 +350,9 @@ map MAP31 lookup "HUSTR_31"
titlepatch = "CWILV30"
next = "MAP16"
secretnext = "MAP32"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 9
par = 120
sucktime = 1
music = "$MUSIC_EVIL"
}
@ -385,12 +361,10 @@ map MAP32 lookup "HUSTR_32"
titlepatch = "CWILV31"
next = "MAP16"
secretnext = "MAP16"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 10
par = 30
sucktime = 1
music = "$MUSIC_ULTIMA"
}
// DOOM II first cluster (up thru level 6)

View file

@ -1,4 +1,5 @@
// MAPINFO for Heretic (Shareware and Retail)
// MAPINFO for Heretic (Shareware and Retail)
skill baby
{
AutoUseHealth
@ -81,7 +82,7 @@ map E1M1 lookup "HHUSTR_E1M1"
{
next = "E1M2"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
music = "MUS_E1M1"
}
@ -90,7 +91,7 @@ map E1M2 lookup "HHUSTR_E1M2"
{
next = "E1M3"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
music = "MUS_E1M2"
}
@ -99,7 +100,7 @@ map E1M3 lookup "HHUSTR_E1M3"
{
next = "E1M4"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
music = "MUS_E1M3"
}
@ -108,7 +109,7 @@ map E1M4 lookup "HHUSTR_E1M4"
{
next = "E1M5"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
music = "MUS_E1M4"
}
@ -117,7 +118,7 @@ map E1M5 lookup "HHUSTR_E1M5"
{
next = "E1M6"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
music = "MUS_E1M5"
}
@ -126,7 +127,7 @@ map E1M6 lookup "HHUSTR_E1M6"
{
next = "E1M7"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
music = "MUS_E1M6"
}
@ -135,7 +136,7 @@ map E1M7 lookup "HHUSTR_E1M7"
{
next = "E1M8"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
music = "MUS_E1M7"
}
@ -144,7 +145,7 @@ map E1M8 lookup "HHUSTR_E1M8"
{
next = "EndGame1"
secretnext = "E1M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
nointermission
ironlichspecial
@ -156,7 +157,7 @@ map E1M9 lookup "HHUSTR_E1M9"
{
next = "E1M7"
secretnext = "E1M7"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 1
music = "MUS_E1M9"
}
@ -167,7 +168,7 @@ map E2M1 lookup "HHUSTR_E2M1"
{
next = "E2M2"
secretnext = "E2M9"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
music = "MUS_E2M1"
}
@ -176,7 +177,7 @@ map E2M2 lookup "HHUSTR_E2M2"
{
next = "E2M3"
secretnext = "E2M9"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
music = "MUS_E2M2"
}
@ -185,7 +186,7 @@ map E2M3 lookup "HHUSTR_E2M3"
{
next = "E2M4"
secretnext = "E2M9"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
music = "MUS_E2M3"
}
@ -194,7 +195,7 @@ map E2M4 lookup "HHUSTR_E2M4"
{
next = "E2M5"
secretnext = "E2M9"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
music = "MUS_E2M4"
}
@ -203,7 +204,7 @@ map E2M5 lookup "HHUSTR_E2M5"
{
next = "E2M6"
secretnext = "E2M9"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
music = "MUS_E1M4"
}
@ -212,7 +213,7 @@ map E2M6 lookup "HHUSTR_E2M6"
{
next = "E2M7"
secretnext = "E2M9"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
music = "MUS_E2M6"
}
@ -221,7 +222,7 @@ map E2M7 lookup "HHUSTR_E2M7"
{
next = "E2M8"
secretnext = "E2M9"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
music = "MUS_E2M7"
}
@ -230,7 +231,7 @@ map E2M8 lookup "HHUSTR_E2M8"
{
next = "EndGameW"
secretnext = "E2M9"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
nointermission
minotaurspecial
@ -243,7 +244,7 @@ map E2M9 lookup "HHUSTR_E2M9"
{
next = "E2M5"
secretnext = "E2M5"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 2
music = "MUS_E2M9"
}
@ -254,7 +255,7 @@ map E3M1 lookup "HHUSTR_E3M1"
{
next = "E3M2"
secretnext = "E3M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
music = "MUS_E1M1"
}
@ -263,7 +264,7 @@ map E3M2 lookup "HHUSTR_E3M2"
{
next = "E3M3"
secretnext = "E3M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
music = "MUS_E3M2"
}
@ -272,7 +273,7 @@ map E3M3 lookup "HHUSTR_E3M3"
{
next = "E3M4"
secretnext = "E3M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
music = "MUS_E3M3"
}
@ -281,7 +282,7 @@ map E3M4 lookup "HHUSTR_E3M4"
{
next = "E3M5"
secretnext = "E3M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
music = "MUS_E1M6"
}
@ -290,7 +291,7 @@ map E3M5 lookup "HHUSTR_E3M5"
{
next = "E3M6"
secretnext = "E3M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
music = "MUS_E1M3"
}
@ -299,7 +300,7 @@ map E3M6 lookup "HHUSTR_E3M6"
{
next = "E3M7"
secretnext = "E3M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
music = "MUS_E1M2"
}
@ -308,7 +309,7 @@ map E3M7 lookup "HHUSTR_E3M7"
{
next = "E3M8"
secretnext = "E3M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
music = "MUS_E1M5"
}
@ -317,7 +318,7 @@ map E3M8 lookup "HHUSTR_E3M8"
{
next = "EndDemon"
secretnext = "E3M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
nointermission
dsparilspecial
@ -330,7 +331,7 @@ map E3M9 lookup "HHUSTR_E3M9"
{
next = "E3M5"
secretnext = "E3M5"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 3
music = "MUS_E2M6"
}
@ -341,7 +342,7 @@ map E4M1 lookup "HHUSTR_E4M1"
{
next = "E4M2"
secretnext = "E4M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
music = "MUS_E1M6"
}
@ -350,7 +351,7 @@ map E4M2 lookup "HHUSTR_E4M2"
{
next = "E4M3"
secretnext = "E4M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
music = "MUS_E1M2"
}
@ -359,7 +360,7 @@ map E4M3 lookup "HHUSTR_E4M3"
{
next = "E4M4"
secretnext = "E4M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
music = "MUS_E1M3"
}
@ -368,7 +369,7 @@ map E4M4 lookup "HHUSTR_E4M4"
{
next = "E4M5"
secretnext = "E4M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
music = "MUS_E1M4"
}
@ -377,7 +378,7 @@ map E4M5 lookup "HHUSTR_E4M5"
{
next = "E4M6"
secretnext = "E4M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
music = "MUS_E1M5"
}
@ -386,7 +387,7 @@ map E4M6 lookup "HHUSTR_E4M6"
{
next = "E4M7"
secretnext = "E4M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
music = "MUS_E1M1"
}
@ -395,7 +396,7 @@ map E4M7 lookup "HHUSTR_E4M7"
{
next = "E4M8"
secretnext = "E4M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
music = "MUS_E1M7"
}
@ -404,7 +405,7 @@ map E4M8 lookup "HHUSTR_E4M8"
{
next = "EndGame4"
secretnext = "E4M9"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
nointermission
ironlichspecial
@ -417,7 +418,7 @@ map E4M9 lookup "HHUSTR_E4M9"
{
next = "E4M5"
secretnext = "E4M5"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 4
music = "MUS_E1M9"
}
@ -428,7 +429,7 @@ map E5M1 lookup "HHUSTR_E5M1"
{
next = "E5M2"
secretnext = "E5M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
music = "MUS_E2M1"
}
@ -437,7 +438,7 @@ map E5M2 lookup "HHUSTR_E5M2"
{
next = "E5M3"
secretnext = "E5M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
music = "MUS_E2M2"
}
@ -446,7 +447,7 @@ map E5M3 lookup "HHUSTR_E5M3"
{
next = "E5M4"
secretnext = "E5M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
music = "MUS_E2M3"
}
@ -455,7 +456,7 @@ map E5M4 lookup "HHUSTR_E5M4"
{
next = "E5M5"
secretnext = "E5M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
music = "MUS_E2M4"
}
@ -464,7 +465,7 @@ map E5M5 lookup "HHUSTR_E5M5"
{
next = "E5M6"
secretnext = "E5M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
music = "MUS_E1M4"
}
@ -473,7 +474,7 @@ map E5M6 lookup "HHUSTR_E5M6"
{
next = "E5M7"
secretnext = "E5M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
music = "MUS_E2M6"
}
@ -482,7 +483,7 @@ map E5M7 lookup "HHUSTR_E5M7"
{
next = "E5M8"
secretnext = "E5M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
music = "MUS_E2M7"
}
@ -491,7 +492,7 @@ map E5M8 lookup "HHUSTR_E5M8"
{
next = "EndGame1"
secretnext = "E5M9"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
nointermission
minotaurspecial
@ -504,7 +505,7 @@ map E5M9 lookup "HHUSTR_E5M9"
{
next = "E5M4"
secretnext = "E5M4"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 5
music = "MUS_E2M9"
}
@ -515,7 +516,7 @@ map E6M1 "Untitled"
{
next = "E6M2"
secretnext = "E6M2"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
music = "MUS_E3M2"
}
@ -524,7 +525,7 @@ map E6M2 "Untitled"
{
next = "E6M3"
secretnext = "E6M3"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
music = "MUS_E3M3"
}
@ -533,7 +534,7 @@ map E6M3 "Untitled"
{
next = "E6M1"
secretnext = "E6M1"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
music = "MUS_E1M6"
}
@ -579,4 +580,3 @@ cluster 6
{
flat = "FLOOR25"
}

View file

@ -1,5 +1,7 @@
// A bare-bones MAPINFO for Hexen.
// Most of the MAPINFO is still in hexen.wad.
// A bare-bones MAPINFO for Hexen.
// Most of the MAPINFO is still in hexen.wad.
skill baby
{
AutoUseHealth

View file

@ -1,5 +1,7 @@
// MAPINFO for Plutonia. Exactly the same as Doom 2, except it
// has different map names and cluster messages.
// MAPINFO for Plutonia. Exactly the same as Doom 2, except it
// has different map names and cluster messages.
clearepisodes
episode map01
{
@ -7,15 +9,19 @@ episode map01
key = "t"
}
defaultmap
{
sucktime = 1
}
map MAP01 lookup "PHUSTR_1"
{
titlepatch = "CWILV00"
next = "MAP02"
secretnext = "MAP02"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 30
sucktime = 1
music = "$MUSIC_RUNNIN"
}
@ -24,10 +30,9 @@ map MAP02 lookup "PHUSTR_2"
titlepatch = "CWILV01"
next = "MAP03"
secretnext = "MAP03"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 90
sucktime = 1
music = "$MUSIC_STALKS"
}
@ -36,10 +41,9 @@ map MAP03 lookup "PHUSTR_3"
titlepatch = "CWILV02"
next = "MAP04"
secretnext = "MAP04"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 120
sucktime = 1
music = "$MUSIC_COUNTD"
}
@ -48,10 +52,9 @@ map MAP04 lookup "PHUSTR_4"
titlepatch = "CWILV03"
next = "MAP05"
secretnext = "MAP05"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 120
sucktime = 1
music = "$MUSIC_BETWEE"
}
@ -60,10 +63,9 @@ map MAP05 lookup "PHUSTR_5"
titlepatch = "CWILV04"
next = "MAP06"
secretnext = "MAP06"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 90
sucktime = 1
music = "$MUSIC_DOOM"
}
@ -72,10 +74,9 @@ map MAP06 lookup "PHUSTR_6"
titlepatch = "CWILV05"
next = "MAP07"
secretnext = "MAP07"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 150
sucktime = 1
music = "$MUSIC_THE_DA"
}
@ -84,10 +85,9 @@ map MAP07 lookup "PHUSTR_7"
titlepatch = "CWILV06"
next = "MAP08"
secretnext = "MAP08"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 120
sucktime = 1
map07special
music = "$MUSIC_SHAWN"
}
@ -97,10 +97,9 @@ map MAP08 lookup "PHUSTR_8"
titlepatch = "CWILV07"
next = "MAP09"
secretnext = "MAP09"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 120
sucktime = 1
music = "$MUSIC_DDTBLU"
}
@ -109,10 +108,9 @@ map MAP09 lookup "PHUSTR_9"
titlepatch = "CWILV08"
next = "MAP10"
secretnext = "MAP10"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 270
sucktime = 1
music = "$MUSIC_IN_CIT"
}
@ -121,10 +119,9 @@ map MAP10 lookup "PHUSTR_10"
titlepatch = "CWILV09"
next = "MAP11"
secretnext = "MAP11"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 90
sucktime = 1
music = "$MUSIC_DEAD"
}
@ -133,10 +130,9 @@ map MAP11 lookup "PHUSTR_11"
titlepatch = "CWILV10"
next = "MAP12"
secretnext = "MAP12"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 210
sucktime = 1
music = "$MUSIC_STLKS2"
}
@ -145,10 +141,9 @@ map MAP12 lookup "PHUSTR_12"
titlepatch = "CWILV11"
next = "MAP13"
secretnext = "MAP13"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_THEDA2"
}
@ -157,10 +152,9 @@ map MAP13 lookup "PHUSTR_13"
titlepatch = "CWILV12"
next = "MAP14"
secretnext = "MAP14"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DOOM2"
}
@ -169,10 +163,9 @@ map MAP14 lookup "PHUSTR_14"
titlepatch = "CWILV13"
next = "MAP15"
secretnext = "MAP15"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DDTBL2"
}
@ -181,10 +174,9 @@ map MAP15 lookup "PHUSTR_15"
titlepatch = "CWILV14"
next = "MAP16"
secretnext = "MAP31"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 210
sucktime = 1
music = "$MUSIC_RUNNI2"
}
@ -193,10 +185,9 @@ map MAP16 lookup "PHUSTR_16"
titlepatch = "CWILV15"
next = "MAP17"
secretnext = "MAP17"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DEAD2"
}
@ -205,10 +196,9 @@ map MAP17 lookup "PHUSTR_17"
titlepatch = "CWILV16"
next = "MAP18"
secretnext = "MAP18"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 420
sucktime = 1
music = "$MUSIC_STLKS3"
}
@ -217,10 +207,9 @@ map MAP18 lookup "PHUSTR_18"
titlepatch = "CWILV17"
next = "MAP19"
secretnext = "MAP19"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_ROMERO"
}
@ -229,10 +218,9 @@ map MAP19 lookup "PHUSTR_19"
titlepatch = "CWILV18"
next = "MAP20"
secretnext = "MAP20"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 210
sucktime = 1
music = "$MUSIC_SHAWN2"
}
@ -241,10 +229,9 @@ map MAP20 lookup "PHUSTR_20"
titlepatch = "CWILV19"
next = "MAP21"
secretnext = "MAP21"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_MESSAG"
}
@ -253,10 +240,9 @@ map MAP21 lookup "PHUSTR_21"
titlepatch = "CWILV20"
next = "MAP22"
secretnext = "MAP22"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 240
sucktime = 1
music = "$MUSIC_COUNT2"
}
@ -265,10 +251,9 @@ map MAP22 lookup "PHUSTR_22"
titlepatch = "CWILV21"
next = "MAP23"
secretnext = "MAP23"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_DDTBL3"
}
@ -277,10 +262,9 @@ map MAP23 lookup "PHUSTR_23"
titlepatch = "CWILV22"
next = "MAP24"
secretnext = "MAP24"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 180
sucktime = 1
music = "$MUSIC_AMPIE"
}
@ -289,10 +273,9 @@ map MAP24 lookup "PHUSTR_24"
titlepatch = "CWILV23"
next = "MAP25"
secretnext = "MAP25"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_THEDA3"
}
@ -301,10 +284,9 @@ map MAP25 lookup "PHUSTR_25"
titlepatch = "CWILV24"
next = "MAP26"
secretnext = "MAP26"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_ADRIAN"
}
@ -313,10 +295,9 @@ map MAP26 lookup "PHUSTR_26"
titlepatch = "CWILV25"
next = "MAP27"
secretnext = "MAP27"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 300
sucktime = 1
music = "$MUSIC_MESSG2"
}
@ -325,10 +306,9 @@ map MAP27 lookup "PHUSTR_27"
titlepatch = "CWILV26"
next = "MAP28"
secretnext = "MAP28"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 330
sucktime = 1
music = "$MUSIC_ROMER2"
}
@ -337,10 +317,9 @@ map MAP28 lookup "PHUSTR_28"
titlepatch = "CWILV27"
next = "MAP29"
secretnext = "MAP29"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 420
sucktime = 1
music = "$MUSIC_TENSE"
}
@ -349,10 +328,9 @@ map MAP29 lookup "PHUSTR_29"
titlepatch = "CWILV28"
next = "MAP30"
secretnext = "MAP30"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 300
sucktime = 1
music = "$MUSIC_SHAWN3"
}
@ -361,10 +339,9 @@ map MAP30 lookup "PHUSTR_30"
titlepatch = "CWILV29"
next = "EndGameC"
secretnext = "EndGameC"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 180
sucktime = 1
allowmonstertelefrags
music = "$MUSIC_OPENIN"
}
@ -374,10 +351,9 @@ map MAP31 lookup "PHUSTR_31"
titlepatch = "CWILV30"
next = "MAP16"
secretnext = "MAP32"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 9
par = 120
sucktime = 1
music = "$MUSIC_EVIL"
}
@ -386,10 +362,9 @@ map MAP32 lookup "PHUSTR_32"
titlepatch = "CWILV31"
next = "MAP16"
secretnext = "MAP16"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 10
par = 30
sucktime = 1
music = "$MUSIC_ULTIMA"
}

View file

@ -1,4 +1,5 @@
// MAPINFO for Strife (full version and teaser)
// MAPINFO for Strife (full version and teaser)
skill baby
{
AutoUseHealth
@ -54,7 +55,7 @@ gamedefaults
map MAP01 "AREA 1: sanctuary"
{
next = "MAP02"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_ACTION"
cluster = 1
}
@ -62,7 +63,7 @@ map MAP01 "AREA 1: sanctuary"
map MAP02 "AREA 2: town"
{
next = "MAP03"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_TAVERN"
cluster = 1
}
@ -70,18 +71,17 @@ map MAP02 "AREA 2: town"
map MAP03 "AREA 3: front base"
{
next = "MAP04"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_DANGER"
cluster = 1
noallies
redirect = "Sigil"
, "map30"
redirect = "Sigil", "map30"
}
map MAP04 "AREA 4: power station"
{
next = "MAP05"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_FAST"
cluster = 1
}
@ -89,7 +89,7 @@ map MAP04 "AREA 4: power station"
map MAP05 "AREA 5: prison"
{
next = "MAP06"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_INTRO"
cluster = 1
}
@ -97,7 +97,7 @@ map MAP05 "AREA 5: prison"
map MAP06 "AREA 6: sewers"
{
next = "MAP07"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_DARKER"
cluster = 1
}
@ -105,17 +105,16 @@ map MAP06 "AREA 6: sewers"
map MAP07 "AREA 7: castle"
{
next = "MAP08"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_STRIKE"
cluster = 1
redirect = "Sigil"
, "map10"
redirect = "Sigil", "map10"
}
map MAP08 "AREA 8: Audience Chamber"
{
next = "MAP09"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_SLIDE"
cluster = 1
}
@ -123,10 +122,12 @@ map MAP08 "AREA 8: Audience Chamber"
map MAP09 "AREA 9: Castle: Programmer's Keep"
{
next = "MAP10"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_TRIBAL"
cluster = 1
// These are the sky changes for the first 8 maps
// These are the sky changes for the first 8 maps
specialaction = "Programmer", "ACS_Execute", 0, 1, 256
specialaction = "Programmer", "ACS_Execute", 0, 2, 256
specialaction = "Programmer", "ACS_Execute", 0, 3, 256
@ -134,16 +135,17 @@ map MAP09 "AREA 9: Castle: Programmer's Keep"
specialaction = "Programmer", "ACS_Execute", 0, 5, 256
specialaction = "Programmer", "ACS_Execute", 0, 6, 256
specialaction = "Programmer", "ACS_Execute", 0, 7, 256
specialaction = "Programmer", "ACS_Execute", 0, 8, 256// It seems that Strife was originally going to print the text
// from the C1TEXT lump when you move from map 9 to map 10, but
// that idea apparently got scrapped as the game developed.
specialaction = "Programmer", "ACS_Execute", 0, 8, 256
// It seems that Strife was originally going to print the text
// from the C1TEXT lump when you move from map 9 to map 10, but
// that idea apparently got scrapped as the game developed.
}
map MAP10 "AREA 10: New Front Base"
{
next = "MAP11"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_MARCH"
cluster = 1
}
@ -151,7 +153,7 @@ map MAP10 "AREA 10: New Front Base"
map MAP11 "AREA 11: Borderlands"
{
next = "MAP12"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_DANGER"
cluster = 1
}
@ -159,7 +161,7 @@ map MAP11 "AREA 11: Borderlands"
map MAP12 "AREA 12: the temple of the oracle"
{
next = "MAP13"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_MOOD"
cluster = 1
}
@ -167,7 +169,7 @@ map MAP12 "AREA 12: the temple of the oracle"
map MAP13 "AREA 13: Catacombs"
{
next = "MAP14"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_CASTLE"
cluster = 1
}
@ -175,7 +177,7 @@ map MAP13 "AREA 13: Catacombs"
map MAP14 "AREA 14: mines"
{
next = "MAP15"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_DARKER"
cluster = 1
}
@ -183,7 +185,7 @@ map MAP14 "AREA 14: mines"
map MAP15 "AREA 15: Fortress: Administration"
{
next = "MAP16"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_ACTION"
cluster = 1
}
@ -191,7 +193,7 @@ map MAP15 "AREA 15: Fortress: Administration"
map MAP16 "AREA 16: Fortress: Bishop's Tower"
{
next = "MAP17"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_FIGHT"
cluster = 1
}
@ -199,7 +201,7 @@ map MAP16 "AREA 16: Fortress: Bishop's Tower"
map MAP17 "AREA 17: Fortress: The Bailey"
{
next = "MAP18"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_SPENSE"
cluster = 1
}
@ -207,7 +209,7 @@ map MAP17 "AREA 17: Fortress: The Bailey"
map MAP18 "AREA 18: Fortress: Stores"
{
next = "MAP19"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_SLIDE"
cluster = 1
}
@ -215,7 +217,7 @@ map MAP18 "AREA 18: Fortress: Stores"
map MAP19 "AREA 19: Fortress: Security Complex"
{
next = "MAP20"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_STRIKE"
cluster = 1
}
@ -223,7 +225,7 @@ map MAP19 "AREA 19: Fortress: Security Complex"
map MAP20 "AREA 20: Factory: Receiving"
{
next = "MAP21"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_DARK"
cluster = 1
}
@ -231,7 +233,7 @@ map MAP20 "AREA 20: Factory: Receiving"
map MAP21 "AREA 21: Factory: Manufacturing"
{
next = "MAP22"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_TECH"
cluster = 1
}
@ -239,7 +241,7 @@ map MAP21 "AREA 21: Factory: Manufacturing"
map MAP22 "AREA 22: Factory: Forge"
{
next = "MAP23"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_SLIDE"
cluster = 1
}
@ -247,7 +249,7 @@ map MAP22 "AREA 22: Factory: Forge"
map MAP23 "AREA 23: Order Commons"
{
next = "MAP24"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_DRONE"
cluster = 1
}
@ -255,7 +257,7 @@ map MAP23 "AREA 23: Order Commons"
map MAP24 "AREA 24: Factory: Conversion Chapel"
{
next = "MAP25"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_PANTHR"
cluster = 1
}
@ -263,7 +265,7 @@ map MAP24 "AREA 24: Factory: Conversion Chapel"
map MAP25 "AREA 25: Catacombs: Ruined Temple"
{
next = "MAP26"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_SAD"
cluster = 1
}
@ -271,7 +273,7 @@ map MAP25 "AREA 25: Catacombs: Ruined Temple"
map MAP26 "AREA 26: proving grounds"
{
next = "MAP27"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_INSTRY"
cluster = 1
}
@ -279,7 +281,7 @@ map MAP26 "AREA 26: proving grounds"
map MAP27 "AREA 27: The Lab"
{
next = "MAP28"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_TECH"
cluster = 1
}
@ -287,7 +289,7 @@ map MAP27 "AREA 27: The Lab"
map MAP28 "AREA 28: Alien Ship"
{
next = "MAP29"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_ACTION"
cluster = 1
}
@ -295,7 +297,7 @@ map MAP28 "AREA 28: Alien Ship"
map MAP29 "AREA 29: Entity's Lair"
{
next = "EndGameS"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_INSTRY"
cluster = 1
deathslideshow
@ -304,7 +306,7 @@ map MAP29 "AREA 29: Entity's Lair"
map MAP30 "AREA 30: Abandoned Front Base"
{
next = "MAP31"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_DRONE"
cluster = 1
}
@ -312,7 +314,7 @@ map MAP30 "AREA 30: Abandoned Front Base"
map MAP31 "AREA 31: Training Facility"
{
next = "MAP01"
sky1 = "SKYMNT01", 0
sky1 = "SKYMNT01"
music = "D_FIGHT"
cluster = 1
}
@ -320,7 +322,7 @@ map MAP31 "AREA 31: Training Facility"
map MAP32 "AREA 1: Sanctuary"
{
next = "MAP33"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_MAP1"
cluster = 2
}
@ -328,7 +330,7 @@ map MAP32 "AREA 1: Sanctuary"
map MAP33 "AREA 2: Town"
{
next = "MAP34"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_MAP2"
cluster = 2
}
@ -336,7 +338,7 @@ map MAP33 "AREA 2: Town"
map MAP34 "AREA 3: Movement Base"
{
next = "EndBuyStrife"
sky1 = "SKYMNT02", 0
sky1 = "SKYMNT02"
music = "D_MAP3"
cluster = 2
noallies
@ -361,4 +363,3 @@ episode MAP02 teaser MAP33
{
name = "Quest for the Sigil"
}

View file

@ -1,5 +1,7 @@
// MAPINFO for TNT. Exactly the same as Doom 2, except it
// has different map names and cluster messages.
// MAPINFO for TNT. Exactly the same as Doom 2, except it
// has different map names and cluster messages.
clearepisodes
episode map01
{
@ -7,15 +9,19 @@ episode map01
key = "t"
}
defaultmap
{
sucktime = 1
}
map MAP01 lookup "THUSTR_1"
{
titlepatch = "CWILV00"
next = "MAP02"
secretnext = "MAP02"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 30
sucktime = 1
music = "$MUSIC_RUNNIN"
}
@ -24,10 +30,9 @@ map MAP02 lookup "THUSTR_2"
titlepatch = "CWILV01"
next = "MAP03"
secretnext = "MAP03"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 90
sucktime = 1
music = "$MUSIC_STALKS"
}
@ -36,10 +41,9 @@ map MAP03 lookup "THUSTR_3"
titlepatch = "CWILV02"
next = "MAP04"
secretnext = "MAP04"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 120
sucktime = 1
music = "$MUSIC_COUNTD"
}
@ -48,10 +52,9 @@ map MAP04 lookup "THUSTR_4"
titlepatch = "CWILV03"
next = "MAP05"
secretnext = "MAP05"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 120
sucktime = 1
music = "$MUSIC_BETWEE"
}
@ -60,10 +63,9 @@ map MAP05 lookup "THUSTR_5"
titlepatch = "CWILV04"
next = "MAP06"
secretnext = "MAP06"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 90
sucktime = 1
music = "$MUSIC_DOOM"
}
@ -72,10 +74,9 @@ map MAP06 lookup "THUSTR_6"
titlepatch = "CWILV05"
next = "MAP07"
secretnext = "MAP07"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 5
par = 150
sucktime = 1
music = "$MUSIC_THE_DA"
}
@ -84,10 +85,9 @@ map MAP07 lookup "THUSTR_7"
titlepatch = "CWILV06"
next = "MAP08"
secretnext = "MAP08"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 120
sucktime = 1
map07special
music = "$MUSIC_SHAWN"
}
@ -97,10 +97,9 @@ map MAP08 lookup "THUSTR_8"
titlepatch = "CWILV07"
next = "MAP09"
secretnext = "MAP09"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 120
sucktime = 1
music = "$MUSIC_DDTBLU"
}
@ -109,10 +108,9 @@ map MAP09 lookup "THUSTR_9"
titlepatch = "CWILV08"
next = "MAP10"
secretnext = "MAP10"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 270
sucktime = 1
music = "$MUSIC_IN_CIT"
}
@ -121,10 +119,9 @@ map MAP10 lookup "THUSTR_10"
titlepatch = "CWILV09"
next = "MAP11"
secretnext = "MAP11"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 90
sucktime = 1
music = "$MUSIC_DEAD"
}
@ -133,10 +130,9 @@ map MAP11 lookup "THUSTR_11"
titlepatch = "CWILV10"
next = "MAP12"
secretnext = "MAP12"
sky1 = "SKY1", 0
sky1 = "SKY1"
cluster = 6
par = 210
sucktime = 1
music = "$MUSIC_STLKS2"
}
@ -145,10 +141,9 @@ map MAP12 lookup "THUSTR_12"
titlepatch = "CWILV11"
next = "MAP13"
secretnext = "MAP13"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_THEDA2"
}
@ -157,10 +152,9 @@ map MAP13 lookup "THUSTR_13"
titlepatch = "CWILV12"
next = "MAP14"
secretnext = "MAP14"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DOOM2"
}
@ -169,10 +163,9 @@ map MAP14 lookup "THUSTR_14"
titlepatch = "CWILV13"
next = "MAP15"
secretnext = "MAP15"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DDTBL2"
}
@ -181,10 +174,9 @@ map MAP15 lookup "THUSTR_15"
titlepatch = "CWILV14"
next = "MAP16"
secretnext = "MAP31"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 210
sucktime = 1
music = "$MUSIC_RUNNI2"
}
@ -193,10 +185,9 @@ map MAP16 lookup "THUSTR_16"
titlepatch = "CWILV15"
next = "MAP17"
secretnext = "MAP17"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_DEAD2"
}
@ -205,10 +196,9 @@ map MAP17 lookup "THUSTR_17"
titlepatch = "CWILV16"
next = "MAP18"
secretnext = "MAP18"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 420
sucktime = 1
music = "$MUSIC_STLKS3"
}
@ -217,10 +207,9 @@ map MAP18 lookup "THUSTR_18"
titlepatch = "CWILV17"
next = "MAP19"
secretnext = "MAP19"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_ROMERO"
}
@ -229,10 +218,9 @@ map MAP19 lookup "THUSTR_19"
titlepatch = "CWILV18"
next = "MAP20"
secretnext = "MAP20"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 210
sucktime = 1
music = "$MUSIC_SHAWN2"
}
@ -241,10 +229,9 @@ map MAP20 lookup "THUSTR_20"
titlepatch = "CWILV19"
next = "MAP21"
secretnext = "MAP21"
sky1 = "SKY2", 0
sky1 = "SKY2"
cluster = 7
par = 150
sucktime = 1
music = "$MUSIC_MESSAG"
}
@ -253,10 +240,9 @@ map MAP21 lookup "THUSTR_21"
titlepatch = "CWILV20"
next = "MAP22"
secretnext = "MAP22"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 240
sucktime = 1
music = "$MUSIC_COUNT2"
}
@ -265,10 +251,9 @@ map MAP22 lookup "THUSTR_22"
titlepatch = "CWILV21"
next = "MAP23"
secretnext = "MAP23"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_DDTBL3"
}
@ -277,10 +262,9 @@ map MAP23 lookup "THUSTR_23"
titlepatch = "CWILV22"
next = "MAP24"
secretnext = "MAP24"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 180
sucktime = 1
music = "$MUSIC_AMPIE"
}
@ -289,10 +273,9 @@ map MAP24 lookup "THUSTR_24"
titlepatch = "CWILV23"
next = "MAP25"
secretnext = "MAP25"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_THEDA3"
}
@ -301,10 +284,9 @@ map MAP25 lookup "THUSTR_25"
titlepatch = "CWILV24"
next = "MAP26"
secretnext = "MAP26"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 150
sucktime = 1
music = "$MUSIC_ADRIAN"
}
@ -313,10 +295,9 @@ map MAP26 lookup "THUSTR_26"
titlepatch = "CWILV25"
next = "MAP27"
secretnext = "MAP27"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 300
sucktime = 1
music = "$MUSIC_MESSG2"
}
@ -325,10 +306,9 @@ map MAP27 lookup "THUSTR_27"
titlepatch = "CWILV26"
next = "MAP28"
secretnext = "MAP28"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 330
sucktime = 1
music = "$MUSIC_ROMER2"
}
@ -337,10 +317,9 @@ map MAP28 lookup "THUSTR_28"
titlepatch = "CWILV27"
next = "MAP29"
secretnext = "MAP29"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 420
sucktime = 1
music = "$MUSIC_TENSE"
}
@ -349,10 +328,9 @@ map MAP29 lookup "THUSTR_29"
titlepatch = "CWILV28"
next = "MAP30"
secretnext = "MAP30"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 300
sucktime = 1
music = "$MUSIC_SHAWN3"
}
@ -361,10 +339,9 @@ map MAP30 lookup "THUSTR_30"
titlepatch = "CWILV29"
next = "EndGameC"
secretnext = "EndGameC"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 8
par = 180
sucktime = 1
allowmonstertelefrags
music = "$MUSIC_OPENIN"
}
@ -374,10 +351,9 @@ map MAP31 lookup "THUSTR_31"
titlepatch = "CWILV30"
next = "MAP16"
secretnext = "MAP32"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 9
par = 120
sucktime = 1
music = "$MUSIC_EVIL"
}
@ -386,10 +362,9 @@ map MAP32 lookup "THUSTR_32"
titlepatch = "CWILV31"
next = "MAP16"
secretnext = "MAP16"
sky1 = "SKY3", 0
sky1 = "SKY3"
cluster = 10
par = 30
sucktime = 1
music = "$MUSIC_ULTIMA"
}
@ -446,4 +421,3 @@ cluster 10
music = "$MUSIC_READ_M"
entertext = lookup, "T6TEXT"
}