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- fixed: stacked sector portals were not added to the render list
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@ -174,8 +174,8 @@ void GLWall::SkyPlane(sector_t *sector, int plane, bool allowreflect)
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planemirror = plane == sector_t::ceiling ? §or->ceilingplane : §or->floorplane;
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}
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else return;
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PutWall(0);
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}
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PutWall(0);
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}
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