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- Added GetHR support to D3DFB for querying the error code when device creation fails.
- Should still check for a NULL device when CreateDevice() returns D3DERR_DEVICELOST. SVN r2328 (trunk)
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30ec646ba5
commit
24f23718b7
2 changed files with 9 additions and 5 deletions
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@ -242,6 +242,8 @@ D3DFB::D3DFB (int width, int height, bool fullscreen)
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{
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D3DPRESENT_PARAMETERS d3dpp;
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LastHR = 0;
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D3DDevice = NULL;
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VertexBuffer = NULL;
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IndexBuffer = NULL;
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@ -323,18 +325,18 @@ D3DFB::D3DFB (int width, int height, bool fullscreen)
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if (FAILED(hr = D3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, Window,
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D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_FPU_PRESERVE, &d3dpp, &D3DDevice)) &&
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hr != D3DERR_DEVICELOST)
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(hr != D3DERR_DEVICELOST || D3DDevice == NULL))
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{
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if (FAILED(D3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, Window,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_FPU_PRESERVE, &d3dpp, &D3DDevice)) &&
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hr != D3DERR_DEVICELOST)
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(hr != D3DERR_DEVICELOST || D3DDevice == NULL))
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{
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if (d3dpp.FullScreen_RefreshRateInHz != 0)
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{
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d3dpp.FullScreen_RefreshRateInHz = 0;
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if (FAILED(hr = D3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, Window,
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D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_FPU_PRESERVE, &d3dpp, &D3DDevice)) &&
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hr != D3DERR_DEVICELOST)
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(hr != D3DERR_DEVICELOST || D3DDevice == NULL))
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{
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if (FAILED(D3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, Window,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_FPU_PRESERVE, &d3dpp, &D3DDevice)) &&
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@ -346,6 +348,7 @@ D3DFB::D3DFB (int width, int height, bool fullscreen)
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}
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}
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}
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LastHR = hr;
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if (D3DDevice != NULL)
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{
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D3DADAPTER_IDENTIFIER9 adapter_id;
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@ -364,7 +367,7 @@ D3DFB::D3DFB (int width, int height, bool fullscreen)
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{
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DeviceCaps.LineCaps |= D3DLINECAPS_ANTIALIAS;
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}
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// ATI's drivers apparently also lie, so screw this cap.
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// ATI's drivers apparently also lie, so screw this caps bit.
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}
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CreateResources();
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SetInitialState();
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@ -1000,7 +1003,7 @@ bool D3DFB::IsValid ()
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HRESULT D3DFB::GetHR ()
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{
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return 0;
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return LastHR;
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}
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//==========================================================================
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@ -414,6 +414,7 @@ private:
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D3DPal *Palettes;
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D3DTex *Textures;
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PackingTexture *Packs;
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HRESULT LastHR;
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IDirect3DDevice9 *D3DDevice;
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IDirect3DTexture9 *FBTexture;
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