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Made sure that the last text line is always visible in OS X startup window
These case are handled specifically: * When waiting for clients or host to join * When showing a fatal error
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2 changed files with 14 additions and 0 deletions
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@ -89,6 +89,8 @@ private:
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void ExpandTextView(float height);
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void ExpandTextView(float height);
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void AddText(const PalEntry& color, const char* message);
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void AddText(const PalEntry& color, const char* message);
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void ScrollTextToBottom();
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};
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};
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#endif // COCOA_ST_CONSOLE_INCLUDED
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#endif // COCOA_ST_CONSOLE_INCLUDED
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@ -188,6 +188,8 @@ void FConsoleWindow::ShowFatalError(const char* const message)
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AddText(PalEntry(255, 255, 170), message);
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AddText(PalEntry(255, 255, 170), message);
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AddText("\n");
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AddText("\n");
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ScrollTextToBottom();
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[NSApp runModalForWindow:m_window];
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[NSApp runModalForWindow:m_window];
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}
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}
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@ -338,6 +340,14 @@ void FConsoleWindow::AddText(const PalEntry& color, const char* const message)
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}
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}
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void FConsoleWindow::ScrollTextToBottom()
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{
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[m_textView scrollRangeToVisible:NSMakeRange(m_characterCount, 0)];
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[[NSRunLoop currentRunLoop] limitDateForMode:NSDefaultRunLoopMode];
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}
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void FConsoleWindow::SetTitleText()
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void FConsoleWindow::SetTitleText()
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{
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{
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static const CGFloat TITLE_TEXT_HEIGHT = 32.0f;
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static const CGFloat TITLE_TEXT_HEIGHT = 32.0f;
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@ -485,6 +495,8 @@ void FConsoleWindow::NetInit(const char* const message, const int playerCount)
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[m_window setFrame:windowRect display:YES];
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[m_window setFrame:windowRect display:YES];
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[[m_window contentView] addSubview:m_netView];
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[[m_window contentView] addSubview:m_netView];
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ScrollTextToBottom();
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}
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}
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[m_netMessageText setStringValue:[NSString stringWithUTF8String:message]];
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[m_netMessageText setStringValue:[NSString stringWithUTF8String:message]];
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