Creating 0.2pre tag

This commit is contained in:
raa-eruanna 2016-10-18 14:07:44 -04:00
parent 694cae054c
commit 226287875b

View file

@ -41,17 +41,17 @@ const char *GetVersionString();
/** Lots of different version numbers **/
#define VERSIONSTR "0.1beta"
#define VERSIONSTR "0.2pre"
// The version as seen in the Windows resource
#define RC_FILEVERSION 0,1,0,0
#define RC_PRODUCTVERSION 0,1,0,0
#define RC_PRODUCTVERSION2 "0.1beta"
#define RC_FILEVERSION 0,1,9999,0
#define RC_PRODUCTVERSION 0,1,9999,0
#define RC_PRODUCTVERSION2 "0.2pre"
// Version identifier for network games.
// Bump it every time you do a release unless you're certain you
// didn't change anything that will affect sync.
#define NETGAMEVERSION 232
#define NETGAMEVERSION 233
// Version stored in the ini's [LastRun] section.
// Bump it if you made some configuration change that you want to