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- Fixed miscompilation with Clang 3.5.0.
The optimizer miscompiles the function FBehavior::LoadScriptsDirectory and causes random crashes when zdoom is run with wads containing scripts. As said in the comment, I just hope that the Clang devs fix it for the next patching release, ie 3.5.1.
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@ -2306,6 +2306,12 @@ void FBehavior::LoadScriptsDirectory ()
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default:
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break;
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}
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// [EP] Clang 3.5.0 optimizer miscompiles this function and causes random
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// crashes in the program. I hope that Clang 3.5.x will fix this.
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#if defined(__clang__) && __clang_major__ == 3 && __clang_minor__ >= 5
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asm("" : "+g" (NumScripts));
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#endif
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for (i = 0; i < NumScripts; ++i)
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{
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Scripts[i].Flags = 0;
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