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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 21:51:09 +00:00
- enabled hqNx MMX on all platforms with Intel intrinsics support
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parent
69813993b0
commit
1c5d0ccd65
3 changed files with 41 additions and 11 deletions
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@ -449,6 +449,22 @@ else( SSE_MATTERS )
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set( BACKPATCH 0 )
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endif( SSE_MATTERS )
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if( X64 )
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set( HAVE_MMX 1 )
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else( X64 )
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set( SAFE_CMAKE_C_FLAGS ${CMAKE_C_FLAGS} )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mmmx")
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endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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CHECK_CXX_SOURCE_COMPILES("#include <mmintrin.h>
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int main(void) { __m64 v = _m_from_int(0); }"
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HAVE_MMX)
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set( CMAKE_C_FLAGS ${SAFE_CMAKE_C_FLAGS} )
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endif( X64 )
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# Set up flags for GCC
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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@ -581,10 +597,6 @@ endif( NOT DYN_FLUIDSYNTH )
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# Start defining source files for ZDoom
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set( PLAT_WIN32_SOURCES
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gl/hqnx_asm/hq2x_asm.cpp
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gl/hqnx_asm/hq3x_asm.cpp
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gl/hqnx_asm/hq4x_asm.cpp
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gl/hqnx_asm/hqnx_asm_Image.cpp
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win32/eaxedit.cpp
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win32/fb_d3d9.cpp
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win32/fb_d3d9_wipe.cpp
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@ -668,6 +680,25 @@ else( WIN32 )
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set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} )
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endif( WIN32 )
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if( HAVE_MMX )
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add_definitions( -DHAVE_MMX=1 )
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set( SYSTEM_SOURCES ${SYSTEM_SOURCES}
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gl/hqnx_asm/hq2x_asm.cpp
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gl/hqnx_asm/hq3x_asm.cpp
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gl/hqnx_asm/hq4x_asm.cpp
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gl/hqnx_asm/hqnx_asm_Image.cpp)
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set_source_files_properties(
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gl/hqnx_asm/hq2x_asm.cpp
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gl/hqnx_asm/hq3x_asm.cpp
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gl/hqnx_asm/hq4x_asm.cpp
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gl/textures/gl_hqresize.cpp
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PROPERTIES COMPILE_FLAGS "-mmmx" )
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endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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endif( HAVE_MMX )
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if( NOT ASM_SOURCES )
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set( ASM_SOURCES "" )
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endif( NOT ASM_SOURCES )
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@ -57,7 +57,7 @@ CUSTOM_CVAR (Float, vid_contrast, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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// when they are actually valid.
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void gl_SetupMenu()
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{
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#ifndef _MSC_VER
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#ifndef HAVE_MMX
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FOptionValues **opt = OptionValues.CheckKey("HqResizeModes");
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if (opt != NULL)
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{
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@ -40,13 +40,13 @@
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#include "gl/textures/gl_texture.h"
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#include "c_cvars.h"
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#include "gl/hqnx/hqx.h"
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#ifdef _MSC_VER
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#ifdef HAVE_MMX
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#include "gl/hqnx_asm/hqnx_asm.h"
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#endif
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CUSTOM_CVAR(Int, gl_texture_hqresize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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#ifdef _MSC_VER
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#ifdef HAVE_MMX
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if (self < 0 || self > 9)
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#else
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if (self < 0 || self > 6)
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@ -186,8 +186,7 @@ static unsigned char *scaleNxHelper( void (*scaleNxFunction) ( uint32* , uint32*
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return newBuffer;
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}
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// [BB] hqnx scaling is only supported with the MS compiler.
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#ifdef _MSC_VER
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#ifdef HAVE_MMX
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static unsigned char *hqNxAsmHelper( void (*hqNxFunction) ( int*, unsigned char*, int, int, int ),
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const int N,
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unsigned char *inputBuffer,
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@ -285,7 +284,7 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u
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outWidth = inWidth;
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outHeight = inHeight;
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int type = gl_texture_hqresize;
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#ifdef _MSC_VER
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#ifdef HAVE_MMX
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// ASM-hqNx does not preserve the alpha channel so fall back to C-version for such textures
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if (!hasAlpha && type > 3 && type <= 6)
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{
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@ -307,7 +306,7 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u
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return hqNxHelper( &hq3x_32, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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case 6:
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return hqNxHelper( &hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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#ifdef _MSC_VER
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#ifdef HAVE_MMX
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case 7:
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return hqNxAsmHelper( &HQnX_asm::hq2x_32, 2, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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case 8:
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