Fix Additive Shaded renderstyle for UDMF things bugged

This commit is contained in:
Magnus Norddahl 2021-02-13 18:18:15 +01:00 committed by Rachael Alexanderson
parent 59fcf45222
commit 1a5f0fd40a

View file

@ -276,7 +276,6 @@ namespace swrenderer
ProjectedWallLight mlight;
mlight.SetSpriteLight();
drawerargs.SetBaseColormap(Light.BaseColormap);
drawerargs.DrawMasked(thread, gzt - floorclip, SpriteScale, renderflags & RF_XFLIP, renderflags & RF_YFLIP, wallc, x1, x2, mlight, pic, portalfloorclip, mceilingclip, RenderStyle);
}
}