mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 23:11:58 +00:00
- pass lump filters as parameter when initializing the file system to reduce dependencies on high level state in the low level code.
This commit is contained in:
parent
d12a9bb77a
commit
135f159927
15 changed files with 115 additions and 109 deletions
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@ -2480,7 +2480,25 @@ static int D_DoomMain_Internal (void)
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}
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if (!batchrun) Printf ("W_Init: Init WADfiles.\n");
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Wads.InitMultipleFiles (allwads, iwad_info->DeleteLumps);
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LumpFilterInfo lfi;
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lfi.dotFilter = LumpFilterIWAD;
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static const struct { int match; const char* name; } blanket[] =
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{
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{ GAME_Raven, "game-Raven" },
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{ GAME_DoomStrifeChex, "game-DoomStrifeChex" },
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{ GAME_DoomChex, "game-DoomChex" },
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{ GAME_Any, NULL }
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};
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for (auto& inf : blanket)
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{
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if (gameinfo.gametype & inf.match) lfi.gameTypeFilter.Push(inf.name);
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}
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lfi.gameTypeFilter.Push(FStringf("game-%s", GameTypeName()));
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Wads.InitMultipleFiles (allwads, iwad_info->DeleteLumps, false, &lfi);
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allwads.Clear();
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allwads.ShrinkToFit();
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SetMapxxFlag();
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@ -190,7 +190,7 @@ class F7ZFile : public FResourceFile
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public:
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F7ZFile(const char * filename, FileReader &filer);
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bool Open(bool quiet);
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bool Open(bool quiet, LumpFilterInfo* filter);
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virtual ~F7ZFile();
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virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
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};
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@ -217,7 +217,7 @@ F7ZFile::F7ZFile(const char * filename, FileReader &filer)
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//
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//==========================================================================
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bool F7ZFile::Open(bool quiet)
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bool F7ZFile::Open(bool quiet, LumpFilterInfo *filter)
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{
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Archive = new C7zArchive(Reader);
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int skipped = 0;
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@ -317,7 +317,7 @@ bool F7ZFile::Open(bool quiet)
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if (!quiet && !batchrun) Printf(", %d lumps\n", NumLumps);
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GenerateHash();
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PostProcessArchive(&Lumps[0], sizeof(F7ZLump));
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PostProcessArchive(&Lumps[0], sizeof(F7ZLump), filter);
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return true;
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}
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@ -359,7 +359,7 @@ int F7ZLump::FillCache()
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//
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//==========================================================================
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FResourceFile *Check7Z(const char *filename, FileReader &file, bool quiet)
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FResourceFile *Check7Z(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
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{
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char head[k7zSignatureSize];
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@ -371,7 +371,7 @@ FResourceFile *Check7Z(const char *filename, FileReader &file, bool quiet)
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if (!memcmp(head, k7zSignature, k7zSignatureSize))
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{
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FResourceFile *rf = new F7ZFile(filename, file);
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if (rf->Open(quiet)) return rf;
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if (rf->Open(quiet, filter)) return rf;
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file = std::move(rf->Reader); // to avoid destruction of reader
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delete rf;
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@ -51,8 +51,8 @@
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struct FDirectoryLump : public FResourceLump
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{
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virtual FileReader NewReader();
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virtual int FillCache();
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FileReader NewReader() override;
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int FillCache() override;
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FString mFullPath;
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};
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@ -74,7 +74,7 @@ class FDirectory : public FResourceFile
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public:
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FDirectory(const char * dirname, bool nosubdirflag = false);
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bool Open(bool quiet);
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bool Open(bool quiet, LumpFilterInfo* filter);
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virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
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};
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@ -180,11 +180,11 @@ int FDirectory::AddDirectory(const char *dirpath)
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//
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//==========================================================================
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bool FDirectory::Open(bool quiet)
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bool FDirectory::Open(bool quiet, LumpFilterInfo* filter)
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{
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NumLumps = AddDirectory(FileName);
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if (!quiet) Printf(", %d lumps\n", NumLumps);
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PostProcessArchive(&Lumps[0], sizeof(FDirectoryLump));
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PostProcessArchive(&Lumps[0], sizeof(FDirectoryLump), filter);
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return true;
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}
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@ -253,10 +253,10 @@ int FDirectoryLump::FillCache()
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//
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//==========================================================================
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FResourceFile *CheckDir(const char *filename, bool quiet)
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FResourceFile *CheckDir(const char *filename, bool quiet, bool nosubdirflag, LumpFilterInfo* filter)
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{
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FResourceFile *rf = new FDirectory(filename);
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if (rf->Open(quiet)) return rf;
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FResourceFile *rf = new FDirectory(filename, nosubdirflag);
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if (rf->Open(quiet, filter)) return rf;
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delete rf;
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return NULL;
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}
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@ -73,7 +73,7 @@ class FGrpFile : public FUncompressedFile
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{
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public:
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FGrpFile(const char * filename, FileReader &file);
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bool Open(bool quiet);
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bool Open(bool quiet, LumpFilterInfo* filter);
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};
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@ -94,7 +94,7 @@ FGrpFile::FGrpFile(const char *filename, FileReader &file)
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//
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//==========================================================================
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bool FGrpFile::Open(bool quiet)
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bool FGrpFile::Open(bool quiet, LumpFilterInfo*)
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{
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GrpInfo header;
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@ -131,7 +131,7 @@ bool FGrpFile::Open(bool quiet)
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//
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//==========================================================================
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FResourceFile *CheckGRP(const char *filename, FileReader &file, bool quiet)
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FResourceFile *CheckGRP(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
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{
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char head[12];
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@ -143,7 +143,7 @@ FResourceFile *CheckGRP(const char *filename, FileReader &file, bool quiet)
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if (!memcmp(head, "KenSilverman", 12))
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{
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FResourceFile *rf = new FGrpFile(filename, file);
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if (rf->Open(quiet)) return rf;
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if (rf->Open(quiet, filter)) return rf;
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file = std::move(rf->Reader); // to avoid destruction of reader
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delete rf;
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@ -47,7 +47,7 @@ class FLumpFile : public FUncompressedFile
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{
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public:
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FLumpFile(const char * filename, FileReader &file);
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bool Open(bool quiet);
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bool Open(bool quiet, LumpFilterInfo* filter);
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};
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@ -68,7 +68,7 @@ FLumpFile::FLumpFile(const char *filename, FileReader &file)
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//
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//==========================================================================
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bool FLumpFile::Open(bool quiet)
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bool FLumpFile::Open(bool quiet, LumpFilterInfo*)
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{
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FString name(ExtractFileBase(FileName, true));
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@ -92,11 +92,11 @@ bool FLumpFile::Open(bool quiet)
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//
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//==========================================================================
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FResourceFile *CheckLump(const char *filename, FileReader &file, bool quiet)
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FResourceFile *CheckLump(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
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{
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// always succeeds
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FResourceFile *rf = new FLumpFile(filename, file);
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if (rf->Open(quiet)) return rf;
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if (rf->Open(quiet, filter)) return rf;
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file = std::move(rf->Reader); // to avoid destruction of reader
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delete rf;
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return NULL;
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@ -66,7 +66,7 @@ class FPakFile : public FUncompressedFile
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{
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public:
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FPakFile(const char * filename, FileReader &file);
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bool Open(bool quiet);
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bool Open(bool quiet, LumpFilterInfo* filter);
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};
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@ -89,7 +89,7 @@ FPakFile::FPakFile(const char *filename, FileReader &file)
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//
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//==========================================================================
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bool FPakFile::Open(bool quiet)
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bool FPakFile::Open(bool quiet, LumpFilterInfo* filter)
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{
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dpackheader_t header;
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@ -115,6 +115,7 @@ bool FPakFile::Open(bool quiet)
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Lumps[i].CheckEmbedded();
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}
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GenerateHash();
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PostProcessArchive(&Lumps[0], sizeof(Lumps[0]), filter);
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return true;
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}
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@ -125,7 +126,7 @@ bool FPakFile::Open(bool quiet)
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//
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//==========================================================================
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FResourceFile *CheckPak(const char *filename, FileReader &file, bool quiet)
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FResourceFile *CheckPak(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
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{
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char head[4];
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@ -137,7 +138,7 @@ FResourceFile *CheckPak(const char *filename, FileReader &file, bool quiet)
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if (!memcmp(head, "PACK", 4))
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{
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FResourceFile *rf = new FPakFile(filename, file);
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if (rf->Open(quiet)) return rf;
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if (rf->Open(quiet, filter)) return rf;
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file = std::move(rf->Reader); // to avoid destruction of reader
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delete rf;
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@ -112,7 +112,7 @@ class FRFFFile : public FResourceFile
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public:
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FRFFFile(const char * filename, FileReader &file);
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virtual ~FRFFFile();
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virtual bool Open(bool quiet);
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virtual bool Open(bool quiet, LumpFilterInfo* filter);
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virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
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};
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@ -135,7 +135,7 @@ FRFFFile::FRFFFile(const char *filename, FileReader &file)
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//
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//==========================================================================
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bool FRFFFile::Open(bool quiet)
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bool FRFFFile::Open(bool quiet, LumpFilterInfo*)
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{
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RFFLump *lumps;
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RFFInfo header;
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@ -239,7 +239,7 @@ int FRFFLump::FillCache()
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//
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//==========================================================================
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FResourceFile *CheckRFF(const char *filename, FileReader &file, bool quiet)
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FResourceFile *CheckRFF(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
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{
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char head[4];
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@ -251,7 +251,7 @@ FResourceFile *CheckRFF(const char *filename, FileReader &file, bool quiet)
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if (!memcmp(head, "RFF\x1a", 4))
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{
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FResourceFile *rf = new FRFFFile(filename, file);
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if (rf->Open(quiet)) return rf;
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if (rf->Open(quiet, filter)) return rf;
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file = std::move(rf->Reader); // to avoid destruction of reader
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delete rf;
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@ -116,7 +116,7 @@ class FWadFile : public FResourceFile
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public:
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FWadFile(const char * filename, FileReader &file);
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FResourceLump *GetLump(int lump) { return &Lumps[lump]; }
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bool Open(bool quiet);
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bool Open(bool quiet, LumpFilterInfo* filter);
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};
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@ -139,7 +139,7 @@ FWadFile::FWadFile(const char *filename, FileReader &file)
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//
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//==========================================================================
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bool FWadFile::Open(bool quiet)
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bool FWadFile::Open(bool quiet, LumpFilterInfo*)
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{
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wadinfo_t header;
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uint32_t InfoTableOfs;
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@ -442,7 +442,7 @@ void FWadFile::SkinHack ()
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//
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//==========================================================================
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FResourceFile *CheckWad(const char *filename, FileReader &file, bool quiet)
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FResourceFile *CheckWad(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
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{
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char head[4];
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@ -454,7 +454,7 @@ FResourceFile *CheckWad(const char *filename, FileReader &file, bool quiet)
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if (!memcmp(head, "IWAD", 4) || !memcmp(head, "PWAD", 4))
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{
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FResourceFile *rf = new FWadFile(filename, file);
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if (rf->Open(quiet)) return rf;
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if (rf->Open(quiet, filter)) return rf;
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file = std::move(rf->Reader); // to avoid destruction of reader
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delete rf;
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@ -68,7 +68,7 @@ class FWHResFile : public FUncompressedFile
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FString basename;
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public:
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FWHResFile(const char * filename, FileReader &file);
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bool Open(bool quiet);
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bool Open(bool quiet, LumpFilterInfo* filter);
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};
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@ -92,7 +92,7 @@ FWHResFile::FWHResFile(const char *filename, FileReader &file)
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//
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//==========================================================================
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bool FWHResFile::Open(bool quiet)
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bool FWHResFile::Open(bool quiet, LumpFilterInfo*)
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{
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int directory[1024];
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@ -130,7 +130,7 @@ bool FWHResFile::Open(bool quiet)
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//
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//==========================================================================
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FResourceFile *CheckWHRes(const char *filename, FileReader &file, bool quiet)
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FResourceFile *CheckWHRes(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
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{
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if (file.GetLength() >= 8192) // needs to be at least 8192 to contain one file and the directory.
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{
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@ -150,7 +150,7 @@ FResourceFile *CheckWHRes(const char *filename, FileReader &file, bool quiet)
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checkpos += (length+4095) / 4096;
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}
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FResourceFile *rf = new FWHResFile(filename, file);
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if (rf->Open(quiet)) return rf;
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if (rf->Open(quiet, filter)) return rf;
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file = std::move(rf->Reader); // to avoid destruction of reader
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delete rf;
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}
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@ -171,7 +171,7 @@ FZipFile::FZipFile(const char * filename, FileReader &file)
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Lumps = NULL;
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}
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bool FZipFile::Open(bool quiet)
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bool FZipFile::Open(bool quiet, LumpFilterInfo* filter)
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{
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uint32_t centraldir = Zip_FindCentralDir(Reader);
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FZipEndOfCentralDirectory info;
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@ -359,7 +359,7 @@ bool FZipFile::Open(bool quiet)
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if (!quiet && !batchrun) Printf(TEXTCOLOR_NORMAL ", %d lumps\n", NumLumps);
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GenerateHash();
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PostProcessArchive(&Lumps[0], sizeof(FZipLump));
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PostProcessArchive(&Lumps[0], sizeof(FZipLump), filter);
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return true;
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}
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@ -474,7 +474,7 @@ int FZipLump::GetFileOffset()
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//
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//==========================================================================
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FResourceFile *CheckZip(const char *filename, FileReader &file, bool quiet)
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FResourceFile *CheckZip(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
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{
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char head[4];
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@ -486,7 +486,7 @@ FResourceFile *CheckZip(const char *filename, FileReader &file, bool quiet)
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if (!memcmp(head, "PK\x3\x4", 4))
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{
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FResourceFile *rf = new FZipFile(filename, file);
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if (rf->Open(quiet)) return rf;
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if (rf->Open(quiet, filter)) return rf;
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file = std::move(rf->Reader); // to avoid destruction of reader
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delete rf;
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@ -41,7 +41,7 @@ class FZipFile : public FResourceFile
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public:
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FZipFile(const char * filename, FileReader &file);
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virtual ~FZipFile();
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bool Open(bool quiet);
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bool Open(bool quiet, LumpFilterInfo* filter);
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virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
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};
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@ -236,52 +236,45 @@ int FResourceLump::Unlock()
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//
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//==========================================================================
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typedef FResourceFile * (*CheckFunc)(const char *filename, FileReader &file, bool quiet);
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typedef FResourceFile * (*CheckFunc)(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter);
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FResourceFile *CheckWad(const char *filename, FileReader &file, bool quiet);
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FResourceFile *CheckGRP(const char *filename, FileReader &file, bool quiet);
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FResourceFile *CheckRFF(const char *filename, FileReader &file, bool quiet);
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FResourceFile *CheckPak(const char *filename, FileReader &file, bool quiet);
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FResourceFile *CheckZip(const char *filename, FileReader &file, bool quiet);
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FResourceFile *Check7Z(const char *filename, FileReader &file, bool quiet);
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FResourceFile *CheckLump(const char *filename,FileReader &file, bool quiet);
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FResourceFile *CheckDir(const char *filename, bool quiet);
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FResourceFile *CheckWad(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter);
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FResourceFile *CheckGRP(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter);
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FResourceFile *CheckRFF(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter);
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FResourceFile *CheckPak(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter);
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FResourceFile *CheckZip(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter);
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FResourceFile *Check7Z(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter);
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FResourceFile *CheckLump(const char *filename,FileReader &file, bool quiet, LumpFilterInfo* filter);
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FResourceFile *CheckDir(const char *filename, bool quiet, bool nosub, LumpFilterInfo* filter);
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static CheckFunc funcs[] = { CheckWad, CheckZip, Check7Z, CheckPak, CheckGRP, CheckRFF, CheckLump };
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FResourceFile *FResourceFile::DoOpenResourceFile(const char *filename, FileReader &file, bool quiet, bool containeronly)
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FResourceFile *FResourceFile::DoOpenResourceFile(const char *filename, FileReader &file, bool quiet, bool containeronly, LumpFilterInfo* filter)
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{
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for(size_t i = 0; i < countof(funcs) - containeronly; i++)
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{
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FResourceFile *resfile = funcs[i](filename, file, quiet);
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FResourceFile *resfile = funcs[i](filename, file, quiet, filter);
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if (resfile != NULL) return resfile;
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}
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return NULL;
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}
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|
||||
FResourceFile *FResourceFile::OpenResourceFile(const char *filename, FileReader &file, bool quiet, bool containeronly)
|
||||
FResourceFile *FResourceFile::OpenResourceFile(const char *filename, FileReader &file, bool quiet, bool containeronly, LumpFilterInfo* filter)
|
||||
{
|
||||
return DoOpenResourceFile(filename, file, quiet, containeronly);
|
||||
return DoOpenResourceFile(filename, file, quiet, containeronly, filter);
|
||||
}
|
||||
|
||||
|
||||
FResourceFile *FResourceFile::OpenResourceFile(const char *filename, bool quiet, bool containeronly)
|
||||
FResourceFile *FResourceFile::OpenResourceFile(const char *filename, bool quiet, bool containeronly, LumpFilterInfo* filter)
|
||||
{
|
||||
FileReader file;
|
||||
if (!file.OpenFile(filename)) return nullptr;
|
||||
return DoOpenResourceFile(filename, file, quiet, containeronly);
|
||||
return DoOpenResourceFile(filename, file, quiet, containeronly, filter);
|
||||
}
|
||||
|
||||
FResourceFile *FResourceFile::OpenResourceFileFromLump(int lumpnum, bool quiet, bool containeronly)
|
||||
FResourceFile *FResourceFile::OpenDirectory(const char *filename, bool quiet, LumpFilterInfo* filter)
|
||||
{
|
||||
FileReader file = Wads.ReopenLumpReader(lumpnum);
|
||||
return DoOpenResourceFile("internal", file, quiet, containeronly);
|
||||
}
|
||||
|
||||
|
||||
FResourceFile *FResourceFile::OpenDirectory(const char *filename, bool quiet)
|
||||
{
|
||||
return CheckDir(filename, quiet);
|
||||
return CheckDir(filename, quiet, false, filter);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -355,28 +348,29 @@ void FResourceFile::GenerateHash()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void FResourceFile::PostProcessArchive(void *lumps, size_t lumpsize)
|
||||
void FResourceFile::PostProcessArchive(void *lumps, size_t lumpsize, LumpFilterInfo *filter)
|
||||
{
|
||||
// Entries in archives are sorted alphabetically
|
||||
qsort(lumps, NumLumps, lumpsize, lumpcmp);
|
||||
|
||||
if (!filter) return;
|
||||
|
||||
// Filter out lumps using the same names as the Autoload.* sections
|
||||
// in the ini file use. We reduce the maximum lump concidered after
|
||||
// each one so that we don't risk refiltering already filtered lumps.
|
||||
uint32_t max = NumLumps;
|
||||
max -= FilterLumpsByGameType(gameinfo.gametype, lumps, lumpsize, max);
|
||||
max -= FilterLumpsByGameType(filter, lumps, lumpsize, max);
|
||||
|
||||
long len;
|
||||
int lastpos = -1;
|
||||
FString file;
|
||||
if (LumpFilterIWAD.IndexOf('.') < 0)
|
||||
FString LumpFilter = filter->dotFilter;
|
||||
if (LumpFilter.IndexOf('.') < 0)
|
||||
{
|
||||
max -= FilterLumps(LumpFilterIWAD, lumps, lumpsize, max);
|
||||
max -= FilterLumps(LumpFilter, lumps, lumpsize, max);
|
||||
}
|
||||
else while ((len = LumpFilterIWAD.IndexOf('.', lastpos+1)) > 0)
|
||||
else while ((len = LumpFilter.IndexOf('.', lastpos+1)) > 0)
|
||||
{
|
||||
max -= FilterLumps(LumpFilterIWAD.Left(len), lumps, lumpsize, max);
|
||||
max -= FilterLumps(LumpFilter.Left(len), lumps, lumpsize, max);
|
||||
lastpos = len;
|
||||
}
|
||||
JunkLeftoverFilters(lumps, lumpsize, max);
|
||||
|
@ -457,30 +451,18 @@ int FResourceFile::FilterLumps(FString filtername, void *lumps, size_t lumpsize,
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
int FResourceFile::FilterLumpsByGameType(int type, void *lumps, size_t lumpsize, uint32_t max)
|
||||
int FResourceFile::FilterLumpsByGameType(LumpFilterInfo *filter, void *lumps, size_t lumpsize, uint32_t max)
|
||||
{
|
||||
static const struct { int match; const char *name; } blanket[] =
|
||||
{
|
||||
{ GAME_Raven, "game-Raven" },
|
||||
{ GAME_DoomStrifeChex, "game-DoomStrifeChex" },
|
||||
{ GAME_DoomChex, "game-DoomChex" },
|
||||
{ GAME_Any, NULL }
|
||||
};
|
||||
if (type == 0)
|
||||
if (filter == nullptr)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
int count = 0;
|
||||
for (int i = 0; blanket[i].name != NULL; ++i)
|
||||
for (auto &fstring : filter->gameTypeFilter)
|
||||
{
|
||||
if (type & blanket[i].match)
|
||||
{
|
||||
count += FilterLumps(blanket[i].name, lumps, lumpsize, max);
|
||||
count += FilterLumps(fstring, lumps, lumpsize, max);
|
||||
}
|
||||
}
|
||||
FString filter = "game-";
|
||||
filter += GameNames[type];
|
||||
return count + FilterLumps(filter, lumps, lumpsize, max);
|
||||
return count;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -707,7 +689,7 @@ int FExternalLump::FillCache()
|
|||
}
|
||||
|
||||
|
||||
bool FMemoryFile::Open(bool quiet)
|
||||
bool FMemoryFile::Open(bool quiet, LumpFilterInfo*)
|
||||
{
|
||||
FString name(ExtractFileBase(FileName));
|
||||
FString fname(ExtractFileBase(FileName, true));
|
||||
|
|
|
@ -5,6 +5,12 @@
|
|||
|
||||
#include "files.h"
|
||||
|
||||
struct LumpFilterInfo
|
||||
{
|
||||
TArray<FString> gameTypeFilter; // this can contain multiple entries
|
||||
FString dotFilter;
|
||||
};
|
||||
|
||||
class FResourceFile;
|
||||
class FTexture;
|
||||
|
||||
|
@ -128,22 +134,21 @@ protected:
|
|||
|
||||
// for archives that can contain directories
|
||||
void GenerateHash();
|
||||
void PostProcessArchive(void *lumps, size_t lumpsize);
|
||||
void PostProcessArchive(void *lumps, size_t lumpsize, LumpFilterInfo *filter);
|
||||
|
||||
private:
|
||||
uint32_t FirstLump;
|
||||
|
||||
int FilterLumps(FString filtername, void *lumps, size_t lumpsize, uint32_t max);
|
||||
int FilterLumpsByGameType(int gametype, void *lumps, size_t lumpsize, uint32_t max);
|
||||
int FilterLumpsByGameType(LumpFilterInfo *filter, void *lumps, size_t lumpsize, uint32_t max);
|
||||
bool FindPrefixRange(FString filter, void *lumps, size_t lumpsize, uint32_t max, uint32_t &start, uint32_t &end);
|
||||
void JunkLeftoverFilters(void *lumps, size_t lumpsize, uint32_t max);
|
||||
static FResourceFile *DoOpenResourceFile(const char *filename, FileReader &file, bool quiet, bool containeronly);
|
||||
static FResourceFile *DoOpenResourceFile(const char *filename, FileReader &file, bool quiet, bool containeronly, LumpFilterInfo* filter);
|
||||
|
||||
public:
|
||||
static FResourceFile *OpenResourceFile(const char *filename, FileReader &file, bool quiet = false, bool containeronly = false);
|
||||
static FResourceFile *OpenResourceFile(const char *filename, bool quiet = false, bool containeronly = false);
|
||||
static FResourceFile *OpenResourceFileFromLump(int lumpnum, bool quiet = false, bool containeronly = false);
|
||||
static FResourceFile *OpenDirectory(const char *filename, bool quiet = false);
|
||||
static FResourceFile *OpenResourceFile(const char *filename, FileReader &file, bool quiet = false, bool containeronly = false, LumpFilterInfo* filter = nullptr);
|
||||
static FResourceFile *OpenResourceFile(const char *filename, bool quiet = false, bool containeronly = false, LumpFilterInfo* filter = nullptr);
|
||||
static FResourceFile *OpenDirectory(const char *filename, bool quiet = false, LumpFilterInfo* filter = nullptr);
|
||||
virtual ~FResourceFile();
|
||||
// If this FResourceFile represents a directory, the Reader object is not usable so don't return it.
|
||||
FileReader *GetReader() { return Reader.isOpen()? &Reader : nullptr; }
|
||||
|
@ -153,7 +158,7 @@ public:
|
|||
const FString &GetHash() const { return Hash; }
|
||||
|
||||
|
||||
virtual bool Open(bool quiet) = 0;
|
||||
virtual bool Open(bool quiet, LumpFilterInfo* filter) = 0;
|
||||
virtual FResourceLump *GetLump(int no) = 0;
|
||||
FResourceLump *FindLump(const char *name);
|
||||
};
|
||||
|
@ -198,7 +203,7 @@ struct FMemoryFile : public FUncompressedFile
|
|||
Reader.OpenMemoryArray(sdata, length);
|
||||
}
|
||||
|
||||
bool Open(bool quiet);
|
||||
bool Open(bool quiet, LumpFilterInfo* filter);
|
||||
|
||||
|
||||
};
|
||||
|
|
|
@ -263,7 +263,7 @@ void FWadCollection::InitSingleFile(const char* filename, bool quiet)
|
|||
InitMultipleFiles(filenames, deletes, true);
|
||||
}
|
||||
|
||||
void FWadCollection::InitMultipleFiles (TArray<FString> &filenames, const TArray<FString> &deletelumps, bool quiet)
|
||||
void FWadCollection::InitMultipleFiles (TArray<FString> &filenames, const TArray<FString> &deletelumps, bool quiet, LumpFilterInfo* filter)
|
||||
{
|
||||
int numfiles;
|
||||
|
||||
|
@ -274,7 +274,7 @@ void FWadCollection::InitMultipleFiles (TArray<FString> &filenames, const TArray
|
|||
for(unsigned i=0;i<filenames.Size(); i++)
|
||||
{
|
||||
int baselump = NumLumps;
|
||||
AddFile (filenames[i], nullptr, quiet);
|
||||
AddFile (filenames[i], nullptr, quiet, filter);
|
||||
|
||||
if (i == (unsigned)MaxIwadIndex) MoveLumpsInFolder("after_iwad/");
|
||||
FStringf path("filter/%s", Files.Last()->GetHash().GetChars());
|
||||
|
@ -331,7 +331,7 @@ int FWadCollection::AddExternalFile(const char *filename)
|
|||
// [RH] Removed reload hack
|
||||
//==========================================================================
|
||||
|
||||
void FWadCollection::AddFile (const char *filename, FileReader *wadr, bool quiet)
|
||||
void FWadCollection::AddFile (const char *filename, FileReader *wadr, bool quiet, LumpFilterInfo* filter)
|
||||
{
|
||||
int startlump;
|
||||
bool isdir = false;
|
||||
|
@ -371,9 +371,9 @@ void FWadCollection::AddFile (const char *filename, FileReader *wadr, bool quiet
|
|||
FResourceFile *resfile;
|
||||
|
||||
if (!isdir)
|
||||
resfile = FResourceFile::OpenResourceFile(filename, wadreader, quiet);
|
||||
resfile = FResourceFile::OpenResourceFile(filename, wadreader, quiet, false, filter);
|
||||
else
|
||||
resfile = FResourceFile::OpenDirectory(filename, quiet);
|
||||
resfile = FResourceFile::OpenDirectory(filename, quiet, filter);
|
||||
|
||||
if (resfile != NULL)
|
||||
{
|
||||
|
@ -397,7 +397,7 @@ void FWadCollection::AddFile (const char *filename, FileReader *wadr, bool quiet
|
|||
FString path;
|
||||
path.Format("%s:%s", filename, lump->getName());
|
||||
auto embedded = lump->NewReader();
|
||||
AddFile(path, &embedded);
|
||||
AddFile(path, &embedded, quiet, filter);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -82,8 +82,8 @@ public:
|
|||
void SetMaxIwadNum(int x) { MaxIwadIndex = x; }
|
||||
|
||||
void InitSingleFile(const char *filename, bool quiet = false);
|
||||
void InitMultipleFiles (TArray<FString> &filenames, const TArray<FString> &deletelumps, bool quiet = false);
|
||||
void AddFile (const char *filename, FileReader *wadinfo = NULL, bool quiet = false);
|
||||
void InitMultipleFiles (TArray<FString> &filenames, const TArray<FString> &deletelumps, bool quiet = false, LumpFilterInfo* filter = nullptr);
|
||||
void AddFile (const char *filename, FileReader *wadinfo, bool quiet, LumpFilterInfo* filter);
|
||||
int CheckIfWadLoaded (const char *name);
|
||||
|
||||
const char *GetWadName (int wadnum) const;
|
||||
|
|
Loading…
Reference in a new issue