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- Reverted accidental change to fmodsound.cpp from revision 2273.
SVN r2282 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -1671,10 +1671,10 @@ FISoundChannel *FMODSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener *
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chan->setReverbProperties(&reverb);
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}
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}
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chan->setPaused(false);
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chan->getPriority(&def_priority);
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FISoundChannel *schan = CommonChannelSetup(chan, reuse_chan);
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schan->Rolloff = *rolloff;
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chan->setPaused(false);
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return schan;
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}
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