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- fixed compilation.
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@ -28,6 +28,8 @@
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#include "texturemanager.h"
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#include "texturemanager.h"
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#include "c_cvars.h"
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#include "c_cvars.h"
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IHardwareTexture* CreateHardwareTexture();
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//===========================================================================
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//===========================================================================
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//
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//
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// Constructor
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// Constructor
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