mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 13:41:05 +00:00
- converted all constants to enums and gave the enums names.
This commit is contained in:
parent
6487681736
commit
04d4bda262
1 changed files with 355 additions and 257 deletions
|
@ -1,92 +1,119 @@
|
|||
|
||||
// Flags for A_PainAttack
|
||||
const int PAF_NOSKULLATTACK = 1;
|
||||
const int PAF_AIMFACING = 2;
|
||||
const int PAF_NOTARGET = 4;
|
||||
enum EPainAttackFlags
|
||||
{
|
||||
PAF_NOSKULLATTACK = 1,
|
||||
PAF_AIMFACING = 2,
|
||||
PAF_NOTARGET = 4,
|
||||
};
|
||||
|
||||
// Flags for A_VileAttack
|
||||
const int VAF_DMGTYPEAPPLYTODIRECT = 1;
|
||||
enum EVileAttackFlags
|
||||
{
|
||||
VAF_DMGTYPEAPPLYTODIRECT = 1,
|
||||
};
|
||||
|
||||
// Flags for A_Saw
|
||||
const int SF_NORANDOM = 1;
|
||||
const int SF_RANDOMLIGHTMISS = 2;
|
||||
const int SF_RANDOMLIGHTHIT = 4;
|
||||
const int SF_RANDOMLIGHTBOTH = 6;
|
||||
const int SF_NOUSEAMMOMISS = 8;
|
||||
const int SF_NOUSEAMMO = 16;
|
||||
const int SF_NOPULLIN = 32;
|
||||
const int SF_NOTURN = 64;
|
||||
const int SF_STEALARMOR = 128;
|
||||
enum ESawFlags
|
||||
{
|
||||
SF_NORANDOM = 1,
|
||||
SF_RANDOMLIGHTMISS = 2,
|
||||
SF_RANDOMLIGHTHIT = 4,
|
||||
SF_RANDOMLIGHTBOTH = 6,
|
||||
SF_NOUSEAMMOMISS = 8,
|
||||
SF_NOUSEAMMO = 16,
|
||||
SF_NOPULLIN = 32,
|
||||
SF_NOTURN = 64,
|
||||
SF_STEALARMOR = 128,
|
||||
};
|
||||
|
||||
// Flags for A_BFGSpray
|
||||
const int BFGF_HURTSOURCE = 1;
|
||||
const int BFGF_MISSILEORIGIN = 2;
|
||||
enum EBFGSprayFlags
|
||||
{
|
||||
BFGF_HURTSOURCE = 1,
|
||||
BFGF_MISSILEORIGIN = 2,
|
||||
};
|
||||
|
||||
// Flags for A_CustomMissile
|
||||
const int CMF_AIMOFFSET = 1;
|
||||
const int CMF_AIMDIRECTION = 2;
|
||||
const int CMF_TRACKOWNER = 4;
|
||||
const int CMF_CHECKTARGETDEAD = 8;
|
||||
const int CMF_ABSOLUTEPITCH = 16;
|
||||
const int CMF_OFFSETPITCH = 32;
|
||||
const int CMF_SAVEPITCH = 64;
|
||||
const int CMF_ABSOLUTEANGLE = 128;
|
||||
enum ECustomMissileFlags
|
||||
{
|
||||
CMF_AIMOFFSET = 1,
|
||||
CMF_AIMDIRECTION = 2,
|
||||
CMF_TRACKOWNER = 4,
|
||||
CMF_CHECKTARGETDEAD = 8,
|
||||
CMF_ABSOLUTEPITCH = 16,
|
||||
CMF_OFFSETPITCH = 32,
|
||||
CMF_SAVEPITCH = 64,
|
||||
CMF_ABSOLUTEANGLE = 128,
|
||||
};
|
||||
|
||||
// Flags for A_CustomBulletAttack
|
||||
const int CBAF_AIMFACING = 1;
|
||||
const int CBAF_NORANDOM = 2;
|
||||
const int CBAF_EXPLICITANGLE = 4;
|
||||
const int CBAF_NOPITCH = 8;
|
||||
const int CBAF_NORANDOMPUFFZ = 16;
|
||||
const int CBAF_PUFFTARGET = 32;
|
||||
const int CBAF_PUFFMASTER = 64;
|
||||
const int CBAF_PUFFTRACER = 128;
|
||||
enum ECustomBulletAttackFlags
|
||||
{
|
||||
CBAF_AIMFACING = 1,
|
||||
CBAF_NORANDOM = 2,
|
||||
CBAF_EXPLICITANGLE = 4,
|
||||
CBAF_NOPITCH = 8,
|
||||
CBAF_NORANDOMPUFFZ = 16,
|
||||
CBAF_PUFFTARGET = 32,
|
||||
CBAF_PUFFMASTER = 64,
|
||||
CBAF_PUFFTRACER = 128,
|
||||
};
|
||||
|
||||
// Flags for A_GunFlash
|
||||
const int GFF_NOEXTCHANGE = 1;
|
||||
enum EGunFlashFlags
|
||||
{
|
||||
GFF_NOEXTCHANGE = 1,
|
||||
};
|
||||
|
||||
// Flags for A_FireBullets
|
||||
const int FBF_USEAMMO = 1;
|
||||
const int FBF_NORANDOM = 2;
|
||||
const int FBF_EXPLICITANGLE = 4;
|
||||
const int FBF_NOPITCH = 8;
|
||||
const int FBF_NOFLASH = 16;
|
||||
const int FBF_NORANDOMPUFFZ = 32;
|
||||
enum EFireBulletsFlags
|
||||
{
|
||||
FBF_USEAMMO = 1,
|
||||
FBF_NORANDOM = 2,
|
||||
FBF_EXPLICITANGLE = 4,
|
||||
FBF_NOPITCH = 8,
|
||||
FBF_NOFLASH = 16,
|
||||
FBF_NORANDOMPUFFZ = 32,
|
||||
};
|
||||
|
||||
// Flags for A_SpawnItemEx
|
||||
const int SXF_TRANSFERTRANSLATION = 1 << 0;
|
||||
const int SXF_ABSOLUTEPOSITION = 1 << 1;
|
||||
const int SXF_ABSOLUTEANGLE = 1 << 2;
|
||||
const int SXF_ABSOLUTEMOMENTUM = 1 << 3; //Since "momentum" is declared to be deprecated in the expressions, for compatibility
|
||||
const int SXF_ABSOLUTEVELOCITY = 1 << 3; //purposes, this was made. It does the same thing though. Do not change the value.
|
||||
const int SXF_SETMASTER = 1 << 4;
|
||||
const int SXF_NOCHECKPOSITION = 1 << 5;
|
||||
const int SXF_TELEFRAG = 1 << 6;
|
||||
const int SXF_CLIENTSIDE = 1 << 7; // only used by Skulltag
|
||||
const int SXF_TRANSFERAMBUSHFLAG = 1 << 8;
|
||||
const int SXF_TRANSFERPITCH = 1 << 9;
|
||||
const int SXF_TRANSFERPOINTERS = 1 << 10;
|
||||
const int SXF_USEBLOODCOLOR = 1 << 11;
|
||||
const int SXF_CLEARCALLERTID = 1 << 12;
|
||||
const int SXF_MULTIPLYSPEED = 1 << 13;
|
||||
const int SXF_TRANSFERSCALE = 1 << 14;
|
||||
const int SXF_TRANSFERSPECIAL = 1 << 15;
|
||||
const int SXF_CLEARCALLERSPECIAL = 1 << 16;
|
||||
const int SXF_TRANSFERSTENCILCOL = 1 << 17;
|
||||
const int SXF_TRANSFERALPHA = 1 << 18;
|
||||
const int SXF_TRANSFERRENDERSTYLE = 1 << 19;
|
||||
const int SXF_SETTARGET = 1 << 20;
|
||||
const int SXF_SETTRACER = 1 << 21;
|
||||
const int SXF_NOPOINTERS = 1 << 22;
|
||||
const int SXF_ORIGINATOR = 1 << 23;
|
||||
const int SXF_TRANSFERSPRITEFRAME = 1 << 24;
|
||||
const int SXF_TRANSFERROLL = 1 << 25;
|
||||
const int SXF_ISTARGET = 1 << 26;
|
||||
const int SXF_ISMASTER = 1 << 27;
|
||||
const int SXF_ISTRACER = 1 << 28;
|
||||
enum ESpawnItemFlags
|
||||
{
|
||||
SXF_TRANSFERTRANSLATION = 1 << 0,
|
||||
SXF_ABSOLUTEPOSITION = 1 << 1,
|
||||
SXF_ABSOLUTEANGLE = 1 << 2,
|
||||
SXF_ABSOLUTEMOMENTUM = 1 << 3, //Since "momentum" is declared to be deprecated in the expressions, for compatibility
|
||||
SXF_ABSOLUTEVELOCITY = 1 << 3, //purposes, this was made. It does the same thing though. Do not change the value.
|
||||
SXF_SETMASTER = 1 << 4,
|
||||
SXF_NOCHECKPOSITION = 1 << 5,
|
||||
SXF_TELEFRAG = 1 << 6,
|
||||
SXF_CLIENTSIDE = 1 << 7, // only used by Skulltag
|
||||
SXF_TRANSFERAMBUSHFLAG = 1 << 8,
|
||||
SXF_TRANSFERPITCH = 1 << 9,
|
||||
SXF_TRANSFERPOINTERS = 1 << 10,
|
||||
SXF_USEBLOODCOLOR = 1 << 11,
|
||||
SXF_CLEARCALLERTID = 1 << 12,
|
||||
SXF_MULTIPLYSPEED = 1 << 13,
|
||||
SXF_TRANSFERSCALE = 1 << 14,
|
||||
SXF_TRANSFERSPECIAL = 1 << 15,
|
||||
SXF_CLEARCALLERSPECIAL = 1 << 16,
|
||||
SXF_TRANSFERSTENCILCOL = 1 << 17,
|
||||
SXF_TRANSFERALPHA = 1 << 18,
|
||||
SXF_TRANSFERRENDERSTYLE = 1 << 19,
|
||||
SXF_SETTARGET = 1 << 20,
|
||||
SXF_SETTRACER = 1 << 21,
|
||||
SXF_NOPOINTERS = 1 << 22,
|
||||
SXF_ORIGINATOR = 1 << 23,
|
||||
SXF_TRANSFERSPRITEFRAME = 1 << 24,
|
||||
SXF_TRANSFERROLL = 1 << 25,
|
||||
SXF_ISTARGET = 1 << 26,
|
||||
SXF_ISMASTER = 1 << 27,
|
||||
SXF_ISTRACER = 1 << 28,
|
||||
};
|
||||
|
||||
// Flags for A_Chase
|
||||
enum
|
||||
enum EChaseFlags
|
||||
{
|
||||
CHF_FASTCHASE = 1,
|
||||
CHF_NOPLAYACTIVE = 2,
|
||||
|
@ -102,20 +129,26 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_LookEx
|
||||
const int LOF_NOSIGHTCHECK = 1;
|
||||
const int LOF_NOSOUNDCHECK = 2;
|
||||
const int LOF_DONTCHASEGOAL = 4;
|
||||
const int LOF_NOSEESOUND = 8;
|
||||
const int LOF_FULLVOLSEESOUND = 16;
|
||||
const int LOF_NOJUMP = 32;
|
||||
enum ELookFlags
|
||||
{
|
||||
LOF_NOSIGHTCHECK = 1,
|
||||
LOF_NOSOUNDCHECK = 2,
|
||||
LOF_DONTCHASEGOAL = 4,
|
||||
LOF_NOSEESOUND = 8,
|
||||
LOF_FULLVOLSEESOUND = 16,
|
||||
LOF_NOJUMP = 32,
|
||||
};
|
||||
|
||||
// Flags for A_Respawn
|
||||
const int RSF_FOG = 1;
|
||||
const int RSF_KEEPTARGET = 2;
|
||||
const int RSF_TELEFRAG = 4;
|
||||
enum ERespawnFlags
|
||||
{
|
||||
RSF_FOG = 1,
|
||||
RSF_KEEPTARGET = 2,
|
||||
RSF_TELEFRAG = 4,
|
||||
};
|
||||
|
||||
// Flags for A_JumpIfTargetInLOS and A_JumpIfInTargetLOS
|
||||
enum
|
||||
enum EJumpFlags
|
||||
{
|
||||
JLOSF_PROJECTILE = 1,
|
||||
JLOSF_NOSIGHT = 1 << 1,
|
||||
|
@ -133,98 +166,137 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_ChangeVelocity
|
||||
const int CVF_RELATIVE = 1;
|
||||
const int CVF_REPLACE = 2;
|
||||
enum EChangeVelocityFlags
|
||||
{
|
||||
CVF_RELATIVE = 1,
|
||||
CVF_REPLACE = 2,
|
||||
};
|
||||
|
||||
// Flags for A_WeaponReady
|
||||
const int WRF_NOBOB = 1;
|
||||
const int WRF_NOSWITCH = 2;
|
||||
const int WRF_NOPRIMARY = 4;
|
||||
const int WRF_NOSECONDARY = 8;
|
||||
const int WRF_NOFIRE = WRF_NOPRIMARY | WRF_NOSECONDARY;
|
||||
const int WRF_ALLOWRELOAD = 16;
|
||||
const int WRF_ALLOWZOOM = 32;
|
||||
const int WRF_DISABLESWITCH = 64;
|
||||
const int WRF_ALLOWUSER1 = 128;
|
||||
const int WRF_ALLOWUSER2 = 256;
|
||||
const int WRF_ALLOWUSER3 = 512;
|
||||
const int WRF_ALLOWUSER4 = 1024;
|
||||
enum EWeaponReadyFlags
|
||||
{
|
||||
WRF_NOBOB = 1,
|
||||
WRF_NOSWITCH = 2,
|
||||
WRF_NOPRIMARY = 4,
|
||||
WRF_NOSECONDARY = 8,
|
||||
WRF_NOFIRE = WRF_NOPRIMARY | WRF_NOSECONDARY,
|
||||
WRF_ALLOWRELOAD = 16,
|
||||
WRF_ALLOWZOOM = 32,
|
||||
WRF_DISABLESWITCH = 64,
|
||||
WRF_ALLOWUSER1 = 128,
|
||||
WRF_ALLOWUSER2 = 256,
|
||||
WRF_ALLOWUSER3 = 512,
|
||||
WRF_ALLOWUSER4 = 1024,
|
||||
};
|
||||
|
||||
// Flags for A_SelectWeapon
|
||||
const int SWF_SELECTPRIORITY = 1;
|
||||
enum ESelectWeaponFlags
|
||||
{
|
||||
SWF_SELECTPRIORITY = 1,
|
||||
};
|
||||
|
||||
// Morph constants
|
||||
const int MRF_ADDSTAMINA = 1;
|
||||
const int MRF_FULLHEALTH = 2;
|
||||
const int MRF_UNDOBYTOMEOFPOWER = 4;
|
||||
const int MRF_UNDOBYCHAOSDEVICE = 8;
|
||||
const int MRF_FAILNOTELEFRAG = 16;
|
||||
const int MRF_FAILNOLAUGH = 32;
|
||||
const int MRF_WHENINVULNERABLE = 64;
|
||||
const int MRF_LOSEACTUALWEAPON = 128;
|
||||
const int MRF_NEWTIDBEHAVIOUR = 256;
|
||||
const int MRF_UNDOBYDEATH = 512;
|
||||
const int MRF_UNDOBYDEATHFORCED = 1024;
|
||||
const int MRF_UNDOBYDEATHSAVES = 2048;
|
||||
const int MRF_UNDOALWAYS = 4096;
|
||||
const int MRF_TRANSFERTRANSLATION = 8192;
|
||||
enum EMorphFlags
|
||||
{
|
||||
MRF_ADDSTAMINA = 1,
|
||||
MRF_FULLHEALTH = 2,
|
||||
MRF_UNDOBYTOMEOFPOWER = 4,
|
||||
MRF_UNDOBYCHAOSDEVICE = 8,
|
||||
MRF_FAILNOTELEFRAG = 16,
|
||||
MRF_FAILNOLAUGH = 32,
|
||||
MRF_WHENINVULNERABLE = 64,
|
||||
MRF_LOSEACTUALWEAPON = 128,
|
||||
MRF_NEWTIDBEHAVIOUR = 256,
|
||||
MRF_UNDOBYDEATH = 512,
|
||||
MRF_UNDOBYDEATHFORCED = 1024,
|
||||
MRF_UNDOBYDEATHSAVES = 2048,
|
||||
MRF_UNDOALWAYS = 4096,
|
||||
MRF_TRANSFERTRANSLATION = 8192,
|
||||
};
|
||||
|
||||
// Flags for A_RailAttack and A_CustomRailgun
|
||||
const int RGF_SILENT = 1;
|
||||
const int RGF_NOPIERCING = 2;
|
||||
const int RGF_EXPLICITANGLE = 4;
|
||||
const int RGF_FULLBRIGHT = 8;
|
||||
const int RGF_CENTERZ = 16;
|
||||
const int RGF_NORANDOMPUFFZ = 32;
|
||||
enum ERailFlags
|
||||
{
|
||||
RGF_SILENT = 1,
|
||||
RGF_NOPIERCING = 2,
|
||||
RGF_EXPLICITANGLE = 4,
|
||||
RGF_FULLBRIGHT = 8,
|
||||
RGF_CENTERZ = 16,
|
||||
RGF_NORANDOMPUFFZ = 32,
|
||||
};
|
||||
|
||||
// Flags for A_Mushroom
|
||||
const int MSF_Standard = 0;
|
||||
const int MSF_Classic = 1;
|
||||
const int MSF_DontHurt = 2;
|
||||
enum EMushroomFlags
|
||||
{
|
||||
MSF_Standard = 0,
|
||||
MSF_Classic = 1,
|
||||
MSF_DontHurt = 2,
|
||||
};
|
||||
|
||||
// Flags for A_Explode
|
||||
const int XF_HURTSOURCE = 1;
|
||||
const int XF_NOTMISSILE = 4;
|
||||
const int XF_EXPLICITDAMAGETYPE = 1 << 3;
|
||||
enum EExplodeFlags
|
||||
{
|
||||
XF_HURTSOURCE = 1,
|
||||
XF_NOTMISSILE = 4,
|
||||
XF_EXPLICITDAMAGETYPE = 1 << 3,
|
||||
};
|
||||
|
||||
// Flags for A_RadiusThrust
|
||||
const int RTF_AFFECTSOURCE = 1;
|
||||
const int RTF_NOIMPACTDAMAGE = 2;
|
||||
const int RTF_NOTMISSILE = 4;
|
||||
const int RTF_THRUSTZ = 16;
|
||||
enum ERadiusThrustFlags
|
||||
{
|
||||
RTF_AFFECTSOURCE = 1,
|
||||
RTF_NOIMPACTDAMAGE = 2,
|
||||
RTF_NOTMISSILE = 4,
|
||||
RTF_THRUSTZ = 16,
|
||||
};
|
||||
|
||||
// Flags for A_RadiusDamageSelf
|
||||
const int RDSF_BFGDAMAGE = 1;
|
||||
enum ERadiusDamageSelfFlags
|
||||
{
|
||||
RDSF_BFGDAMAGE = 1,
|
||||
};
|
||||
|
||||
// Flags for A_Blast
|
||||
const int BF_USEAMMO = 1;
|
||||
const int BF_DONTWARN = 2;
|
||||
const int BF_AFFECTBOSSES = 4;
|
||||
const int BF_NOIMPACTDAMAGE = 8;
|
||||
enum EBlastFlags
|
||||
{
|
||||
BF_USEAMMO = 1,
|
||||
BF_DONTWARN = 2,
|
||||
BF_AFFECTBOSSES = 4,
|
||||
BF_NOIMPACTDAMAGE = 8,
|
||||
};
|
||||
|
||||
// Flags for A_SeekerMissile
|
||||
const int SMF_LOOK = 1;
|
||||
const int SMF_PRECISE = 2;
|
||||
const int SMF_CURSPEED = 4;
|
||||
enum ESeekerMissileFlags
|
||||
{
|
||||
SMF_LOOK = 1,
|
||||
SMF_PRECISE = 2,
|
||||
SMF_CURSPEED = 4,
|
||||
};
|
||||
|
||||
// Flags for A_CustomPunch
|
||||
const int CPF_USEAMMO = 1;
|
||||
const int CPF_DAGGER = 2;
|
||||
const int CPF_PULLIN = 4;
|
||||
const int CPF_NORANDOMPUFFZ = 8;
|
||||
const int CPF_NOTURN = 16;
|
||||
const int CPF_STEALARMOR = 32;
|
||||
enum ECustomPunchFlags
|
||||
{
|
||||
CPF_USEAMMO = 1,
|
||||
CPF_DAGGER = 2,
|
||||
CPF_PULLIN = 4,
|
||||
CPF_NORANDOMPUFFZ = 8,
|
||||
CPF_NOTURN = 16,
|
||||
CPF_STEALARMOR = 32,
|
||||
};
|
||||
|
||||
// Flags for A_CustomMissile
|
||||
const int FPF_AIMATANGLE = 1;
|
||||
const int FPF_TRANSFERTRANSLATION = 2;
|
||||
const int FPF_NOAUTOAIM = 4;
|
||||
const int FBF_PUFFTARGET = 64;
|
||||
const int FBF_PUFFMASTER = 128;
|
||||
const int FBF_PUFFTRACER = 256;
|
||||
enum ECustomMissileFlags
|
||||
{
|
||||
FPF_AIMATANGLE = 1,
|
||||
FPF_TRANSFERTRANSLATION = 2,
|
||||
FPF_NOAUTOAIM = 4,
|
||||
FBF_PUFFTARGET = 64,
|
||||
FBF_PUFFMASTER = 128,
|
||||
FBF_PUFFTRACER = 256,
|
||||
};
|
||||
|
||||
// Flags for A_Teleport
|
||||
enum
|
||||
enum ETeleportFlags
|
||||
{
|
||||
TF_TELEFRAG = 0x00000001, // Allow telefrag in order to teleport.
|
||||
TF_RANDOMDECIDE = 0x00000002, // Randomly fail based on health. (A_Srcr2Decide)
|
||||
|
@ -244,11 +316,14 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_WolfAttack
|
||||
const int WAF_NORANDOM = 1;
|
||||
const int WAF_USEPUFF = 2;
|
||||
enum EWolfAttackFlags
|
||||
{
|
||||
WAF_NORANDOM = 1,
|
||||
WAF_USEPUFF = 2
|
||||
};
|
||||
|
||||
// Flags for A_RadiusGive
|
||||
enum
|
||||
enum ERadiusGiveFlags
|
||||
{
|
||||
RGF_GIVESELF = 1,
|
||||
RGF_PLAYERS = 1 << 1,
|
||||
|
@ -271,7 +346,7 @@ enum
|
|||
};
|
||||
|
||||
// Activation flags
|
||||
enum
|
||||
enum EActivationFlags
|
||||
{
|
||||
THINGSPEC_Default = 0,
|
||||
THINGSPEC_ThingActs = 1,
|
||||
|
@ -282,23 +357,28 @@ enum
|
|||
THINGSPEC_ClearSpecial = 32,
|
||||
THINGSPEC_NoDeathSpecial = 64,
|
||||
THINGSPEC_TriggerActs = 128,
|
||||
};
|
||||
|
||||
// Shorter aliases for same
|
||||
const int AF_Default = 0;
|
||||
const int AF_ThingActs = 1;
|
||||
const int AF_ThingTargets = 2;
|
||||
const int AF_TriggerTargets = 4;
|
||||
const int AF_MonsterTrigger = 8;
|
||||
const int AF_MissileTrigger = 16;
|
||||
const int AF_ClearSpecial = 32;
|
||||
const int AF_NoDeathSpecial = 64;
|
||||
const int AF_TriggerActs = 128;
|
||||
AF_Default = 0,
|
||||
AF_ThingActs = 1,
|
||||
AF_ThingTargets = 2,
|
||||
AF_TriggerTargets = 4,
|
||||
AF_MonsterTrigger = 8,
|
||||
AF_MissileTrigger = 16,
|
||||
AF_ClearSpecial = 32,
|
||||
AF_NoDeathSpecial = 64,
|
||||
AF_TriggerActs = 128,
|
||||
|
||||
};
|
||||
|
||||
// Flags for A_TakeInventory and A_TakeFromTarget
|
||||
const int TIF_NOTAKEINFINITE = 1;
|
||||
enum ETakeFlags
|
||||
{
|
||||
TIF_NOTAKEINFINITE = 1
|
||||
};
|
||||
|
||||
// constants for A_PlaySound
|
||||
enum
|
||||
enum ESoundFlags
|
||||
{
|
||||
CHAN_AUTO = 0,
|
||||
CHAN_WEAPON = 1,
|
||||
|
@ -317,96 +397,110 @@ enum
|
|||
};
|
||||
|
||||
// sound attenuation values
|
||||
const float ATTN_NONE = 0;
|
||||
const float ATTN_NORM = 1;
|
||||
const float ATTN_IDLE = 1.001;
|
||||
const float ATTN_STATIC = 3;
|
||||
const ATTN_NONE = 0;
|
||||
const ATTN_NORM = 1;
|
||||
const ATTN_IDLE = 1.001;
|
||||
const ATTN_STATIC = 3;
|
||||
|
||||
// For SetPlayerProprty action special
|
||||
Const Int PROP_FROZEN = 0;
|
||||
Const Int PROP_NOTARGET = 1;
|
||||
Const Int PROP_INSTANTWEAPONSWITCH = 2;
|
||||
Const Int PROP_FLY = 3;
|
||||
Const Int PROP_TOTALLYFROZEN = 4;
|
||||
Const Int PROP_INVULNERABILITY = 5; // (Deprecated)
|
||||
Const Int PROP_STRENGTH = 6; // (Deprecated)
|
||||
Const Int PROP_INVISIBILITY = 7; // (Deprecated)
|
||||
Const Int PROP_RADIATIONSUIT = 8; // (Deprecated)
|
||||
Const Int PROP_ALLMAP = 9; // (Deprecated)
|
||||
Const Int PROP_INFRARED = 10; // (Deprecated)
|
||||
Const Int PROP_WEAPONLEVEL2 = 11; // (Deprecated)
|
||||
Const Int PROP_FLIGHT = 12; // (Deprecated)
|
||||
Const Int PROP_SPEED = 15; // (Deprecated)
|
||||
Const Int PROP_BUDDHA = 16;
|
||||
enum EPlayerProperties
|
||||
{
|
||||
PROP_FROZEN = 0,
|
||||
PROP_NOTARGET = 1,
|
||||
PROP_INSTANTWEAPONSWITCH = 2,
|
||||
PROP_FLY = 3,
|
||||
PROP_TOTALLYFROZEN = 4,
|
||||
PROP_INVULNERABILITY = 5, // (Deprecated)
|
||||
PROP_STRENGTH = 6, // (Deprecated)
|
||||
PROP_INVISIBILITY = 7, // (Deprecated)
|
||||
PROP_RADIATIONSUIT = 8, // (Deprecated)
|
||||
PROP_ALLMAP = 9, // (Deprecated)
|
||||
PROP_INFRARED = 10, // (Deprecated)
|
||||
PROP_WEAPONLEVEL2 = 11, // (Deprecated)
|
||||
PROP_FLIGHT = 12, // (Deprecated)
|
||||
PROP_SPEED = 15, // (Deprecated)
|
||||
PROP_BUDDHA = 16,
|
||||
}
|
||||
|
||||
// Line_SetBlocking
|
||||
Const Int BLOCKF_CREATURES = 1;
|
||||
Const Int BLOCKF_MONSTERS = 2;
|
||||
Const Int BLOCKF_PLAYERS = 4;
|
||||
Const Int BLOCKF_FLOATERS = 8;
|
||||
Const Int BLOCKF_PROJECTILES = 16;
|
||||
Const Int BLOCKF_EVERYTHING = 32;
|
||||
Const Int BLOCKF_RAILING = 64;
|
||||
Const Int BLOCKF_USE = 128;
|
||||
enum EBlockFlags
|
||||
{
|
||||
BLOCKF_CREATURES = 1,
|
||||
BLOCKF_MONSTERS = 2,
|
||||
BLOCKF_PLAYERS = 4,
|
||||
BLOCKF_FLOATERS = 8,
|
||||
BLOCKF_PROJECTILES = 16,
|
||||
BLOCKF_EVERYTHING = 32,
|
||||
BLOCKF_RAILING = 64,
|
||||
BLOCKF_USE = 128,
|
||||
};
|
||||
|
||||
// Pointer constants, bitfield-enabled
|
||||
enum EPointerFlags
|
||||
{
|
||||
AAPTR_DEFAULT = 0,
|
||||
AAPTR_NULL = 0x1,
|
||||
AAPTR_TARGET = 0x2,
|
||||
AAPTR_MASTER = 0x4,
|
||||
AAPTR_TRACER = 0x8,
|
||||
|
||||
Const Int AAPTR_DEFAULT = 0;
|
||||
Const Int AAPTR_NULL = 0x1;
|
||||
Const Int AAPTR_TARGET = 0x2;
|
||||
Const Int AAPTR_MASTER = 0x4;
|
||||
Const Int AAPTR_TRACER = 0x8;
|
||||
AAPTR_PLAYER_GETTARGET = 0x10,
|
||||
AAPTR_PLAYER_GETCONVERSATION = 0x20,
|
||||
|
||||
Const Int AAPTR_PLAYER_GETTARGET = 0x10;
|
||||
Const Int AAPTR_PLAYER_GETCONVERSATION = 0x20;
|
||||
|
||||
Const Int AAPTR_PLAYER1 = 0x40;
|
||||
Const Int AAPTR_PLAYER2 = 0x80;
|
||||
Const Int AAPTR_PLAYER3 = 0x100;
|
||||
Const Int AAPTR_PLAYER4 = 0x200;
|
||||
Const Int AAPTR_PLAYER5 = 0x400;
|
||||
Const Int AAPTR_PLAYER6 = 0x800;
|
||||
Const Int AAPTR_PLAYER7 = 0x1000;
|
||||
Const Int AAPTR_PLAYER8 = 0x2000;
|
||||
|
||||
Const Int AAPTR_FRIENDPLAYER = 0x4000;
|
||||
Const Int AAPTR_LINETARGET = 0x8000;
|
||||
AAPTR_PLAYER1 = 0x40,
|
||||
AAPTR_PLAYER2 = 0x80,
|
||||
AAPTR_PLAYER3 = 0x100,
|
||||
AAPTR_PLAYER4 = 0x200,
|
||||
AAPTR_PLAYER5 = 0x400,
|
||||
AAPTR_PLAYER6 = 0x800,
|
||||
AAPTR_PLAYER7 = 0x1000,
|
||||
AAPTR_PLAYER8 = 0x2000,
|
||||
AAPTR_FRIENDPLAYER = 0x4000,
|
||||
AAPTR_LINETARGET = 0x8000,
|
||||
};
|
||||
|
||||
// Pointer operation flags
|
||||
|
||||
Const Int PTROP_UNSAFETARGET = 1;
|
||||
Const Int PTROP_UNSAFEMASTER = 2;
|
||||
Const Int PTROP_NOSAFEGUARDS = PTROP_UNSAFETARGET|PTROP_UNSAFEMASTER;
|
||||
|
||||
enum EPointerOperations
|
||||
{
|
||||
PTROP_UNSAFETARGET = 1,
|
||||
PTROP_UNSAFEMASTER = 2,
|
||||
PTROP_NOSAFEGUARDS = PTROP_UNSAFETARGET|PTROP_UNSAFEMASTER,
|
||||
};
|
||||
|
||||
// Flags for A_Warp
|
||||
|
||||
Const Int WARPF_ABSOLUTEOFFSET = 0x1;
|
||||
Const Int WARPF_ABSOLUTEANGLE = 0x2;
|
||||
Const Int WARPF_USECALLERANGLE = 0x4;
|
||||
Const Int WARPF_NOCHECKPOSITION = 0x8;
|
||||
Const Int WARPF_INTERPOLATE = 0x10;
|
||||
Const Int WARPF_WARPINTERPOLATION = 0x20;
|
||||
Const Int WARPF_COPYINTERPOLATION = 0x40;
|
||||
Const Int WARPF_STOP = 0x80;
|
||||
Const Int WARPF_TOFLOOR = 0x100;
|
||||
Const Int WARPF_TESTONLY = 0x200;
|
||||
Const Int WAPRF_ABSOLUTEPOSITION = 0x400;
|
||||
Const Int WARPF_ABSOLUTEPOSITION = 0x400;
|
||||
Const Int WARPF_BOB = 0x800;
|
||||
Const Int WARPF_MOVEPTR = 0x1000;
|
||||
Const Int WARPF_USETID = 0x2000;
|
||||
Const Int WARPF_COPYVELOCITY = 0x4000;
|
||||
Const Int WARPF_COPYPITCH = 0x8000;
|
||||
enum EWarpFlags
|
||||
{
|
||||
WARPF_ABSOLUTEOFFSET = 0x1,
|
||||
WARPF_ABSOLUTEANGLE = 0x2,
|
||||
WARPF_USECALLERANGLE = 0x4,
|
||||
WARPF_NOCHECKPOSITION = 0x8,
|
||||
WARPF_INTERPOLATE = 0x10,
|
||||
WARPF_WARPINTERPOLATION = 0x20,
|
||||
WARPF_COPYINTERPOLATION = 0x40,
|
||||
WARPF_STOP = 0x80,
|
||||
WARPF_TOFLOOR = 0x100,
|
||||
WARPF_TESTONLY = 0x200,
|
||||
WAPRF_ABSOLUTEPOSITION = 0x400,
|
||||
WARPF_ABSOLUTEPOSITION = 0x400,
|
||||
WARPF_BOB = 0x800,
|
||||
WARPF_MOVEPTR = 0x1000,
|
||||
WARPF_USETID = 0x2000,
|
||||
WARPF_COPYVELOCITY = 0x4000,
|
||||
WARPF_COPYPITCH = 0x8000,
|
||||
};
|
||||
|
||||
// flags for A_SetPitch/SetAngle/SetRoll
|
||||
const int SPF_FORCECLAMP = 1;
|
||||
const int SPF_INTERPOLATE = 2;
|
||||
|
||||
enum EAngleFlags
|
||||
{
|
||||
SPF_FORCECLAMP = 1,
|
||||
SPF_INTERPOLATE = 2,
|
||||
};
|
||||
|
||||
// flags for A_CheckLOF
|
||||
|
||||
enum
|
||||
enum ELOFFlags
|
||||
{
|
||||
CLOFF_NOAIM_VERT = 0x1,
|
||||
CLOFF_NOAIM_HORZ = 0x2,
|
||||
|
@ -449,7 +543,7 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_Kill (Master/Target/Tracer/Children/Siblings) series
|
||||
enum
|
||||
enum EKillFlags
|
||||
{
|
||||
KILS_FOILINVUL = 0x00000001,
|
||||
KILS_KILLMISSILES = 0x00000002,
|
||||
|
@ -461,7 +555,7 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_Damage (Master/Target/Tracer/Children/Siblings/Self) series
|
||||
enum
|
||||
enum EDamageFlags
|
||||
{
|
||||
DMSS_FOILINVUL = 0x00000001,
|
||||
DMSS_AFFECTARMOR = 0x00000002,
|
||||
|
@ -476,12 +570,15 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_AlertMonsters
|
||||
const int AMF_TARGETEMITTER = 1;
|
||||
const int AMF_TARGETNONPLAYER = 2;
|
||||
const int AMF_EMITFROMTARGET = 4;
|
||||
enum EAlertFlags
|
||||
{
|
||||
AMF_TARGETEMITTER = 1,
|
||||
AMF_TARGETNONPLAYER = 2,
|
||||
AMF_EMITFROMTARGET = 4,
|
||||
}
|
||||
|
||||
// Flags for A_Remove*
|
||||
enum
|
||||
enum ERemoveFlags
|
||||
{
|
||||
RMVF_MISSILES = 0x00000001,
|
||||
RMVF_NOMONSTERS = 0x00000002,
|
||||
|
@ -493,14 +590,14 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_Fade*
|
||||
enum
|
||||
enum EFadeFlags
|
||||
{
|
||||
FTF_REMOVE = 1 << 0,
|
||||
FTF_CLAMP = 1 << 1,
|
||||
};
|
||||
|
||||
// Flags for A_Face*
|
||||
enum
|
||||
enum EFaceFlags
|
||||
{
|
||||
FAF_BOTTOM = 1,
|
||||
FAF_MIDDLE = 2,
|
||||
|
@ -509,7 +606,7 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_QuakeEx
|
||||
enum
|
||||
enum EQuakeFlags
|
||||
{
|
||||
QF_RELATIVE = 1,
|
||||
QF_SCALEDOWN = 1 << 1,
|
||||
|
@ -520,7 +617,7 @@ enum
|
|||
};
|
||||
|
||||
// A_CheckProximity flags
|
||||
enum
|
||||
enum EProximityFlags
|
||||
{
|
||||
CPXF_ANCESTOR = 1,
|
||||
CPXF_LESSOREQUAL = 1 << 1,
|
||||
|
@ -539,7 +636,7 @@ enum
|
|||
|
||||
// Flags for A_CheckBlock
|
||||
// These flags only affect the calling actor('s pointer), not the ones being searched.
|
||||
enum
|
||||
enum ECheckBlockFlags
|
||||
{
|
||||
CBF_NOLINES = 1 << 0, //Don't check actors.
|
||||
CBF_SETTARGET = 1 << 1, //Sets the caller/pointer's target to the actor blocking it. Actors only.
|
||||
|
@ -552,7 +649,7 @@ enum
|
|||
CBF_ABSOLUTEANGLE = 1 << 8, //Absolute angle for offsets.
|
||||
};
|
||||
|
||||
enum
|
||||
enum EParticleFlags
|
||||
{
|
||||
SPF_FULLBRIGHT = 1,
|
||||
SPF_RELPOS = 1 << 1,
|
||||
|
@ -565,7 +662,7 @@ enum
|
|||
};
|
||||
|
||||
//Flags for A_FaceMovementDirection
|
||||
enum
|
||||
enum EMovementFlags
|
||||
{
|
||||
FMDF_NOPITCH = 1 << 0,
|
||||
FMDF_INTERPOLATE = 1 << 1,
|
||||
|
@ -573,7 +670,7 @@ enum
|
|||
};
|
||||
|
||||
// Flags for GetZAt
|
||||
enum
|
||||
enum EZFlags
|
||||
{
|
||||
GZF_ABSOLUTEPOS = 1, // Use the absolute position instead of an offsetted one.
|
||||
GZF_ABSOLUTEANG = 1 << 1, // Don't add the actor's angle to the parameter.
|
||||
|
@ -584,7 +681,7 @@ enum
|
|||
};
|
||||
|
||||
// Flags for A_WeaponOffset
|
||||
enum
|
||||
enum EWeaponOffsetFlags
|
||||
{
|
||||
WOF_KEEPX = 1,
|
||||
WOF_KEEPY = 1 << 1,
|
||||
|
@ -592,7 +689,7 @@ enum
|
|||
};
|
||||
|
||||
// Flags for psprite layers
|
||||
enum
|
||||
enum EPSpriteFlags
|
||||
{
|
||||
PSPF_ADDWEAPON = 1 << 0,
|
||||
PSPF_ADDBOB = 1 << 1,
|
||||
|
@ -601,13 +698,13 @@ enum
|
|||
};
|
||||
|
||||
// Default psprite layers
|
||||
enum
|
||||
enum EPSPLayers
|
||||
{
|
||||
PSP_WEAPON = 1,
|
||||
PSP_FLASH = 1000,
|
||||
};
|
||||
|
||||
enum
|
||||
enum EInputFlags
|
||||
{
|
||||
// These are the original inputs sent by the player.
|
||||
INPUT_OLDBUTTONS,
|
||||
|
@ -633,7 +730,7 @@ enum
|
|||
MODINPUT_UPMOVE
|
||||
};
|
||||
|
||||
enum
|
||||
enum EButtons
|
||||
{
|
||||
BT_ATTACK = 1<<0, // Press "Fire".
|
||||
BT_USE = 1<<1, // Use button, to open doors, activate switches.
|
||||
|
@ -665,22 +762,23 @@ enum
|
|||
BT_USER3 = 1<<23,
|
||||
BT_USER4 = 1<<24,
|
||||
};
|
||||
|
||||
// Flags for GetAngle
|
||||
enum
|
||||
enum EGetAngleFlags
|
||||
{
|
||||
GAF_RELATIVE = 1,
|
||||
GAF_SWITCH = 1 << 1,
|
||||
};
|
||||
|
||||
//Flags for A_CopySpriteFrame
|
||||
enum
|
||||
enum ECopySpriteFrameFlags
|
||||
{
|
||||
CPSF_NOSPRITE = 1,
|
||||
CPSF_NOFRAME = 1 << 1,
|
||||
};
|
||||
|
||||
//Flags for A_SetMaskRotation
|
||||
enum
|
||||
enum EMaskRotationFlags
|
||||
{
|
||||
VRF_NOANGLESTART = 1,
|
||||
VRF_NOANGLEEND = 1 << 1,
|
||||
|
@ -691,7 +789,7 @@ enum
|
|||
VRF_NOPITCH = VRF_NOPITCHSTART|VRF_NOPITCHEND,
|
||||
};
|
||||
|
||||
enum
|
||||
enum ERenderStyles
|
||||
{
|
||||
STYLE_None,
|
||||
STYLE_Normal,
|
||||
|
|
Loading…
Reference in a new issue