- updated copyrights in a few files.

This commit is contained in:
Christoph Oelckers 2016-11-22 12:28:11 +01:00
parent bbb0778fd4
commit 03a02a2036
3 changed files with 6 additions and 5 deletions

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@ -5,6 +5,7 @@
** **
**--------------------------------------------------------------------------- **---------------------------------------------------------------------------
** Copyright 2005 Jan Cholasta ** Copyright 2005 Jan Cholasta
** Copyright 2005-2016 Christoph Oelckers
** All rights reserved. ** All rights reserved.
** **
** Redistribution and use in source and binary forms, with or without ** Redistribution and use in source and binary forms, with or without

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@ -4,8 +4,8 @@
** Actor definitions - all parser related code ** Actor definitions - all parser related code
** **
**--------------------------------------------------------------------------- **---------------------------------------------------------------------------
** Copyright 2002-2007 Christoph Oelckers ** Copyright 2002-2016 Christoph Oelckers
** Copyright 2004-2007 Randy Heit ** Copyright 2004-2016 Randy Heit
** All rights reserved. ** All rights reserved.
** **
** Redistribution and use in source and binary forms, with or without ** Redistribution and use in source and binary forms, with or without

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@ -4,8 +4,8 @@
** Actor definitions - the state parser ** Actor definitions - the state parser
** **
**--------------------------------------------------------------------------- **---------------------------------------------------------------------------
** Copyright 2002-2007 Christoph Oelckers ** Copyright 2002-2016 Christoph Oelckers
** Copyright 2004-2007 Randy Heit ** Copyright 2004-2016 Randy Heit
** All rights reserved. ** All rights reserved.
** **
** Redistribution and use in source and binary forms, with or without ** Redistribution and use in source and binary forms, with or without
@ -132,7 +132,7 @@ static FString ParseStateString(FScanner &sc)
} }
//========================================================================== //==========================================================================
//*** //
// ParseStates // ParseStates
// parses a state block // parses a state block
// //