mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-01 00:21:35 +00:00
- fixed: Being resurrected by an Arch Vile did not restore flags5 and flags6 to the defaults.
SVN r2142 (trunk)
This commit is contained in:
parent
0997c608f2
commit
0246f2bf4d
2 changed files with 2 additions and 1 deletions
|
@ -909,7 +909,6 @@ public:
|
|||
return GetClass()->ActorInfo->FindState(2, names, exact);
|
||||
}
|
||||
|
||||
|
||||
bool HasSpecialDeathStates () const;
|
||||
};
|
||||
|
||||
|
|
|
@ -2579,6 +2579,8 @@ static bool P_CheckForResurrection(AActor *self, bool usevilestates)
|
|||
corpsehit->flags2 = info->flags2;
|
||||
corpsehit->flags3 = info->flags3;
|
||||
corpsehit->flags4 = info->flags4;
|
||||
corpsehit->flags5 = info->flags5;
|
||||
corpsehit->flags6 = info->flags6;
|
||||
corpsehit->health = info->health;
|
||||
corpsehit->target = NULL;
|
||||
corpsehit->lastenemy = NULL;
|
||||
|
|
Loading…
Reference in a new issue