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- Fixed: The render style table for old decorations was missing STYLE_Stencil so
STYLE_Translucent was mapped incorrectly. SVN r727 (trunk)
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3 changed files with 5 additions and 6 deletions
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@ -1,3 +1,7 @@
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January 31, 2008 (Changes by Graf Zahl)
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- Fixed: The render style table for old decorations was missing STYLE_Stencil so
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STYLE_Translucent was mapped incorrectly.
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January 30, 2008 (Changes by Graf Zahl)
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- Added support for AttackZOffset to P_RailAttack.
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- Fixed: ParseDrawTextureTags read DTA_RenderStyle as ERenderStyle, not FRenderStyle.
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@ -3669,12 +3669,6 @@ void P_SpawnMapThing (mapthing2_t *mthing, int position)
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int mask;
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AActor *mobj;
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fixed_t x, y, z;
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static unsigned int classFlags[] =
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{
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MTF_FIGHTER,
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MTF_CLERIC,
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MTF_MAGE,
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};
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if (mthing->type == 0 || mthing->type == -1)
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return;
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@ -122,6 +122,7 @@ static const char *RenderStyles[] =
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"STYLE_Fuzzy",
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"STYLE_SoulTrans",
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"STYLE_OptFuzzy",
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"STYLE_Stencil",
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"STYLE_Translucent",
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"STYLE_Add",
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//"STYLE_Shaded",
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